Techradar: “Sleeping Dogs’ open world is one of my favorite in gaming. It captures the variety, buzz and character of Hong Kong as well as any action movie, and the setting feels as believable now as it did when it came out in 2012. I wanted to find out how the now-defunct United Front Games managed to capture this world, so I spoke to design director Mike Skupa, who told me about the “battle” between making a fun, accessible game and recreating Hong Kong faithfully – and how a trip to the city changed the way the team thought about its world.”
Huzaifah from eXputer: "Sleeping Dogs from the early 2010s is one of the best open-world games out there but in dire need of a resurgence."
You say "yet" as if it's even possible anymore. United Front Games is gone, along with anyone that made this game what it is
That’s what happens when games sell poorly. And I’ve seen people wonder why people cry when a game sells badly… this is your answer.
Sleeping Dogs was a sleeper hit back then. It was fantastic. It actually still is. Would love a sequel to this, or at least a revive of True Crime series.
The past few years have seen some excellent open-world titles on top of the existing classics. Here are some of the very best that you should play.
watching the video is better then going through 31 pages of gamingbolt.
Do they explain in the video why there are two numbers 3? Starfield and Tears of the Kingdom?
GF365: "Here are eight games that need sequels. These games are ones that players would love to experience another time, bigger and better."
Bloodborne is a game I still restart and play every few months. I would welcome just a re release in 60fps with a visual upgrade. It's a perfect game. If I was king for a day I would include the randomizer mods because then it would be a kind of rogue like and I could play it forever.
As someone who has visited Hong Kong many times, and lived there, I felt disappointed about how they depicted Hong Kong. For starters, it was JUST HK Island, which is basically just the 'Western' part of Hong Kong. It left out far more interesting parts, like Kowloon (including Tsim Sha Tsui), it left out the harbour and ferries, it left out the amazing Lantau Island, and it left out the numerous NT towns like Tuen Mun, Yuen Long, Tai Po, Sai Kung, etc etc. Not to mention the endless amount of green mountains, parks, beaches, islands, etc etc.
As far as HK Island goes, it didn't even seem like much of an authentic representation of thr place, with especially The Peak looking nothing like the real place, but also once again just missing many major and important landmarks.
I actually enjoyed the gameplay, and I'd rate the game a 7/10, but as far as it offering an authentic HK experience, it fell way short.
True Crime: Streets of New York was better in every aspect.
I liked Sleeping Dogs to the point of me picking up the Definitive Edition despite already having the original (albeit the Steam Spring sale price of $5 for the Definitive Edition made getting it a lot easier). And this is coming from someone who doesn't care much for double dipping. It's a shame these talented developers went under. Aside from a Sleeping Dogs sequel, I would LOVED to have seen what they would have been able to do for a Matix: Path of Neo remake. That game had so much potential during it's day that was never realized due to overambition combined with limitations of the consoles at the time.
This game was one of my favorites. I played through the demo multiple times.
I was hoping there would be a sequel...