One of the challenges of MMORPGs is adding the right content. While the most logical approach is to add to the end and bring all existing content down, it limits enjoyment and tends to cater to specific demographics. The Elder Scrolls Online has done a good job of giving every group something to be excited for. There have been some new PVP experiences, a huge single player event, a couple places to explore and plenty of dungeons. Wolfhunter expands on the already robust line up of dungeons but is it worth the time or is it just a new place to do same thing? - JPS
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.