Conan Exiles will run at 1440p on Xbox One X, unlike the previously mentioned 4K resolution, and 1080p on PlayStation 4 Pro. Funcom stated that they didn't have time to get the most out of the Xbox One X's hardware.
They also said they haven't looked yet at the possibility of a Nintendo Switch port.
The president of Nintendo expects the game development cycle to be more complex and more lengthy in the future.
That's why this guy gets paid the big dollars...no one else could of worked that out...
During Devstream 179 for Warframe, Digital Extremes unveiled a lot of exciting information for stuff coming to the game, and we were able to ask about some of it!
In a poignant announcement, Dutch indie developer Paladin Studios bid farewell after an impressive run spanning “almost 19 years.”
Considering the level of games they made, I'm surprised that more than 2 people worked there. 45 people (+ outsourcing) making mediocre mobile games, like cut the rope. I mean dude....Nintendo stooped to new lows in quality development and entertainment standards.
Lame. I guess I'll buy it on PC then.
But it's been in early access for about a year....
It is somewhat strange that they haven't 'had the time' to get the most out of even one platform. Particularly due to how long the game's been out in EA and the work they've been able to do on it.
You should headline the stable framerates instead, those resolutions are acceptable, frame stutter/pacing/tearing is not
Let's not get hung up on pixel counts again, let's see how it plays.