460°

THQ Nordic issues official statement about Metro Exodus releasing as timed-exclusive on Epic's store

DSOGaming writes: "In a series of tweets, THQ Nordic stated its official stance regarding the timed-exclusive release of Metro Exodus on Epic’s digital store. According to THQ Nordic, the decision to release the game initially only on Epic’s store was made entirely by Koch Media who is responsible for Deep Silver’s games."

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Vits1938d ago (Edited 1938d ago )

"It wasn't us who decided take the game out of Steam two weeks before launch, even though the game was up to pre-orders there for a month. It was our subsidiary that made that call, even though we do have control over them".

Pretty basic PR response.

fiveby91938d ago

I will not purchase any game on PC exclusive to the EPIC store. So two games which I had interest are off my buy list, The Div 2 and Metro Exodus. I like competition for Valve but not this way. Plus EPIC has no user reviews on their store. Valve's user reviews which show the number of hours played alongside the user who posted the review are very useful. I am not blindly loyal to Valve / Steam but EPIC's storefront is not the way to go right now.

Profchaos1938d ago

I don't see a problem with epics store it's probably on par with origin and battlenet it's not feature rich at the moment but it's early days. Like most people I'd prefer to have my games in the one place but these days that's impossible

DefenderOfDoom21938d ago

Do Steam users not have the ability to watch or read reviews outside the Steam site , heck no.!

fiveby91938d ago

@DefenderofDoom2 What is useful about Steam user reviews is they are accompanied by the number of hours a person played the game. So it is known that the account posting the review actually owns and has played teh game. But yes I do agree that it is still important to watch streams or YT vids of a game before making a purchasing decision.

+ Show (1) more replyLast reply 1938d ago
Nitrowolf21938d ago (Edited 1938d ago )

That last statement sounds so contradicting

They didn’t make the call, but the people that they are in charge of made the call. -_-

I mean that sounds like they went over their head then, and if that’s the case than why not reverse the decision if they are trying to shift the blame yet say they have control over it, what?!?!?!

crazyCoconuts1938d ago

Yeah, that's crazy. Either defend your people's decision or make it right.

Vits1938d ago

This is me summarizing their answer though. Their original comment is obviously far less sincere and don't touch on the fact that THQ Nordic are the owner of Koch Media, they actually try to spin it calling it a "sister company".

UltraNova1938d ago

Watch THQ Nordic go through the same shit Crystal Dynamics went through when they decided to upset the market by making the TR reboot exclusive to Xbox for one year.

Obscure_Observer1938d ago

@UltraNova

"Watch THQ Nordic go through the same shit Crystal Dynamics went through when they decided to upset the market by making the TR reboot exclusive to Xbox for one year."

It wasn´t the TR reboot. It was the sequel, Rise of the Tomb Rider. If you want to start something, a least get your facts straight.

UltraNova1937d ago

Obscure,

Provided you skiped my point entirely, you admit it was a bad move on behalf of CD. Great nice to see some sense into to you for a change.

*I meant the series reboot. You knew it, you're just salty as a beef jerky.

yomfweeee1938d ago

Even though we do have control over them? What the hell? Then it was you.

fiveby91938d ago

@Profchaos For me it's less about the additional launcher than the lack of user reviews and exclusivity. Currently having no user reviews is a minus IMO. Publishers would like to stifle user reviews on the store where they hope to sell you their game. Why not sell the game on both Steam, EPIC, and others? Perhaps Valve will modify their cost model for publishers someday. Or maybe EPIC will enable reviews in their store.

+ Show (3) more repliesLast reply 1937d ago
kevnb1938d ago (Edited 1938d ago )

easy guaranteed money for the publisher...

GhostTurtle1938d ago

At the cost of a shit ton of sales, sure!

--bienio--1938d ago

For me metro Exodus not exist at the moment simply as that. We can complain steam for different things,but remove game two weeks before release is shot at the foot. Epic fail.

badz1491938d ago

@--bienio--

upvoted for "Epic fail"

LOL

Taz X141938d ago

While I understand their reasoning for doing this, I think the fact they had pre-orders on steam for ages before mentioning this is probably the worst way to announce exclusivity. I'd be interested to know if the number of sales they expect to lose over this debacle gets offset from the increased profits they'll get from Epic's reduced take.

crazyCoconuts1938d ago

Right. And by the time it hits Steam, I don't think they'll be able to pull off full price.

badz1491938d ago

WIN-WIN for Steam customers, no?

I know the urge to play a game on day-1 but I found it very hard to justify that decision nowadays due to the seasonal sales and Humble Bundle etc. personally this applies to multiplats on PC for me. I have only EVER bought 1 game on launch day on Steam which was SSOD but that was $10. the other hundreds of games in my Steam Library cost me like $60 or maybe less. not each, but ALL ~= $60 because I waited for sales and bundles before I got them.

maybe it's just me but I don't really like digital only like on PC due to the fact that they are unsellable after. they are stuck to my account forever thus I don't feel like spending a serious amount of cash for them. I only spend when I think the amount is not gonna sting so that's why I wait most of the time.

I have both Metro Redux and you guess it, I got both for <$5. Good games are good games 4-5 years later too. even if they age badly, well...at least you didn't splash too much for them.

lelo2play1938d ago

So it's timed exclusive...
Ok.

Show all comments (61)
100°

Take-Two Mandate on Microtransactions: Over-Deliver on Content and the Monetization Will Follow

Take-Two Interactive states their edict on microtransactions has been to over-deliver on content, and the monetization will follow.

lucasnooker2h ago

Warning. Boatloads of micro transactions coming for GTA VI

porkChop1h ago

To be fair, while GTA Online is monetized heavily both GTA Online and GTA V offer a massive amount of content without paying anything extra. Though I do think GTA Online's optional subscription is bullshit.

neutralgamer19921h ago

Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions.

It's understandable why publishers are capitalizing on microtransactions when they generate billions with relatively little effort compared to traditional content creation. We, as consumers, are partly responsible for this trend. I've seen people spend on FIFA cards as if it's a normal part of the game. Previously, features like player cards and big head mode were earned through gameplay or cheat codes, but now gamers are willing to pay for them, so publishers have no reason not to monetize these features.

It's astonishing that the gaming industry is now more profitable than any other entertainment sector. Yet, despite record-high profits, the industry continues to see increasing levels of greed. It's baffling to hear about record profits followed by significant layoffs of developers. This disconnect makes no sense.

I know it’s unlikely given the size of the industry, but it might take a significant downturn for things to reset. Currently, there are too many decision-makers who lack a genuine understanding of gaming, focusing only on financial spreadsheets. A prime example is Andrew Wilson, the CEO of EA.

RhinoGamer881h ago

It must be a nightmare working at Rockstar in a Production role...dealing with the team egos and those of the V suite. #soulcrush

-Foxtrot18m ago(Edited 12m ago)

The thing is doesn't that just give studios the excuse of filling their games with content that’s just going bloat it rather than contribute towards the main story.

Ubisoft games for example with all the markers where 90% of it is just padding or useless crap.

Or maybe they design the game in a way that makes it feel longer but it’s because they’ve created it in a way where you are spending most of your time backtracking with spaced out unlocks that help your reach new areas or even having to do a bunch of platforming / parkour to get around. Jedi Survivor was the first game recently that’s made me think “ we didn’t need all this, it should have been more linear”.

It gets tiring

60°

Crossplay Will Be In College Football 25 But Not In Online Dynasty Mode

EA Sports dropped their first gameplay trailer for College Football 25 today and the game looks truly amazing. Buried in the details of the game hype, however, is a significant letdown for those who play online dynasty (a significant portion of the userbase).

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