Rare Studio Head Craig Duncan clarified how dynamic matchmaking works in Sea of Thieves while denying reports that 100 players can be in the same world at once.
TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.
This game looks promising
so 100 players in the same world, strange that I rarely see more than 2 players outside my crew usually
Too much water
Still selling the game as "magical" , after "seeing other players on the horizon". ??Hahaha
They really gotta step it up.
So how many "players" in a world ? They pussay foot around too many questions