"There is a big question now that we know the re-imagining of Resident Evil 2 is real and ready to be released very soon. What will happen with the franchise next? " -- PlayStation Enthusiast
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.
REmake kept the original style adding new flavour and graphics, Resident Evil 2 is a complete modernisation. Which remake style is superior?
The GameCube remake was stunning for its time but the new modernisation efforts are breathing some much-needed life into the older games.
Both are fantastic but the old style controls and the half way house attempt to modernize them in remake both feel extremely dated now. Taking away your preference for the various settings and characters, the recent remakes are objectively better games.
I think anyone voting for REmake is simply doing it out of nostalgia. No way a new young gamer is going to pick that over the new ones. I couldn't even get my son to play the game for more than an hour.
Depends what sort of experience you're looking for. If you enjoy the old fixed camera OG style then REmake is to me the pinnacle of the form. Incredible atmosphere, visual style and a fantastic revision of Resident Evil 1 with additions that feel completely seamless. Resident Evil 2 Remake in an excellent update (especially running with the IMO vastly superior original RE2 soundtrack) with the benefits of modern design but I still prefer the original game.. it didn't "overwrite" that experience in my mind the way REmake felt like it became the definitive RE1 experience.
Hopefully back to vr
RE3 remake?
Probably RE3. They'd be smart to re-tread the story, make it more engaging and lose their way a little less. Focus more on the horror, less on the co-op shooter stuff (RE5 was OK at best). It's nice to see them try to figure out what went wrong with the series and how they should fix it.
I wish Konami would do that for Silent Hill, Castlevania, and Suikoden. But that's a conversation for a different day.
I think after RE2, they may go in the order of Resident Evil Revelations 3>Resident Evil 8> then maybe RE3 remake. At least, that's what I think if I look at their history of RE games.
Didnt they say they were thinking to do number 3 next?