When it was released in 2011, Rage was billed as one of the most ambitious shooters of all time. It was supposed to put players in a massive, fully realized environment powered by new graphics technology from the programming wizards at id Software.
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Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
It was rushed and it didn’t explain everything.
The ending was very lacklustre, you play the game for 20 plus hours which was fun and you sort of knew it was coming to a end but when it did you was like was that it, nah I can't believe it.
The game was in development for 5 years and took alot of money and resources it got delayed a few times and they had to cut corners to eventually get the game out and get some of the much needed money back.(most companies can't do what rockstar can because the money does eventually run out)
So the ending was definitely cut short and the death challenges in the clown house place they cut corners with that and the rpg elements was drastically cut down.
I remember getting a rocket launcher near the end and saving it for a final boss battle that never happened.
Only problem I had with the game was the worse pop in I've ever seen on a PS3 game. The ending didn't bother me because I expected a sequel eventually and that's what is now happening.
other than being rushed, it was weak compared to many worse games and the game even had better moments that would've been the ending instead.