Capcom disclosed its financial results for the fiscal year 2017, and Monster Hunter World pushed the company to the next level.
VGChartz's Mark Nielsen: "While it was a mixed pleasure overall - at times exhilarating, at others agonizing - I would have to say I enjoyed my time with Monster Hunter: World and found it to be surprisingly addicting. It wouldn’t be wrong to say that I was surprised by how little had changed from previous titles, given how this particular entry took the series to unheard levels of popularity, but while it retains both positives and negatives from them, at the very least it’s a stellar-looking game that brings more freedom to the hunt than any of its predecessors (Monster Hunter Rise could possibly be a different story, but that, my friends, is a game for another article)."
Capcom Co., Ltd. (Capcom) today announced that Monster Hunter: World has sold over 25 million units* worldwide.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
And some people thought the game would flop lol
Well deserved, it's one of my favourite games of this generation and it's the first Monster Hunter I've ever played.
It's an incredible game, really, and I'm happy that more people finally managed to discover this series.
Great news.
I still hope they do Monster Hunter 5 on the PS4 and its single player based. I didn't mind Monster Hunter Online, it was basically that kind of online set up within a game I've spent the longest on (something Destiny could take a look at on how to do things content wise) but I did get annoyed at other online stuff like it still feeling like a grind fest in some places, although not as bad as other games. Then there was smaller little nit picks with the online elements like not being able to pause...I'm just so used to it especially within a tense fight
I'm just worried Capcom will see this and go "Gee Whiz...lets make all our games online and EXACTLY like this"
B-B-But this could only succeed on a handheld. Moving it to consoles would s-s-spell utter disaster
Quality>Quantity