Just a taste:
"Sumo Digital's median hourly rate for women is 34.5% lower than men's."
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios
Of course she did. She's part of the problem and will just tow the company line.
I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?
Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.
That's a shame
Here is a link to a vid that fully explains the "pay gap"...
https://www.youtube.com/wat...
women have only been in the work force for a few decades really, give it time for them to get into the higher paying jobs. Until then stop with the misleading articles and stats, you have to examine what is actually happening. To get a better idea start at the schools, look what people are studying by gender. Also, men and women aren't the same... women are more likely to be focused on family rather than the high paying jobs (now this doesn't mean every man and woman fall into this generalization, but there is definitely a difference between men and women in general).
This is ridiculous. There are many more men that have higher positions within the studios, as the article itself says. It would then make sense that, on average, the men would be making more money. If they take two individuals doing the same exact job, one male and one female, and the male is getting paid more to do exactly the same thing, then that is an absolute shame.
Now, if you're to argue that women should have more high pay positions within the industry, that's another story. It should solely be based on merit, not gender, at least in my opinion. Since the gap has been closing between the number of female and male developers in the industry, we'll see even more female leads as time progresses and they master their crafts.
These people are crunching numbers to appeal to a certain political base to strum up some argument. Only when you take a singular studio aside and see equal work for an unequal amount of pay should you shout to the high heavens. Singling a studio out for such atrocious behavior may actually make them change their ways.