Dead or Alive 6 Producer and Director Yohei Shimbori talks about how the looks of Dead or Alive 6 are shifting towards a "cool" image.
XCOM and Marvel's Midnight Suns director Jake Solomon has founded a new studio to make a life sim game. Here's a new interview with him.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.
Saad from eXputer: "After Arkane Austin & Tango were shutdown, Xbox President Sarah Bond spoke with Bloomberg in what I believe to be utter corporate fakery."
im not really surprised by that, shes always been more a "let me talk about something else than what u want to know" kinda gal
Yea, it was and it’s insulting that they think we’re dumb enough to fall for this. Look, the truth was you took a gamble on these studios and while they released some games to critical praise and great reception they just aren’t bringing in a ROI. Be transparent, you’re not a politician.
Just tell everyone you spend money on projects big and small and when money isn’t being made you go over the potential of revenue a studio can bring in vs those that can’t and make the hard decision to chop them.
She says this whole thing about “success” doesn’t fit one meaning for each studio. Well yea, a small budget production isn’t going to expect to sell the same as a large budget production.
One thing I wish they did though was let Tango be an independent studio.
disheartening to see no regard for the human cost of business anymore
the bad decisions and judgements of these CEOs severely impact the frontliners
these fake responses are just salt on wounds
imagine havin the audacity to say "we need more games like hifi rush" right after closing the studio that made it lol
followin up with this show of "deflecting every question" was in poor taste
Nice good change from traditional but make sure to keep your ""special"" ; features 🙄
Bigger butts this time plz
Here is the issue with this change, back in the day when Virtua Fighter, Tekken, Soul Calibur were out in the arcades each one of them tried to be different each in their own way and that's what the games make them special from each other, in this case for Dead or Alive it's ridiculous bounciness and kilometer high explosion character to the air it what makes Dead or Alive special in their on way, but now if they remove this essential parts to the game well guess what you just created just another fighting game and nothing special at all, I mean you just can't go that easily and removed something that makes you famous in the first place. Well at least we have Ivy in their correct proportions in the new Soul Calibur game so everything is not lost for these new fighting sequel games. XD
I wanted to buy this game.. I really, really did.. But its. Releasing just too close to Soul calibur. And that's the one il invest a year in before, buying this. Probably they will have a 'complete edition' out after a while and that will be the one to get!
Anyone who has been gaming for more than a decade should know the real reason behind the Soft Engine not being included in this DOA, especially if you follow the FGC ... which consist of nothing but hypocrites a majority of the time anyway.
To keep things simple. DOA has always been a great game, even its latest installment, the FGC however being as narrow-minded as they are in relation to any other game that isn't considered mainstream (in other words a Capcom Fighter) won't be treated with as much respect as say ... something that is derivative of what they may have liked about a game or its features at one point or another but in essence it isn't THAT thing.
In other words they'll accept something mediocre in favor of something that could be better.
One of the constant arguments for why people supposedly would not play DOA was because of the the sexualization of the women made it difficult to take serious? Meanwhile, outrage from the ESPN Cammy situation, Mika's butt slap and Juri's censored suit??? That Menat though, right? (Not Capcom related) But remember, No Mai, No buy? lol Kasumi's breast bounce though, "Oh dear me, it's just too much for me to handle"...sigh...the hypocrisy is unreal.
Team Ninja removed it so that perhaps these people would stop condeming the game because of what they see on the screen when they play and that maybe people will take it seriously now? Not to mention in the society we live in now, all those physics aren't going to be viable for proper sponsorship etc in Esports.
Personally I feel like toning it down, is just fine. I don't really care if it stays or goes it never bothered me in the first place, however I do get the gripe with people saying that the jiggle physics is what makes the game standout, but I remember playing DOA2 on the Dreamcast with friends and I don't think that had anything to do with chicks and their boobs. It's a brand staple sure, but it isn't what defines the game.
Now all that being said, now we have people acting like DOA censorship is making your head spin?? What where you a basement DOA player or something? Lol, all bs aside though the truth is this, that trailer looked really damn solid and with all the attention and hype that is being generated in Esports and in the FGC in general it would be the perfect time for Tecmo Koei to do this, people have been pretending that the sexuality in DOA has been the big turn off about the game for them for years, so if these guys really listened to them and decided to tone it down and DOA still continues to be this little niche fighting game then huge disappointment is imminent.