DSOGaming writes: "The controversy surrounding Fallout 76 is huge, there is no doubt about that. When the game initially came out, a lot of players found some mechanics and visuals that looked similar to both Fallout 4 and Skyrim. And now we can safely say that Fallout 76 does in fact feature engine code that was taken directly from Fallout 4 and Skyrim."
Richard writes: "Now was the right time to release the Fallout 4 Xbox Series X|S update. It just could have been more."
They aren't going to give more. We are talking about a company that has rereleased an 13 year old game at least 5 times.
After fears the free upgrade would be limited to the PlayStation Plus Extra/Premium version, and Bethesda Softworks removing mention of the upgrade being free for all, it turns out PlayStation Plus Essential owners can get the upgrade for free. - IS
Super happy to see this was eventually resolved for PlayStation Plus Essential owners as well!
More than a few people bought a copy of this game during this time. So, it worked out as planned.
Fahad from eXputer: "Bethesda rolled out a messy next-gen Fallout 4, ruining the experience of many new and returning players after the TV show's success."
Fallout London would've been the perfect return gift for Fallout fans after watching the Prime show
I think they chose right 4 was the most accessible fallout to date however I really wish 3/NV got some switch love or psvr2 ports
They didn't fix the major bugs that have been plaguing the game since release and they broke mods and every modded save. Good work.
I like the show BUT i can't play the game
Bethesda = poor quality games
not surprised this is Bethesda. They said the only reason they are not making a new engine is because community like this engine and it's easy to mod. Modders do the work bethesda copies and makes money
If code is directly copy pasted then I think most employees are working on elder scrolls 6 or the other Sci fi game. If that's not the case then wow :o what do you let the subteams do to make this monster.
Wasn't this known during the "beta"? The red flags were the same glitches found in Fallout 4 and Skyrim making a return in 76. The community managed to fix those glitched, so it's rather sad Bethesda couldn't even be bothered to apply the fixes themselves for this release fully knowing they were there and would happen again.
Code from Fallout 3 as well. You would think this engine would be perfected from how long they have been using it. Disgrace.
Ok....? I don't expect them to start from scratch.