20°

Shigeru Miyamoto Interviews Me About Hardcore Games, Also Talks 'Punch-Out' And 'Mario,' 'Zelda' Shortcomings

Stephen Totilo of MTV Multiplayer writes:

"You ask very good questions!"

That's what Nintendo's lead designer, Shigeru Miyamoto, said to me near the end of our interview last week, before issuing a surprisingly frank explanation of what the wildly praised "Super Mario Galaxy" and "Legend of Zelda: Twilight Princess" could have done better.

Then, things got even more unusual. He put me on the spot and started interviewing me. He wanted to talk about hardcore games. (Guess which first-person game he lavished praise on?)

And he wrapped it all up with a tease about the new Wii "Punch-Out!".

Read about all of that and more in this third and final part of my interview with Mr. Miyamoto … right below.

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multiplayerblog.mtv.com
90°

20 Best Super Mario Games of All Time

Cultured Vultures: Put on your freshest dungarees and chow down on the ripest mushroom as we reel off the best Mario games ever made to celebrate Mar10 Day.

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culturedvultures.com
Barlos64d ago (Edited 64d ago )

My top 3 are Mario 3, Mario World and Mario 64. Mario Odyssey is also excellent, and I enjoyed Sunshine but didn't care for the Galaxy series.

50°

20 Best Mario Games of All Time

Cultured Vultures: Put on your freshest dungarees and chow down on the ripest mushroom as we reel off the best Mario games ever made.

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culturedvultures.com
60°

Twilight Princess’ Hyrule Field Is Boring, Empty, And Excellent

TheGamer Writes "In my experience, The Legend of Zelda: Twilight Princess’ once-warm reception has chilled somewhat over the years. Praised at launch as a beautiful return to form after the “childish” art style of its direct predecessor, the world eagerly embraced a game that more closely followed Ocarina of Time’s famous structure and plot cues. Perhaps most alluringly of all, the grandeur and sheer scope of this reimagined Hyrule Field wowed millions of us."

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thegamer.com