Katamari designer Keita Takahashi talks about his latest game, Wattam, how Breath of the Wild wasn't fun for him, and how he's more concerned with a timeless gaming experience than stuffing in microtransactions.
In an era dominated by digital downloads and streaming services, the importance of physical media in gaming remains a topic of discussion.
Of course, Nintendo has always preferred physical sales, especially since they skew to a younger audience, and kids want games for their birthdays and holidays. They go to the store and pick the game they want.
Since the Wii they have always been the last major publisher to support modern tech or concepts, and they will be the last to support physical if it ever goes away. Which I hope it doesn't.
Supergiant Games' Studio Director, Amir Rao, has said that he's worried about some unbalanced boons in-game, with nerfs coming soon.
Super Mario 64 and Diddy Kong Racing are just the beginning.
A guy who didn't play so long the new Zelda game he cannot has an objective opinion. He didn't like Mario Odyssey neither and he turned off his Switch....wtf? Turn it on right now, you will enjoy it.