340°

The Master Chief Collection Is What Happens When A Studio Doesn’t Give Up On A Game

It’s now taken as gospel that the future of a game isn’t written in stone when it first comes out. Ubisoft’s Rainbow Six Siege rebounded from a lackluster launch, hampered in large part by its grinding, fragmented progression system, into one of the most successful shooters on PC right now. No Man’s Sky released bereft of a lot of the features players felt led to believe would be in the game, like multiplayer, only for last year’s NEXT update to make feel like a new (and much better) game. Fortnite went from being a cooperative tower-defense shooter most people didn’t care about to a battle royale sensation.

Master Chief Collection never made a similarly triumphant return, but it is a far better game than when it launched. In the four years since it debuted it’s become one of the better examples of how it’s never too late to get things right. Microsoft could have simply abandoned it in favor of people playing the old games through the Xbox One’s backwards compatibility program but didn't.

KingKelloggTheWH1955d ago

I hope it will play on the next XBOX, and I hope the next xbox is good.

Femto1954d ago

I'm sure both will come true

Mr Pumblechook1954d ago (Edited 1954d ago )

I love the Master Chief collection and am currently playing it, I played the first Halo CE and have many nostalgic memories of the series. But Ethan Gach writing this garbage is the dictionary definition of a SHILL, as is Stephen Totilo's Kotaku for giving him the platform to publish this nonsense.

The whole development of Halo MCC, launch of the game, broken online and years of neglect is a powerful indictment of what Microsoft & 343 Studios did wrong - and this is coming from a Halo fan! Halo 5 suffered commercially because some fans felt burned by MCC (and some other reasons) then thankfully Microsoft realise the franchise was too great to neglect so they understood the importance of fixing it to regain the goodwill in time for Halo Infinite.

I am really happy Microsoft & 343 came back to the Halo MCC, but let's not dress up this return to fix it (4 years?) after launching as a being a reason to celebrate them - they should have done it sooner. The fact that you have this argumentative, failed hack Ethan Gach attempting, poorly, to write a narrative that Microsoft is a plucky underdog and trying to compare this to story of low budget indie game No Man's Sky shows what a deluded shill he and Kotaku is. This is the reason people don't trust Stephen Totilo's Kotaku.

Kingthrash3601955d ago

The mcc is old....why was it hard to get right to begin with? Xbl supposed to be the best online service and how hard is it to run very old games? This is less not giving up and more dont know what you are doing imo

timotim1955d ago

Not quite giving a accurate representation of what's going on are you. Its understandable though considering.

bluefox7551955d ago (Edited 1955d ago )

Seems pretty accurate to me, they screwed this game up at the start, took them quite a while to get it right. I guess it's understandable that you wouldn't acknowledge that though, considering.

timotim1955d ago

I actually agree with your opening statement. MCC was screwed up from the start...and it did take a while to get right. However, Kingtrash didn't mention that aspect at all, nor did I take issue with that stance at all. Let's be clear...its not that they screwed up that I'm disputing, its that fact that he called MCC an "old" game as if it was a remaster/port...not the case at all. What Microsoft attempted to do and finally got right with MCC has never been attempted before. They took MULTIPLE old games and MERGED them into one Uber game while adding a bunch of new elements and content to that package. Being able to hop between multiple individual games in both SP AND MP on the fly, while giving the user both old visuals and new visuals with the press of a button was no easy feat. The reason why it wasn't accurate is because he made it seem like a mere port of a older game made for current gen systems...MCC is much more than that, and no other remaster come close to accomplishing what it does.

annoyedgamer1954d ago

I bought it day 1. Hes right. 343 are incompetent. The game was unplayable and even today the matchmaking system doesnt offer BTB which is what halo is about.

Weeblordbad1955d ago

Can you name one game that has the ability to switch between 4 different separate versions of a game without reloading entirely in a multiplayer playlist? I can't, so I'm pretty positive you can't either. They really messed up the launch of the game, that's a given no one is going to dispute that. The thing is, if you can't understand the kind of monumental undertaking it is to get MCC to behave the way it does, while remaining 100% faithful to the original games? You and Bluefox755 should probably stop talking about video games.

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Livingthedream1954d ago

They probably dont own the game and are reading complaints about the game online lol. I gave it a go recently due to gamepass and it worked flawlessly at least that was my experience.

mcstorm1954d ago

I agree with you although I was gutted mp had so many issues as it killed the hype for me and I moved on.

Now they are getting there with it ide love to give it another shot my o ly issues now is I'm a pc gamer due to less time gaming and most xbox one games I play are now cross play so it was an easy move. Love to see tmcc added to this/game pass but I don't think it will and I can hope haha.

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CaptainCook1954d ago (Edited 1954d ago )

"how hard is it to run very old games?"

Name a game that you can switch between two different engines without reloading?

spicelicka1954d ago

lmao it's got 5 games in one, with two games having seamless switch to remastered graphics and MP literally jumping between 5 different engines. It's been running really well for a while now and shits on most modern MP games no problem.

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AK911955d ago

It’s great now but it should’ve been that way at launch along with games like No Mans Sky.

NeoGamer2321954d ago

Agreed gamers need to understand games more before they purchase them. No Mans Sky, Halo, DriveClub, Sea of Thieves and many others have been either incomplete or broken games at launch.

I like that the studios went and fixed the problems with the games, but at the same time these games all had betas before launch and I am sure the studios/publishers knew there were issues. They should've delayed their games appropriately. This speaks to a problem in the game industry. Games are announced to early and then don't deliver on their promises.

badz1491954d ago

are you seriously putting Driveclub in the same ballpark as Halo MCC now? Halo MCC was broken for years whereas Driveclub was missing the online for only the 1st month and by the 2nd month, they had the game running 100% with weather and everything. the weather effect is still 2nd to none even now IMO.

GTAV and RDR2 both had their online MP delayed for a month too, you know. I don't hear people complaining much about them like they did with Driveclub

timotim1955d ago

This recent MCC tournament has been fun to witness. It showed just how big of a following "classic" Halo still has.

Tross1955d ago (Edited 1955d ago )

So it is the poster child for many a modern title that wasn't what it should have been at launch, but is well enough into the future once it has received enough patches. Am I the only one that despises this current narrative and pines for the days when games were what they should have been at launch?

timotim1954d ago

I agree...games should be everything they attempted to be at launch. However, MCC was the first of its kind. If you can point out another game that was as ambitious as it, in the same way as it, and actually got right at launch, than I would be happy to hear about it...

rainslacker1954d ago

I agree. While it's good that the devs eventually fixed the problems, they shouldn't have been problems to begin with. Some minor early hiccups is understandable, since not everything can be predicted with an online game, but there shouldn't be that many, and it certainly shouldn't take so long to fix them as this game took. And there are other games that fall into the same category, so I'm not trying to single out this game, rather the actual principal behind broken releases.

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deathtok1954d ago (Edited 1954d ago )

The reality is somewhere in between. Many games pre-patch era had bugs or aspects of the game that were problematic with no effective means to fix it.

Agree in general though that developers and publishers rely too heavily on patches.

Lighter91954d ago

No well said option is sad, so Well Said.

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140°

Five Games to Play While Waiting for Armored Core 6

The newest From Software game is just around the corner. These are five excellent games to play while waiting for Armored Core 6.

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Si-Fly290d ago

Can I suggest BG3 as a 6th? It’s helping me pass the time quite well.

anast290d ago

I'm still trying to finish WotR.

DivineHand125290d ago

With the release date being just a little over a week away, it may not be a good idea to burn yourself out on mech games until then.

RavenWolfx290d ago

i want a Chromehounds sequel so bad...

raWfodog290d ago (Edited 290d ago )

Surprised that the article didn’t mention Mechwarrior 5: Mercenaries if we’re talking about mech-related games.

ZeekQuattro289d ago

It was an odd article imo. Like why are games that feature a handful of mech themed levels in there. When I think of mech games I don't think Halo and Wolfenstein no matter how fun those levels were.

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180°

Best Xbox Game Studios Franchises

These are some of the best and most popular video game franchises now owned by Xbox Game Studios and Microsoft.

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Sciurus_vulgaris299d ago (Edited 299d ago )

Microsoft was involved with Halo, Gears, Forza, Ori, Flight Simulator and Fable from early development, I will give them credit for those franchises. Fallout, Elder Scrolls and Doom were established franchise before being acquired by MS.

Crows90298d ago (Edited 298d ago )

Exactly. They had nothing to do with their most popular franchises now.

Their old franchises are dwindling and pretty much non-existent.

They've had perfect dark in the chamber this whole time and haven't done squat...that tells you the kind of company they are. Fable is another franchise that's been destroyed and ignored...let's see how the new game turns out.

Profchaos297d ago

Yeah perfect dark, banjo conquer ms seems to kill more franchises then they like to admit while pretending to care about others like hexen

Sitdown298d ago

Given the article specifically says "now owned", what made you feel the need to do a break down?

thesoftware730297d ago

Sit-down,

Because it's N4G and any opportunity to shit on MS is never missed.

Rude-ro298d ago

Gears is not.
It was the same as mass effect:
Just contracted.

closed_account299d ago (Edited 299d ago )

Ah yes, feels like forever ago since Microsoft created Skyrim. So much so, I had actually forgotten they had created it and the other Elder Scrolls games! 🤔

*They really shaped my preteen years w the original Doom too!

ocelot07298d ago

Don't forget the original Elder Scrolls way back in 1994 or fallout in 1997.

Sitdown295d ago

So you don't understand the combination of "now owned"?

Crows90298d ago (Edited 298d ago )

I fully expect all these popular franchises to be killed off by Microsoft. Just a matter of time.

Unless they take a huge distance approach which pretty much means they don't ba e anything to do with the games being made ...in that case the franchises should be fine. But then...they shouldn't really get credit.

DOMination-298d ago

"I fully expect all these popular franchises to be killed off by Microsoft. Just a matter of time."

Based on what?? Microsoft usually gets stick for releasing too MANY games in their franchises, to the point where it's quite a long-running joke - one I'm sure you've partaken in before.

Pretty much all of their major IP has had releases in the last five years or have upcoming releases scheduled so I see no evidence whatsoever for this claim.

"Unless they take a huge distance approach which pretty much means they don't ba e anything to do with the games being made"

But.. They HAVE been very hands-off for a long time and have drawn lots of criticism for it?

fr0sty298d ago

See: All of Rare's games

DOMination-297d ago

I really wouldn't say that MS have let Rare franchises die. They've just had the freedom to create new IP in Sea of Thieves and Everwild. MS are currently developing a Perfect Dark game, licensed Killer Instinct out, Rare themselves released several compilations and several Banjo games as well as PDZ in the past.

I'm not sure what else you could want. They can only make one game at a time. You can't say MS let all their franchises die but also be annoyed that they allow their studios to make new IP.

Profchaos297d ago

If that's the case where my banjo or conquer sequel why didn't I get sunset overdrive 2 oh yeah not enough bro in those games

ChasterMies298d ago (Edited 298d ago )

EA is a good example of what can happen to a franchise when a larger corporation buys up studios from a smaller corporation. Quarterly earnings should never matter more than quality.

wiz7191297d ago

@Crows that is the case , Zenimax is operating independently of MS and have full creative freedom to do what they want. Zenimax games aren’t being published under XGS ,

ravens52298d ago

Soon Microsoft will be known for making Crash Bandicoot, Spyro, Candy Crush, Call of Duty etc. Lmao they know what they're doing. Especially with the archiving issue the gaming industry has.

closed_account298d ago (Edited 298d ago )

Microsoft built the game industry. Microsoft invented games. Didn't you know? ;)

**What a bizzaro world we live in where the losers can become the winners overnight.

Hypertension140298d ago

@ravens52

What are those franchises you're talking about?
Activision/Blizzard only makes Call of Duty and Bethesda has Elder Scrolls and Starfield only, stop making it seen that is much more anti competitive/consumer than it actually is.......

Profchaos297d ago

Zero creative vision and the ability to bankroll it by purchasing everything that everyone else had success with even Halo wasn't technically theirs Bungie had to sell it to them to become independent

Atari6052B298d ago

You mean any studio Microsoft could acquire to flog last gen games on game pass ... What happened to HD-DVD that Microsoft pushed so hard ...

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70°

Games with the dumbest NPCs

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.

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closed_account300d ago (Edited 300d ago )

Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩

Flawlessmic299d ago

How did redfall not make the cut.

anast299d ago (Edited 299d ago )

Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.