220°

20 Tense Minutes of Resident Evil 2 Gameplay From E3 2018

COGconnected: Resident Evil 2 is being remade and remastered into a beautifully haunting new experience while maintaining the sheer terror of the classic horror title. Check out our hands-on time from E3.

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cogconnected.com
naruga2174d ago (Edited 2174d ago )

i ultimately like the blood overload in this -its a lot , its animesque , feels liquid and is exagerrated as in original (in order to give satisfying feel of hurting the enemies) ...i also hope to be as big as the original and not cut areas or parts of the story ...

the faces indeed look better ingame rather in promotional renders ...though not like RE6 or RE4 Leon

2174d ago Replies(1)
Plagasx2174d ago

I believe they said the game would be longer than the original.

luckytrouble2174d ago

Indeed, there is additional content in REmake 2, confirmed at least in the PS Blog article.

Gatsu2174d ago

This was a lot better gameplay demonstration, than the first 15 min gameplay I saw. There the player was deaf and didnt react to any zombie sounds.

Vandamme212174d ago

Everything looks good..the only thing I don’t like is that gun...I don’t like the feeling of that gun. I wish they would have give you a better gun.

Plagasx2174d ago (Edited 2174d ago )

There's still like 7 months left in development. I'm sure they'll tweak the weapons and everything.

Smokehouse2174d ago

You can see the dude getting better as he goes through, it didn’t take long to get the rhythm. The camera moved nice, aim while walking, RE7 graphics and inventory, it’s DARK and creepy as hell. This is the RE4 sequel that I always wanted with rookie Kennedy. I kinda feel bad for the nostalgia folk that wanted more of a remaster than a remake but I couldn’t be happier with what they showed, it’s perfect. Easily in my top 3 of e3, if not the top.

Plagasx2174d ago

Thank you Capcom....Thank you.

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80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing68d ago (Edited 68d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson68d ago (Edited 68d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

50°

New Resident Evil 2 Remake Fixed Camera Mod Adds A Nostalgic Twist

A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.

120°

REmake vs. Resident Evil 2: Which Remake Template is Better?

REmake kept the original style adding new flavour and graphics, Resident Evil 2 is a complete modernisation. Which remake style is superior?

TheBrainZ99d ago

The GameCube remake was stunning for its time but the new modernisation efforts are breathing some much-needed life into the older games.

kevco3399d ago

I loved the GC remake back in 2000-whatever. But I tried replaying it recently and just couldn't deal with the door loading sequences.

Have I been spoilt by modern games? Probably.

Neonridr99d ago

tank controls just don't work in this day and age.

Babadook799d ago

I think Tomb Raider still works but RE I'm not sure.

Neonridr98d ago

@Babadook7 - imagine an updated Resident Evil or Tomb Raider with tank controls? you can't walk and turn at the same time. It would be ridiculous to play.

__y2jb99d ago

Both are fantastic but the old style controls and the half way house attempt to modernize them in remake both feel extremely dated now. Taking away your preference for the various settings and characters, the recent remakes are objectively better games.

rippermcrip99d ago

I think anyone voting for REmake is simply doing it out of nostalgia. No way a new young gamer is going to pick that over the new ones. I couldn't even get my son to play the game for more than an hour.

KyRo99d ago

Nope. REmake has a totally different vibe, feel and tension that the newer remakes can't replicate due to the camera angle. Yes the original fixed camera was used for technical reason but at the same time, they created a feeling of dread not knowing what was around the corner. You simply don't get that with a third person camera as great as the third person RE games are.

FYouDad99d ago

Depends what sort of experience you're looking for. If you enjoy the old fixed camera OG style then REmake is to me the pinnacle of the form. Incredible atmosphere, visual style and a fantastic revision of Resident Evil 1 with additions that feel completely seamless. Resident Evil 2 Remake in an excellent update (especially running with the IMO vastly superior original RE2 soundtrack) with the benefits of modern design but I still prefer the original game.. it didn't "overwrite" that experience in my mind the way REmake felt like it became the definitive RE1 experience.