Rare lead character artist Sam Chester talks through the conception, design, and implementation of the "infinite pirate generator" character creator in the studio's swashbuckle-'em-up Sea of Thieves.
EA Sports dropped their first gameplay trailer for College Football 25 today and the game looks truly amazing. Buried in the details of the game hype, however, is a significant letdown for those who play online dynasty (a significant portion of the userbase).
Many details for the upcoming rumored Resident Evil 1 remake have already leaked online. Capcom appears to have huge ambitions for it.
While I want another modern remake of 1, I think code Veronica should be first. The first re1 remake holds up amazingly well. Give CV it's due.
Take-Two head Strauss Zelnick has denied closing Rollerdrome developer Roll7 or Kerbal Space Program 2 studio Intercept Games.
That's hilarious because he did and said the same thing with 2K Marin who developed Bioshock 2
They've been closed since 2013 but not officially acknowledged
He just doesn't want the backlash so pretends there's no issue.
How Rare designed the one thing nobody wanted in Sea of Thieves.
They designed it using the time they should have used to make the game fun.
Remember back in the days, where creating character with so many possibilities used to be free and common>?
I don't know if it's true but I heard rare had a room full of slaved drunk monkeys randomly typing in keyboards for four years, the end result was SoT. Poor monkeys were only fed rum and cocnuts.