Shacknews writes: "Following up on recent comments regarding Half-Life 2: Episode Three, Shacknews caught up with Valve marketing VP Doug Lombardi to briefly discuss the anticipated sequel.
What's the deal with the longer development period this time around? And is Freeman going back to the future? Read on to find out.
Warning: Episode Two spoiler ahead.
Shack: There have been a few recent interviews quoting you about the development period between Half-Life 2: Episode Two and Three.
Doug Lombardi: What I was saying before was that we weren't going to make any announcements until Left 4 Dead ships as to what's next.
We're definitely not done with Freeman yet, and I think the quote that set the internet a little bit crazy the other day was that, I was mentioning that the gap between the releases will be longer. Obviously, they almost already have been. Because the delta from HL2 to Episode One was 14 months, and the delta from Episode One to Episode Two was 16 months. And we're at 12 months since Episode Two was released and we haven't even announced what's next yet."
Sometimes even promising titles never see the light of day. These are five of the most ambitious games that shouldn't have been canceled.
Kojima wouldn't have started his own studio if Silent Hills didn't get cancelled so even if it stung at first, I'm fine with it.
i remember being so excited for patriots for years, only to have them release that siege trash. i hate how multiplayer games, pvp in particular, have ruined so many potentially good games.
Zack Zwiezen writes, "It seems like just yesterday when Valve announced a trilogy of expansions for their super-popular PC game, 2004's Half-Life 2. But it’s actually been 15 years since Episode 3 was announced. And while Valve has since released a new Half-Life game, it wasn’t the one the developer announced back in 2006."
Still hurts a little that we didn’t get Ep3… and the “leaked” plans for it sounded like a great finale to the HL2 story arc.
Whatever they release next i hope it's not catered to consoles first. Back 4 Blood seems to be going that route by having automatic flashlights, but i have high hopes Valve won't water down any games as they are usually released on PC way earlier, like HL2 and HLA.
Man, I wish I played Half-Life 2 when it first came out so I could love it like the fans do.
I played it on Xbox 360 and I thought it was ok. I recognize it set a standard for a lot of things like physics in game and story-telling in an FPS, but I think by the time I played it the design had been improved upon by other games.
Agent Vaporware is a term used for software and games that are announced, but never released or cancelled. Essentially stuck in limbo due to development hell, lack of communication to the public, or pushed aside for other, more lucrative projects. Here are five long-awaited games we would like to see released this year.
I love the Vaporwave aesthetic, and I would definitely love to see a lot of these games come out soon. I think my favorite out of the list was Agent. Something about this style combined with the Cold War Spy setting really makes me want to try it out. Since it's from the makers of GTA, I'm sure it would be fun, and it would be interesting to see their take on an espionage game. Even if we don't get any of these games this year, I'm still pretty excited for some of the confirmed releases. One that I'm really looking forward to is Nova Nukers. It's a competitive multiplayer that has a lot of really interesting weapons that effect the game's environment, and a unique spherical stage design. I think it's going to be a really interesting game since it's doing a lot that I haven't seen in a multiplayer before.
I don't want Agent.....I just want a spy game...doesn't have to be agent but we don't really any any good ones to play.
* Create an agent....pick an agency to start at....do espionage and missions against other agencies and stuff.
^ would sell 3,000,000+
Episode 2 was already like the best shooter in 07...How good can it get?
Oh God, 2011 confirmed.