310°

Has a game ever felt like it's become your job?

When you're doing your millionth daily quest, grinding for a particular item or just playing on autopilot, a game can suddenly go from being enjoyable to a weird obligation. It can feel a little bit like having a job, even when it's a game you otherwise love playing.

Here, PC Gamer share their experiences of that.

Aceman182127d ago

Destiny 1 did for me, that's why I stopped playing it.

Fritzwochel2127d ago

I was determined to get the Hopscotch Pilgrim shotty (At least I think that was it) by grinding strikes. After ~100 strikes it still had not dropped and by that time I was on verge of puking. I was then I found out that I was burned out and still am. Destiny 2 did not do much for me at all.

RacerX2127d ago

Elite Dangerous excels at this. There really aren't "quests", it's literally "your job".

thekhurg2127d ago

The moment a game feels like a job (Destiny) - I quit. I already have a job - I play games for fun, not to be forced to spend countless hours doing meaningless tasks for the sake of "keeping up" while also having chunks of the game cut out and sold to me years later.

Hell, Destiny 2 has cut content from the first game in it. It's a joke.

Skull5212127d ago

Not really a job but some games just feel like a chore. Bioshock 2 was unbelievably hard for me to complete, it felt like it just went on forever. Uncharted 4 has also become extremely boring halfway in.

TheRealHeisenberg2127d ago

I did the same but it was almost 1000 hours of gameplay before I quit. I skipped D2 after the beta because it felt like more of the same in a stripped down sort of way.

iofhua2126d ago

RacerX - Same for Elite Dangerous. I wanted so bad to do exploration, and got halfway to Sagittarius A before realizing how boring procedurally generated planets are, and how devoid of anything interesting Elite's galaxy is.

I'm hoping Star Citizen scratches that itch. It will be a lot smaller, but everything should be hand-crafted.

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2127d ago Replies(3)
Omnisonne2127d ago (Edited 2127d ago )

Yeah I think every game can become a chore/job if you choose it to be. Especially games like MMOs really ramp up that time investment if you want to get the most out of the game. I've also seen friends slogging through games they got sick and tired of just to get all the trophies.
Personally I can hardly find the care and time to force myself to play something, used to be different years back though..

rainslacker2127d ago

That's why I stopped playing WOW. It felt this way every day, and having the obligation to have to show up for raids being a raid leader and all, just got to be tedious. LIked the game and all, but I wasn't having fun anymore.

ZeroX98762127d ago

For me too! When you're just grinding the same mission over and over but the "drop rate" is just crappy..... thats one reason why I hate MMOs in general. Not their gameplay, but the "gambling" you do to get those rare items. Skills isn't the issue, it's the amount of luck you have.

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capjacksparrow2127d ago

Yup, I had all 8 crafting classes as well as the three gathering classes maxed with the best gear possible for each... That's not to mention the few combat classes I maxed out -_-

jukins2127d ago

Heh if ffxiv felt like a job then ffxi would've felt like a career

InKnight7s2127d ago

Interesting statement!! Is it harder? more grinding and farming?

chrisx2127d ago

if this hasn't happened to you before, you've never really gamed.

Godmars2902127d ago

But are you really gaming? That's usually when to stop, when the game is no longer entertaining but something you do just to do it.

andibandit2126d ago

Yeah tell it like it is....them people aint OG(original gamer).

/s

isarai2127d ago

Oh yeah, once i notice it i usually stop playing that game. Unless im really close to a goal like beating the campaign or getting a platinum trophy. Arkham knight was certainly in that territory by the time i got the platinum

moomoo3192127d ago

I wish arkham knight was better 😭 goddamn drones

ziggurcat2127d ago

AC Unity was like that for me.

Show all comments (75)
70°

Destiny 2: Into the Light's Pantheon is an Event Done Right

Among the various things revealed in Destiny 2: Into the Light, I don't think any of them beat the speculation Pantheon received. The unexpected raid boss - IS

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90°

Destiny 2's Raids Are The Pinnacle Of Teamwork In Video Games

Whether it's entering a zen state during DPS or the rush of dopamine on its completion, Destiny 2's Raids excels in multiplayer teamwork.

ChasterMies7d ago

The raids are one of the reasons I quit Destiny. You stand in a circle and shoot at a triangle on a wall, have to restart a half dozen times, and then hope the random reward blesses you. Then you realize you aren’t’ having fun but instead are doing a lot of work for nothing. Back when Destiny was at its peak population, trophy data showed that less than 5% of players ran the raid.

badz1497d ago

Eh...that would be Resistance 2 online coop for me

100°

Destiny 2: Into the Light Is a Fantastic Reason to Return

Players had high expectations for Destiny’s latest content drop, Destiny 2: Into the Light. Not only did it have to live up to other content added due to a delay, it needed to give players faith the conclusion of the Light and Dark Saga will be worthwhile. - IS

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DefenderOfDoom212d ago (Edited 12d ago )

Going to check out 'Into the Light " because it is free .

MWeaver58912d ago

Onslaught is certainly a lot of fun. Plus it's nice having a wide array of extremely useful weapons to grind for.

CoNn3rB11d ago

Been having a blast using The Mountain top as a traversal tool rather than a weapon

darklaw7d ago

Yes, with the exception that nobody will play with you if you don't have experience on the raid, so the question is how do you get experience?