110°

Top 10 Hardest Bosses in Soulsborne (Part 1)

Zahi AR. from Link-Cable writes: "And so begins my Top 10 on one of my favorite franchises not just in gaming, but of all time. In preparation for Sekiro: Shadows Die Twice, the nostalgia for From Software’s titles has washed over me once more and I wanted to do something that I as a gamer have wanted to do for years now, an official Top 10 for the hardest Soulsborne bosses in my experience since being first introduced to Dark Souls in 2011 until now."

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link-cable.com
william_cade1912d ago (Edited 1912d ago )

Orphan of Kos, number #1?

Nacho_Z1912d ago

One that I struggled with more than any other I can think of was the Smelter Demon from DS2. I've finished all the games but I don't claim to be good at them, I just go full tank strength build and hide behind the heaviest great shields and armour, and it didn't work against him because he got me with fire damage through my shield, so the slow and steady approach was out.

I had to basically learn a whole new playstyle to beat him and it took me ages and so, so many attempts.

O-D-C1912d ago

I'll never forget my first - the very first battle in Dark Souls blew me away and got me pumped for the rest of the game.

70°

Dark Souls: Archthrones Reaffirms Modding Is The Best Thing To Happen To Games

"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.

80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing52d ago (Edited 52d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson52d ago (Edited 52d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

110°

Hidetaka Miyazaki claims Dark Souls 2 “carried” the series forward

Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.

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theloadout.com
anast77d ago

The game isn't good though.

Rols77d ago

DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.

CrimsonWing6977d ago

The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.

I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.

Aussiesummer77d ago

And it will happen in the future when he doesn’t touch them as he is planning on.

MrBaskerville77d ago

I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.