110°

Luigi's Mansion 3DS is being developed by Grezzo, rated in Australia

PowerUp! - "Luigi’s Mansion 3DS has been rated in Australia and the decision has revealed the developer. Grezzo, the developer of Majora’s Mask and Triforce Heros on 3DS, will be handling development duties."

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powerup-gaming.com
Dragonknight662193d ago

How about develop one for the Switch

PhoenixUp2193d ago

Cuz it’s far easier to use Dark Moon’s assets to make for a speedier remake

-Foxtrot2192d ago (Edited 2192d ago )

Yeah but it would be better for the Switch, in my opinion anyway

I don't think this kind of game works for handhelds. Dark Moon was average at best and didn't feel like a true sequel compared to how good the original was.

A perfect chance to bring the series onto the Switch and they don't do it.

The 10th Rider2192d ago

The series was actually high successful, so don't be shocked if they reveal a new Luigi's Mansion for Switch in the next year or two.

Prince_TFK2192d ago

It will come eventually. Maybe more info at E3.

3-4-52192d ago

You don't abandon a market you are leading and dominating in ( Dedicated Handheld ), when you have a 75+ million install base.

That would be a bad business decision.

They are keeping the dedicated handheld market alive and active until the 3DS successor.

They can't do it now because the Switch just release and they aren't trying to confuse potential customers.

So once the Switch has been out 3-4 years they will release a new successor to the 3DS that will be a dedicated handheld gaming device with it's own unique library and some shared games between Switch and whatever it's called.

^ I'm pretty sure this is what is currently happening.

+ Show (1) more replyLast reply 2192d ago
PhoenixUp2193d ago

It’d be nice if we could get a remake of Super Mario Sunshine next

The 10th Rider2192d ago

I think instead of remake Sunshine or 64, they should remake the entire game in Odyssey's engine with Odyssey controls and put new stars/sprites/moons in the worlds. I mean, it would be cool to replay the same levels, but at the same time it would be even better to revisit the same levels with new things to do.

100°

It Looks Like Kerbal Space Program 2 Dev Intercept Games Has Been Shut Down

Intercept Games, the developer of space sim Kerbal Space Program 2, appears to have been shut down by parent company Take-Two.

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techraptor.net
mkis00717h ago

This year is starting to look like it's going to have an infamous nickname at some point in the future.

160°

Take-Two Interactive is closing two studios, including Rollerdrome developer Roll7

As part of previously-announced layoffs, Take-Two Interactive is closing Intercept Games and Roll7.

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windowscentral.com
LucasRuinedChildhood1d 14h ago (Edited 1d 14h ago )

I loved Rollerdrome and was looking forward to a Rollerdrome 2. 😐

Don't want to be melodramatic but as far you can be upset over video-game news ... bit heartbroken.

I feel like there's a trend of well made games like this going largely ignored by the gaming audience. It's quite frustrating. I hope the devs form a new studio but I suppose they'd have to start again from scratch.

JEECE1d 12h ago

"I feel like there's a trend of well made games like this going largely ignored by the gaming audience."

Yep. I'd love to know how many of us actually bought this game, rather than just getting it on Gamepass or PS Plus. Probably a shockingly low number. Steam concurrents topped out at 419.

I know it's anecdotal, but when I think of my favorite indie games, I still largely think of titles that came out in the 2009-2015 range. Maybe with less competition it was easier to stand out then, but I just felt like at that time there was more recognition of the really great indie games that were worth your time.

senorfartcushion1d 10h ago

Plus would have gotten them some extra money.

TheLigX1d 14h ago

Olliolli 2, olliolli world and rollerdrome are some of my favorite indies of all time. This industry is disgusting lately.

solideagle1d 14h ago (Edited 1d 14h ago )

it's not industry's fault, it's the consumers fault. Audience just wants to play shooter/Battle Royale etc...

Christopher1d 12h ago

No. It's the publisher's fixation on profit margins. They only want the most profitable of products. It's greed.

Inverno1d 12h ago

I wouldn't blame consumers entirely either. If shooters and Battle Royal is all we're given then it's all we've got to buy. If the AAA industry wouldn't follow trends so obsessively it'd be better varied.

JEECE1d 12h ago

There is fault to go around. Some of it is on consumers for sure. We whine constantly about live service games, but then we play them anyway and ignore better smaller titles.

But publishers and platform holders bear some responsibility too. You hear stories come out from indie devs who had big hits in the late PS3/360 to early PS4/XONE window who can barely move units now, and some of that is definitely failure to advertise and poor discoverability. During that era I felt like I reliably heard about the worthwhile indies, and now I don't.

Then there is the game pass effect (and PS Plus to a lesser extent). So many consumers have now been trained to expect to get indies with their subscriptions, they don't want to pay $20-$40 for them anymore.

ZeekQuattro1d 10h ago

When voting with one's wallet goes wrong. I prsonally have no problem with AA or indie games. Often times those are some of the best experiences to be had in gaming. Unfortunately a lot of gamers thumb their noses at indies however. There are success stories but there are just as many casualties or at least it feels that way sometimes.

LordoftheCritics1d 6h ago

It's the game.

Was fun for 10 minutes

JackBNimble1d 5h ago

Has anyone actually taken a look at the economy? If you're really looking to blame someone for layoffs and closers, then maybe blame the people at the top making the bad decisions tanking the economies.
It's like some of you live in a little bubble oblivious to what's going on around the globe.

TheLigX8h ago

Hey there big business shilling homie… the game was very profitable.

+ Show (4) more repliesLast reply 8h ago
Gamble201d 14h ago

If the games made money the studios wouldn’t be closing. Blame consumers for not supporting “indies”

TheLigX8h ago

The games were profitable, you ding dong.

Killer2020UK1d 12h ago

I've got to disagree with the comments blaming consumers. Yes that is a part of it but by and large the money men are closing studios and sacking staff to increase profitability. Let's not forget the obscene salaries they're on compared to the people who actually make the games. Take 2 are not short of cash, this didn't have to happen.

JEECE1d 12h ago

The thing is, some of the Indie devs closing are really independent. In other words, we can blame Take 2 here, but who can we blame other than the consumers when a fully independent dev shuts down because their games aren't selling? There is an answer to that question, it just isn't greedy publishers, even if they are the most fun to blame.

CantThinkOfAUsername1d 3h ago (Edited 1d 3h ago )

Last year, Take-Two president and CEO both got paid 72M combined as a bonus. They could have paid the 600 employees they laid off 60K a year and still get half of that (36M). Strauss' compensation alone is 578:1 compared to a T2 employee's.

TiredGamer1d 7h ago

We created the industry by our purchasing decisions/actions. The industry is slowly imploding. At some point we may be left only with safe mainstays (COD, Fortnite) and franchise/movie tie-ins (Indiana Jones, Spiderman, Batman, Star Wars), along with a contingent of very low budget indie stuff if it can turn a profit.

Sad.

+ Show (1) more replyLast reply 8h ago
notachance1d 14h ago

ah damn, I loved olliolli series

monkey6021d 13h ago

I loved Olli Olli.

I wanted to like Rollerdrome a lot more than I actually did. Shame about the studio though

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320°

Batman: Arkham Shadow - Official Teaser Trailer

Watch the Batman: Arkham Shadow teaser trailer for the next game in the Batman: Arkham franchise, releasing exclusively on the Meta Quest 3 in late 2024.Evil stalks the streets. Gotham City is in danger. And you’re the only one who can save it. Check out the teaser for the upcoming Batman VR game.Tune into Summer Game Fest 2024 on June 7 at 2pm PT/ 5pm ET/ 10pm BST/ June 8 at 7am AEST for the official Batman: Arkham Shadow world premiere reveal from Camouflaj and Oculus Studios, in partnership with Warner Bros. Interactive Entertainment and DC.

Petebloodyonion2d ago

Nice to see some VR games following Batman Arkham!
Was a huge fan of Batman Vr on PSVR :)

Cacabunga1d 19h ago

Quest 3 only is a letdown.. need to see what the experience will be like.

Looks like Ratcatcher will be the main villain in this game.. you gotta love thos rat waves in VR. Was already too much with A Plague Tale Requiem…

Also gives hope WB is not giving up on Arkham series.. hopefully a Rocksteady full blown Batman game after the suicide mission they just got..

Petebloodyonion1d 15h ago (Edited 1d 15h ago )

I would not be surprised if a PSVR2 version is announced after.
If there's none, It would mean that devs truly believe that PSVR2 is dead.

And really loved Plague tale Requiem (feel bad about the ending)

Babadook71d 10h ago (Edited 1d 10h ago )

"If there's none, It would mean that devs truly believe that PSVR2 is dead."

Not really. It would mean Meta pad for exclusivity.

Regarding PSVR2 dying don't believe the FUD, it's healthy, has a lot of great things coming, and won't die for many years.

But that being said it looks like a great game.

Petebloodyonion1d 8h ago

@Babadook
Not every company uses Sony's tactics of paying with the idea of removing content from others platform
case in point of Meta releasing a " Free" update PSVR2 patch for Beat Sabers while publishing games like Starwars Tales from the Galaxy.

But since we should not listen to the FUD how about listening to the devs of Rec Room the most popular social VR app about the PSVR 2 version of the game

"No current plans to bring RR to PSVR2. We’ve looked into it, it’s a non-trivial port, and we haven’t found a way to make it make economic sense. In an ideal world we would love to bring RR to PSVR2, but we just can’t justify the cost based on the numbers. Sucks I know, but that’s the truth.”

https://www.roadtovr.com/re...

shinoff21832d ago

Shame that something like this won't be on psvr2. Sony really has to step up on this front. There's a bunch of neat and nifty games out there for it. I'll end up getting one once I get caught up buying all the rpgs I've missed these last few years. Anyway I can't justify spending money on this with only a couple major vr titles. Re4 doesn't cut it for me since I was never a huge fan of the game. To see this batman as an exclusive, unless I'm wrong. Sony gotta pump something up

mooreneco211d 13h ago (Edited 1d 13h ago )

Sadly Camouflaj was acquired by Meta in 2022 when Sony allowed the psvr Iron man game to be ported to the quest, but given the amount of cash meta is losing never say never…..

Profchaos1d 4h ago

It'll be a timed exclusive the VR market is far to small to have true exclusives unless meta or Sony shell out millions of dollars to develop them exclusively.

Extremely common for VR studios to run very lean staffing wise take smaller projects and aim for mobile, and psvr2 and possibly PC.

Probably also why so many VR games get released so buggy to

Toecutter001d 15h ago (Edited 1d 15h ago )

What if Gotham Knights was a direct sequel to the Arkhamverse and was a battle for the cowl storyline, but the the traditional fighting mechanics while still being coop optional? What if SSKTJL wasn't set in the Arkhamverse and a wholey elseworlds story? What if this new batman game wasn't just VR cobblygook?

thejigisup1d 9h ago

All vr games need to be muliplatform. In order for the medium to grow we need as many hands on the software as possible. Dick around with exclusives once vr as a format it's established and the general public perception is more accepting.

EternalTitan1d 9h ago

Why cant we have a BATMAN BEYOND GAME, you corporate jabrronis?

Show all comments (15)