410°

Insomniac: 'Spider-Man could very likely become our best-selling game'

Following Sony's announcement, Insomniac Games' Chief Brand Officer Ryan Schneider talks to us about Spider-Man's record-breaking launch.

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gamedaily.biz
FallenAngel19842063d ago

What was their best selling game prior?

DarkVoyager2062d ago (Edited 2062d ago )

Which is why they should stick with making PlayStation games. Not only are they amazing they sell extremely well.

AspiringProGenji2062d ago

Agreed. That’s where their fanbase is and most of their success is with PlayStation. It is not like they will lose much of their independence. Look at Naughty Dog, they take no orders from Sony. Insomniac with their long partnership could earn that as well

2062d ago
MasterCornholio2062d ago (Edited 2062d ago )

@Oliver

Well if they see their best successes on PlayStation then maybe that’s the best option for them. Besides it’s not like you can’t play Insomniac developed games all you have to do is buy the platform that has them. And since most of their fans are on PlayStation that’s already covered.

^_^

It would be a lot worse for them to make their games exclusive to a platform that doesn’t contain the majority of their fans.

@Aspiring

Well Sony does give them all the creative freedom that they desire so it’s not like the quality of their games would suffer if they produced them just for PlayStation.

@Dark

If it helps grow the developer I don’t see why not. It’s not like they are unhappy with the way Spider-Man is selling. Heck even the last PlayStation exclusive from them did pretty well.

XabiDaChosenOne2062d ago

Nobody cares what you want oliver

2062d ago
MasterCornholio2062d ago (Edited 2062d ago )

@Oliver

Like I said maybe being dedicated to one platform is what’s best for them. If you look at the quality of their games the best ones have been exclusive to one platform. Some developers can produce excellent games on multiple platforms while others perform a lot better when they are dedicated to one.

Gamers should care more about the quality of the games that they produce rather than being multiplatform. None of Insomniac fans want to see them produce trash like Fuse ever again.

And your right that it isn’t about money for them. Otherwise they would have gone multiplatform with their titles instead of producing quality exclusives like Spider-Man for example.

2062d ago
MasterCornholio2062d ago

@Oliver

I never said that Insomniac should be bought by Sony. And your right that Insomniac knows what’s best for them which is why they sided with Sony to make Spider-Man. The reason why that happened was because Sony had a deal with Marvel that allowed Insomniac to make a superhero game of their choosing. With Sony as a publisher and with extremely good policies Insomniac was able to make the game that they wanted instead of a multiplatform game designed around what another publisher wanted like EA or Activision.

Insomniac like Quantic Dreams chose to make games exclusively for one platform because they believe that it would allow them to make the games that they want.

You have to respect Insomniac decisions to be an independent studio and make games exclusively for one platform. Which is something they have been doing lately and they made several quality titles like SSO, Ratchet and Clank and Spider-Man.

Araragifeels 2062d ago

@MasterCornholio Actually Quantic Dream mentioned in a interview, " Asked if he’d like to take the relationship one step further and be fully owned by Sony Worldwide Studios, Cage said “of course I would. Of course. I really like Sony, honestly I do." So Quantic Dream most likely waiting for PlayStation to just ask.

2062d ago
AspiringProGenji2061d ago

Insomniac ha sbeen locked in a platform for a long time already genius

+ Show (9) more repliesLast reply 2061d ago
WANNAGETHIGH2062d ago

Definitely going to be their best.

TheVigilanteCode2062d ago

I think one of the Resistance games (Resistance 2) or one of the earlier R&C games on PS2 sold more than the PS4 version, not sure.

trouble_bubble2061d ago

Didn’t resistance 1 do almost 5 million?

TheVigilanteCode2061d ago

@trouble_bubble

My guess is that it should have done more, because it was bundled all the way till their discontinuation of the Fat PS3's, which was in 2009, when the slim released. But again, I don't have solid numbers.

elazz2062d ago (Edited 2062d ago )

I'm not sure how Ratchet & Clank for PS4 sold but that's around 5m I guess. I believe that Spidey already surpassed that. Looking how the interview was done with the 3.3m announcement it seems more likely that if they had numbers the 2 week numbers it will have surpassed it.

SuperSonic912062d ago

Spider Man going exclusive to PS4 is the best thing that happened to Spider Man games period.

GaboonViper2062d ago

Who remembers Disruptor on the PS1????, Insomniac are PS legends.

TastyTostada2062d ago

That was my first Insomniac game & loved it! Funny enough, reading up on it now, Mark Cerny was the executive producer for Universal Games who gave them a chance to produce the game. It was originally built as a 3DO game, but with 3DO's lack of success, the options of the Saturn and Playstation were put on the table. Cerny led them to Playstation before he even was Playstation and that began their great relationship with the platform.

SuperSonic912062d ago (Edited 2062d ago )

Also helped by Mark Cerny.
He has always been a consultant for Insomniacfrom yhe start to present.

What a gaming legend!

Fortunate Son

porkChop2062d ago

They've been on a roll lately. Spiderman looks great, and their Oculus games have been great too. Can't wait to see what they do next.

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50°

Interview: ExoCross Is A New Take On Arcade Racing

Insider Gaming sits down with ExoCross creative director Paul Coleman to talk about the game's development, features, gameplay, and more.

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insider-gaming.com
170°

Nintendo confirms its commitment to physical games

In an era dominated by digital downloads and streaming services, the importance of physical media in gaming remains a topic of discussion.

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mynintendonews.com
Chocoburger19h ago

Of course, Nintendo has always preferred physical sales, especially since they skew to a younger audience, and kids want games for their birthdays and holidays. They go to the store and pick the game they want.

Since the Wii they have always been the last major publisher to support modern tech or concepts, and they will be the last to support physical if it ever goes away. Which I hope it doesn't.

darthv725h ago

Nintendo just likes sales in general. If they can sell digital more, they would because the 2nd hand market they do not get a cut of. For me, i tend to buy more physical switch games than I do other platforms. I do have my fair share of digital deals from the eshop though. Especially if its something that i have a sealed physical copy of and dont want to reduce its value.

Cacabunga5h ago

Then I know for sure who I will be supporting

neutralgamer19926h ago

OK, but you need better format where these games could actually fit instead of half of the game being in physical form and all I have being on a digital code or have to download

Hofstaderman5h ago

The one caveat with cartridges. If the leaks are true the internal storage stands at 256gb plus SD card support too.

franwex2h ago

You could have a 256gb card and a 10gb card. Publishers will simply use the 10gb one and make you download the rest.

Inverno5h ago

There are cards that can fit all of a game but those cost more, and publishers are cheap. It's weird cause with how much the switch has sold and how long it's been on the market the costs to manufacture these cards should've been much lower by now. It's a publisher issue cause there has only been very few exceptions on PS and Xbox, rest of the industry would rather force a download despite Blu-ray being cheap.

shinoff21834h ago

Your right. It's definitely a publisher issue. From my time collecting that's what I've come across. Just always remember

Doesitplay.org

Tell you everything you need to know about releases.

Flakegriffin2h ago

Pretty sure most, if not all, of Nintendo first party titles are all on cartridge. It’s the third parties.

ActualWhiteMan5h ago

Yeah it artificially retains the high prices for their software. Hence Pirates will always have their day with them.

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110°

Hypercharge Unboxed Dev Saddened By Claims It'll Be 'Dead' Without Xbox Game Pass

One of the big Xbox releases heading our way in May 2024 is the long-awaited Hypercharge Unboxed, which is finally bringing its "first and third-person shooter action figure game" to Xbox consoles on Friday, May 31st.

Sadly, ahead of launch, the game's official Twitter (or "X") account has been highlighting the "trolls" who are claiming that because it's not launching on Game Pass, Hypercharge Unboxed is already set up for failure on Xbox.

helicoptergirl17h ago

It's horrible what people will say, but the truth might be harsh. There is a good chance it might not do well on Xbox if it's not on GamePass. There is a strong possibility that is the case. We'll see.

When it launches on Playstation in the future you can rest assured it will sell much better. The devs have confirmed it's coming to Playstation in the future.

"It is built in the Unreal Engine 4. The game was released on the Nintendo eShop on January 31, 2020 and on Steam on April 27, 2020. The development of Hypercharge: Unboxed for the Xbox platform was officially announced on July 16, 2022, with the developers also confirming future support for the PlayStation."

ZeekQuattro16h ago

I remember having this on my radar years ago for the Switch but never pulled the trigger on it. Crazy it's still not on PlayStation yet.

northpaws7h ago

And that's the problem of GamePass.

JEECE7h ago

Unfortunately once people are conditioned to expect to get something as part of a subscription they already pay for, they are unlikely to buy it a la carte. Some games, including this one, now look like "Gamepass Games" to a huge chunk of the Xbox audience. Maybe this game will buck that trend, and I wish them luck, but I'd imagine they'll have a rough go trying to sell this game on Xbox.

shinoff21836h ago

Hopefully their game not selling on Xbox doesn't stop them from bringing it to ps. I can't imagine why a developer would go Xbox first if their not on gamepass. Good luck to them though.

JEECE6h ago

Yeah I can't figure that out either. I mean I understand why you go there first if you get a Gamepass payday, but if you are just trying to sell copies it doesn't make sense. Fewer users overall, and a smaller percentage of those users are willing to buy indie games a la carte.

Jingsing4h ago

Yeah, I can't understand it either unless there is some deep routed fan-boyism from the developer, which isn't very clever if you are trying to make a living. Fatshark is a perfect example of a developer sending their games to die on Xbox and they kept doing it.

Jingsing4h ago

British guy saying Xbox is his dream console doesn't really sit right does it. 5 generations of PlayStation in the UK and you haven't figured out what console is going to make you the most money. That is the mistake you've made.