o paraphrase Stephen King, if you find you cannot horrify, you go for the gross-out. EA's third-person "survival horror" game Dead Space (for PC, Xbox 360, and PS3) frequently horrifies and grosses out. It's also ironically produced -- if we're to believe Wikipedia and MobyGames -- by a guy who paints "fantastic sunsets, huge redwoods, snowy mountains and colorful seascapes." Let's just say there are no sunsets, redwoods, mountains, or seascapes in Dead Space, though there are buckets of blood, mangled body parts, mangled body parts protruding from bodies in ways you've perhaps never imagined, and imaginative ways to excise said parts from the skittering, screeching, spine-tingling trunks of creatures you wouldn't want to meet in broad daylight, much less on a derelict space freighter.
The Marvel Rivals closed alpha test has begun. On the surface, things seem to be fine, but creators who are joined into their creator program are signing a contract that forbids them from saying negative things about the game.
How can you trust people when you have shit like this going on
Honestly I think the game looks average first impressions wise and will probably die off within a year or so.
Jeez man we want games to grow and develop and if we're prevented from that this is how games dying amidst other complications.
The Arrowhead Game Studios CEO has shed some new light on the mass restrictions of Helldivers 2 in 180 countries.
The magnificent Prey was once again abandoned as Microsoft disregarded Arkane Austin's achievements and crucified it just for Redfall.
well, not entirely ... the main Arkane studio i.e Arkane Lyon's still there ...
Its only that, the sequel will take more time now ... after Blade & Dishonored 3
Not even this Prey
Still longing for a sequel to the original Prey with Tommy
The studio didn't even want to call this Prey, it was just Bethesda being dicks to them for some reason.
Keep dreaming then as Prey and Dishonored 2 did not sell well enough to get sequels.
Hence we got Deathloop and Redfall instead.
What really makes a game scary is the sound effects and music and unfortunetelly on all videos I have seem about this game had like no sound.
Looking just the monsters that appears it seems repetitive to the extreeme and does not look scary at all, just too dark, even more dark then The Conduit game for the Wii.
Terror movies and games dont need to be dark but they do need an awesome voice acting and great sound effects .
And again, I'm still not sure what to expect about this game Dead Space. I wanna check a playable demo before I can decide .....