DEN writes: "Fans of Metal Gear Solid and Assassin's Creed are going to get another hero to vie for their attention. Velvet Assassin eschewes the tough as nails lead character for a sultry English spy, Violette Summer. There are some unique story telling methods employed, some tweaks to the formula, and the stealth action genre gives WWII a different spin than the thousands of first person shooter games that have drained the war of any excitement.
Velvet Assassin is told as a flashback in a hospital. The developers borrow a bit heavily from Assassin's Creed here; when Violette gets hurt too badly the character begins to appear in her hospital gown - a flash of the real world invading her flashback."
Games have changed dramatically from where they were more than two decades ago. What were once small, 8-bit characters on our SNES or Genesis have now become a façade of real flesh on our screens. It’s an incredible triumph for the industry, but with all this realism, how safe is it for children to play violent video games?
Is it credible to say that children may be slightly affected by what they see in video games? Could they be influenced by what they see in this media form to act violently upon others? Watch the video above and let me know!
I do think they are affected. Affected as in the way they play with their mates when they're 7. (When I say play with their mates I mean toy guns etc)
Not growing up to be fuck-nuggets who blow shit up.
But movies done that for me when I was a boy, not really games.
But as you say, games are now more realistic so they'll probably substitute todays generations void of Arnold Schwarzenegger Aly Stallone films that we had.
Yeah, but so can movies, music, books, parents, adults and even other children.
So what's so special about games? other than the fact the word "game" implies they are for children, the simple fact being though that many are not.
Yes. Most people don't know that negative affects don't only mean blowing stuff up or shooting a bunch of people.
Sure. But please blame parenting, mental disorders, and upbringing before we scapegoat media all the time.
Why are we so afraid to blame humans for what humans do and simply say movies, video games, TV is the problem. Ever thought the people who did this are the problem.
I had to write a ten page paper on this. It's just so sad.
Yes, they definitely can. Isn't that why we have ratings? I think even those little phone games can do good though, as they keep the mind active, and encourage problem solving. In saying that, I wouldn't let my angel watch a sex scene from The Witcher 2, or play The Darkness 2.
Games are good and bad, just like anything else in life. It is like banning cars because some people die from them. Humans have to adapt and deal with these things. Life has never been a case of one answer.
Dorkly writes: Studios can close for all kinds of reasons – talent has moved away, bankruptcy, breaking off into smaller entities, EA – but when that happens, their deaths are often not noticed nor remembered by the gamers who played their products. Some properties are bought by larger distributors, and many more are simply forgotten forever. We wish to remember some fallen studios and their finest games. These are 8 of the best videogames made by closed studios.
Megabits of Gaming looks at five of its favourite gaming characters who have bad or slightly seedy habits
As much as i like Kratos, i still like Solid Snake better but that's just me.
Another news story with a... lets just say 'pleasing' image... with hardly any comments. Shocking.
Check your local gamestop for details.
i remeber this game now, i haven't heard anything in a while though but i doubt they will be able to deliver 100% with this one though. but it does sound interesting