Tatjana Vejnovic of The Koalition writes: I know, I hear you. “We don’t need another stupid Tetris game.” We have it on our phones, our Nintendo DSes, our consoles, our computers, our damn tablets. The classic game of putting various shapes made of four squares is everywhere. Even EA had a series of Tetris titles. So do we really need another one? Joke’s on you, because yes, yes we do.
You probably think I’m nuts, and that is totally acceptable. But, hear me out. There are two types of people in this world: fans of Tetsuya Mizuguchi’s work, and those who have no idea who he is (and I guess there’s the gray area of people who maybe have seen his work in passing, but don’t know him or his work by name). Ironically enough, I would most likely be in the category of people who had no idea who he was, if it wasn’t for my very good friend, John.
Push Square: Goodbye, real world! Many of you will be receiving your headsets right around when you read this, or you may have them already.
There are a lot of PSVR2 launch games to discover! As such, we thought we’d throw together some recommendations if you’re still not sure what to play.
The PSVR2 has an expansive launch line-up, and this should attract all kinds of gamers on the fence about VR gaming. Regardless of what genre of games one is into, there is something to please everybody.
Yes it does and I see there re- releasing an updated creed boxing game with film tie-in characters.
Every good vr needs a good boxing game I feel
It's hugely diverse, especially now GT7 is in the mix from the get-go. Good to see Pavlov too for a COD style shooter to compliment the more strategic Firewall Ultra.
I saw on Virtual Boys earlier that the count for launch games is now at 45, which is amazing. We still have a month to go and I wouldn't mind betting we get a State of Play before then, possibly with a couple more games to be confirmed.
The problem isn’t really the diversity of the launch lineup though.
The reason VR isn’t performing well amongst gamers is the format/medium change. No diverse lineup will fix that and it’s a far bigger obstacle to overcome.
The price will be a sticking point for a lot of folk too given the current economy.
But it’s a vicious cycle… if it isn’t mainstream/performing well enough, it won’t have enough users to attract large developers making huge experiences - similar to what we saw with PSVR1.
I tried to play Kayak VR today on Steam with quest 2 ………….. I got sick AGAIN. No VRFor me anytime soon.
I can play games as long as their is no moving involved it seems
I think PSVR2 will be worth it..? Maybe? But holy crap, if it could work on PC too, that'd make it a must-buy imo. Too bad Sony is unlikely to ever make drivers, and I heard homebrew is going to be very difficult as well.
From VGC: "Four years ago, Tetsuya Mizuguchi shared a trailer for his next game.
It began with bright colours dancing across a dark background and a voice over speaking enigmatically about a medical study during which participants reported seeing colourful images from a game in their mind, just as they were falling asleep.
As the soothing trance music swelled and the colours became overwhelming, the voice over read the line: “Blocks, they all saw blocks. Falling through space, sometimes rotating or fitting neatly into empty spaces between other blocks. Some participants also reported seeing completed lines disappear.”"
Tetris Effect VR is a mind expanding really cool VR game. What an incredible game, love the VR dolphins.
Definitely looking forward to checking this out later this year.
Yes day one
I really liked the music in the trailer
The game reminds me of how people describe DMT trips.
Mizuguchi-san could sell me anything.
Game looks amazing!