230°

Nintendo On Metroid Prime 4's E3 2018 Absence

GI: "Metroid Prime 4 was absent during this year's Nintendo Direct presentation and we asked why."

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-Foxtrot2160d ago

"I think the main thing is, as people have probably realized by now – we show things when we think we’re ready to show them. And when we think we’re ready to show Metroid Prime, we’ll show Metroid Prime"

So why did you guys reveal it last year?

Neonridr2160d ago

yeah that was a little bit of a head scratcher. You would think that logically if they showed a teaser trailer last year, that they might have something to show this year. I mean hell, it could have just been a trailer for all that it mattered. I think they were better off leaving it out of their E3 last year and then showed that this year. It would have been a little more acceptable.

I get that Nintendo was trying to show stuff that was coming in 2018 or maybe early 2019, but still.. progress has got to have been made on that game.

WPX2158d ago

I think Trinnen explained that(not sure if it was in the same article), since it was Switch's first year, they would show games in the making beyond the next year(like Metroid Prime and now Yoshi) and they are back this year(this year) just showing what will be available in the near future(though that doesn't explain Daemon Ex Machina and Fire Emblem, tho nice but releasing next year)

3-4-52158d ago

@WPX..exactly. It's already been explained before but Sony fans will jump at anything.

TallonIV2158d ago

I hope we get something on Prime 4 at the game awards..

wonderfulmonkeyman2159d ago

There's a difference between letting people know it's coming, and showing it off extensively.
They let people know, because people had been asking for long enough that they felt it was necessary to tell them.

Double_O_Revan2159d ago

Exactly. Let them know it's at least in development. This will at least calm some people down, even just slightly.

Zodiac2159d ago

I think it was a "yes, stop worrying, Metroid on the home console is still a thing"

Double_O_Revan2159d ago

Because they needed to give people reasons to buy the Switch. Same as why they announced Pokemon Switch. Last year at this time was still very on in the Switch's life and before it did the sales numbers it's been doing.

GameBoyColor2158d ago

CDPR did the same thing with CP2077, twice.

Benjaminkno2158d ago (Edited 2158d ago )

Nintendo didn't actually show anything last year.
They showed a title, meaning they announced that they were working on it. They didn't show anything because they weren't ready like they said. I'm sure that they have plenty of cards up their sleeve.

Gr8saiyaman882158d ago

Because people wouldn't shut up about Metroid for a solid decade

+ Show (4) more repliesLast reply 2158d ago
Moonman2159d ago

Yes, I'm still excited to SEE it, but even the same little teaser with a "2019" would of been better than nothing. ;p

Venoxn4g2159d ago

even though i was a bit sad they didnt show Bayo3 & Metroid prime 4.. but I waited for so long..i can wait more..plus they can show them on any future Nintendo Directs

Einhander19712159d ago

Agreed surely there is something to show.

SR388132159d ago

Could shower a 3d render of Samus or a concept art pic or something lol this was E3 for me and alot of others lol

SR388132159d ago

Not what I meant! Lol stoopid phones!... But yes very noice image lol

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80°

Xbox No Longer Has Its Head In The Game

Microsoft & Xbox have shut down Arkane Austin and Tango Gameworks to lay off more workers, insinuating that they're not in the game anymore.

XiNatsuDragnel4h ago

They're headless for a long time because closing tango isn't exactly a good move

1Victor44m ago

“Acquisitions always come with cuts”

343 trillion points shield activated
343 trillion percent damage negate activated
All damage reduced to 1 for 343 trillion turns.
MICROSOFT DEFENSE FORCE IS A GO

Tacoboto13m ago

Especially for Microsoft, when Booty pretty much said they didn't know how to handle that many studios.

Why even make the acquisition then.

H948m ago

Everyone's acting now that game companies care about games and Xbox is committing the Ultimate betrayal, they are all like this and you have just been quiet about it for far too long

40°

How iRacing Turned An Indie Early Access Title Into ExoCross

DiRT Rally talisman Paul Coleman has found a home at iRacing, more specifically the Orontes Games team that created little-known off-road racer DRAG Outer Zones. Here's how development is progressing

30°

Supergiant Answers 78 Rapid-Fire Questions About Hades II

Charles writes: "Creative director Greg Kasavin and studio director Amir Rao answer everything we've ever wanted to know about the godlike roguelike."

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