The adventures of Golden Axe: Beast Rider focus on Amazonian Tyris Flare for the playable, and the story elements which still involve the Death Adder (Golden Axe's original final boss) and his evil bidding. In terms of the story and its development, Golden Axe: Beast Rider isn't too shabby. The game is steeped in some solid, medieval lore which is heavy on mysticism. Full cut scenes between levels and quick, in-game "minimatics" (miniature cinematics) have been handled quite well, and do a share of the storytelling. There's a bit too much of the Golden Axe: Beast Rider's backdrop revealed in on-screen text (mainly through scrolls strewn about the levels), but overall, it's an intriguing presentation that gets better as the plot comes to a head.
Okay, Sega. the devs of Streets of Rage 4 together and let's make a new Golden Axe happen.
Not every game made the transition to 3D as smoothly as Mario or Zelda. Here are 15 games that made the worst transition from 2D to 3D.
Why do you have a screen from Street Fighter X Tekken for Street Fighter EX?
Joe from GamersFTW writes about 5 of the worst games that have happened as a result of rebooting a video game franchise
Can someone put a pillow over Sonic's face and hold it down until he stops struggling? It'll be an act of kindness.
So many disappointments. It's so sad when a well loved franchise looks like it's dying in front of your eyes. (I miss you Sonic, I hope you come back some day)
I dunno, I think these games are great in a certain way. They're a fantastic counter argument against reboots in general and that at least is something