Kotaku: This will teach Matt Cox to take a vacation. Two of the more sadistic employees from Drawn to Life and Lock's Quest developer 5TH Cell cruelly, but amusingly, gave their lead designer something to tear through upon his return from recent down time. They encased every bit of the 5TH Cell team member's desk in sturdy-looking brown packing paper, then drew to life everything contained within.
Drawn to Life, the colourful platformer that originally debuted on the Nintendo DS, is now available to play on iOS.
Previously by 5th Cell released for the Nintendo DS in 2007, the unique game can now be played on both iPhones and iPads. Published by 505 Games, the iOS version is simply a port of the Nintendo DS version, with no added features.
Drawn to Life is an unfortunate reminder of why it is important for developers to consider what platform their game will appear on, especially when porting titles to a new devices.
"Nintendo’s handheld system has been home to many incredible titles, including some that pushed the boundaries of genres and paved the way for touchscreen gaming. On the flipside, many of the system’s most promising games ultimately failed to live up to expectations and left us feeling a disappointed, underwhelmed, and possibly a little cheated." - GameZone
I really enjoyed 'Hotel Dusk.' It made me nostalgic for the point-and-click PC adventure games of the 90's.
Scribblenauts never lived up to the hype for me, I didn't quite get all the praise to The World Ends With You either.
i guess super scribblenauts getting critical acclaim everywhere was bad huh? stupid article
Hotel Dusk is to date my favourite DS title and is a fantastic game. Its Sequel is also and incredible thought-provoking hand-held title. Both games grip you, I was unable to stop playing both until completion.