The first-person shooter was previously only coming to PC.
From PC Gamer: "Ubisoft has announced that, effective September 1, it will be decommissioning the online features(opens in new tab) of a selection of older games. I've compiled a list of the PC games affected, their release dates, and what features will be removed.
"Ubisoft states that "Closing the online services for some older games allows us to focus our resources on delivering great experiences for players who are playing newer or more popular titles." I'm certainly sympathetic to that argument—I doubt there's a ton of gamers out there still playing Splinter Cell: Blacklist's online multiplayer. Additionally, the remastered versions of listed games will be retaining online features."
I’m going to wait to buy the physical compete editions from Ubisoft now. Final patch on disc lol
Ubisoft keeps making wins. Make the same far cry several years in a row and a still make a profit. Bloated their games with microtransactions to the point that they would make ea envious. Speaking of bloated.. all of the ac games are full of boring content after a bit. Also is anyone else tired of live service? I just want to pay for the dlc with no microtransactions in the game. Less money more content and the developer still has a soul
Remember when EA put a paper with a leaf in their games to gaslight people to supporting their push for digital releases?
Despite what Ubisoft previously suggested, all their non-compatible games are compatible with the PlayStation 5.
It seems they didn't have a real answer prepared and just wanted to under promise initially.
Ubisoft has announced that Space Junkies, a jetpack-fueled arcade shooter, will hold an open beta beginning on 25th July 10am BST until 7th August 10am BST for non-VR players on PC, exclusively via Uplay.
They were against it, now it's coming to PSVR.
PSVR continues to change the mind of gamers who try it and now it's changing developer's minds.
Figure out a way around the controls and make more releases happen devs. Skyrim has led the way on making movement with Moves possible.
Still completely baffled why PSVR Sniping is not a thing, Worked fantastic in Farpoint, but it seems no one else seems to be going for it. It's one of the main things i wanted to experience in VR and for some reason just hasn't been explored much
Had not heard of this before, will have to check out any video I can find. Hopefully it will have Aim controller and foot controller compatibility.
I played the alpha/beta on the Oculus Rift. It's actually a lot of fun. The movement was a little weird and took some getting used to though.