The action adventure game from publisher Square Enix and developer Eidos Montreal - Shadow of the Tomb Raider - sold 682,451 units first week at retail, according to VGChartz estimates.
The Survivor Trilogy was a drastic reimagining of Lara Croft and Tomb Raider, and it provokes changes for the character that are truly fantastic.
Deserves less IMO, i think the 1st in the new trilogy was a perfect 1st step for the new direction. The next 2 games were half steps at best. Not only that, every character in the series including Lara is just annoying and doesn't make sense in terms of motive, like yes they have a motive, but none of it seems proportional to the lengths they are willing to go through for it. The most annoying thing is every one of the games say "become the Tomb Raider" yet 3 games later and we're still not there? No thanks. Then there's the mess of the 3rd game, massive skill tree that serves almost no purpose as there's literally only like 3-4 short encounters in the whole game, and they took till the 3rd game to finally manage some decent puzzles even remotely close to previous games in the series. Nah, the trilogy infuriated me to no end as a long time fan of the series, i hope we get better going forward cause that crap sucked.
Yeah...no
It was awful, for THREE GAMES it was "become the Tomb Raider" where she went back to square one after each game. Not to mention after a huge reaction of killing someone for the first time she then becomes Rambo straight after and goes on a slaughter spree without a single other reaction. Her development was all over the place.
She was whiney, weak and in later game a little arrogant and selfish
Oh and the voice actress compared to the previous ones was not as good
Lara Croft deserved better and while they are decent games as they are, we deserved actual Tomb Raider games, we could have had better survival games if they just stuck with the original Lara Crofts origin about her plane going down. Surviving 2 weeks in the Himalayas...I'd have liked to seen that, who knows what mystical threat she could have faced in the mountains or underground some secret concealed cave.
2013 I thought was a fine entry, but Rise and especially Shadow were painfully mediocre follow ups imo, I really didn't like how selfish and angry her character was in those two.
First one was decent, played through it twice.
Second one was okay, played through it once.
Third one was really bad, tried twice a year apart, still can't get through the first two hours, it is just really bad.
Starting today, Shadow of the Tomb Raider: Definitive Edition, Submerged, and a Knockout City bundle are free at Epic Games Store. The free game offers run until September 8 at 11 AM Eastern. Once you claim them, they're yours to keep.
If a new Tomb Raider game is in development, there is a lot that Eidos Montreal could learn from the highs and lows of the reboot trilogy.
please bring back voluptuous Lara and change her annoying voice for god sake!, I started playing all three games from my PS4, PS5 and PC (yeah found those dirt cheap in price), but still never finished a single one of them cause the main character is soooo damn annoying!, well at least for me. :D
I beat the trilogy, but the first reboot on ps3 was the best. Camilla luddington was amazing as lara. Rise and shadow were good, but something just felt off. They didn’t have the spirit of the reboot. Really hoping the next game is good and it moves forward.
I didn't mind the trilogy except for Shadow of the Tomb Raider the ending was honestly probably going to ruin it but it was shit. I mean Uncharted Lost Legacy had a better ending and it was a shorter game. Too make Lara great again you have to rebuild her from the ground up listen to fan input learn what works and what doesn't work and take it from there with her.
Make it more like the 1st game of the trilogy and don't make the map unnecessarily big with tons of collectibles.
And make Lara sexy again.
"The last game in the series, Rise of the Tomb Raider, had nearly identical sales with 684,900 units sold in its first week"
Yet this game got roughly the same despite launching on the PS4 aswell? Owch. Maybe it's time Square Enix take the hint about the future of this franchise, probably why they changed the ending which hinted at more to come.
The issues I feel that effected tomb raider for me at least is... it was trying to be something else.. a goal of a sales pitch rather than what tomb raider was.
What I loved about tomb raider was what you unfolded as a player. Never knowing what is next. It could be kayaking in a huge underground river, or staining at an alien body at Area 51...
Now, it is a cave over here.. great, you found something ancient.
Go 15 feet to find a branch.. go another 20 feet to find the other thing you need...
Horde area of pathway.. repeat
Then action cut scenes to compete with uncharted...
Where are my double pistols, my t-Rex, my puzzle way out or towards the next area.
It just feels like a shadow of what it was mixed with what looks good per other games.
The main issues of this game is the character representation of Lara, the Story, and other characters involved in the story, this has been the issue imo since the very first game, hell I couldn't finished the first one and second one because of Lara is so annoying.
So basically on par with its previous entry then
Rise of the Tomb Raider -
Xbox One sold 230K first week
PS4 sold 384K first week
Shadow of the Tomb Raider -
Xbox One sold 196K first week
PS4 sold 486K first week
Pretty strong first week sales, although I’m still going to get it on discount later on because I’m overwhelmed with too many games at the moment