UGO writes: "Addiction, thy name is Puzzle Quest. Last week we sat down with some folks from D3 Publisher for an updated look at Infinite Interactive's Puzzle Quest: Galactrix. Even in an unfinished state, it's glorious. There are temp visuals all over the place, inaccessible locations and the expected balancing still to be done, but the core gameplay is there. Between a far-ranging story, a massive galaxy to explore, a full-blown trade-based economy and minigame puzzles connected to a variety of different growth-based activities, it's clear after even a (too-)brief demo that Galactrix surpasses the depth of its sword & sorcery predecessor by several orders of magnitude."
Hardcore Gamer: The Puzzle Quest games have been big hits in the digital era and have breathed new life into puzzle games by applying some RPG gameplay mechanics to the genre. Now, instead of spending $10 for the Galactrix and Challenge of the Warlords entries, you can get them both for only $1 each.
In this second of four parts, we discuss how games based purely on luck are little more than immoral cash cows for the people who produce them - and represent some of the worst design choices out there.
In this episode the guys talk about Quantum Conundrum, DayZ, Rainbow Moon, Heroes of Ruin, SCHAR: Blue Shield Alliance, Sushi Castle, About To Blow Up Part 1, Wushi, Grand Slam Tennis 2, Metal Gear Solid: Peace Walker HD, Puzzle Quest: Galactrix, some news and plenty more.