Jason Stettner of Gamerheadquarters writes; "A large acquisition could be exactly what Xbox needs in 2018 to really take the console further by expanding its content and games."
Two 3DO games recently reissued by Limited Run Games, Plumbers Don't Wear Ties and D, appear to have a major problem, according to customers.
D was a great, atmospheric horror game. It was worth the rental back in the day. Also, Limited Run Games sucks.
LRG are just glorified overpriced reproductions.... and now they can't even get that last part right. I make better repros using my own stack of CD-R.
Just don’t. 3DO games were the worst. Imagine paying premium prices for a dog-crap version of a game. The era of barely trying or understanding their own tech and charging asinine prices… 3DN0. It’s best that you don’t admit that you had one of these.
Brendan writes; "Head of digital product development Dan Ayoub tells us about the toy maker's plans to get back in the game."
As part of previously-announced layoffs, Take-Two Interactive is closing Intercept Games and Roll7.
I loved Rollerdrome and was looking forward to a Rollerdrome 2. 😐
Don't want to be melodramatic but as far you can be upset over video-game news ... bit heartbroken.
I feel like there's a trend of well made games like this going largely ignored by the gaming audience. It's quite frustrating. I hope the devs form a new studio but I suppose they'd have to start again from scratch.
Olliolli 2, olliolli world and rollerdrome are some of my favorite indies of all time. This industry is disgusting lately.
I loved Olli Olli.
I wanted to like Rollerdrome a lot more than I actually did. Shame about the studio though
No major publisher is going to sell their company. They can make more money from distributing games on other platforms in the long term than whatever Microsoft would offer.
It’s the same reason why Nintendo turned down Microsoft’s offer of a $25 billion buyout in 1999, and Microsoft sure as Hell ain’t gonna offer that much for any other publisher.
Acquiring a developer is the most realistic option. Although what most people should be focusing on is how Microsoft actually controversially manages most of their internal studios over their history.
Instead of acquisitions, I'd rather them create original properties. They have the money, so go for it.
They do need to find a way to work with EA and EA Access. Having both GamePass and EA Access isn't ideal. Hopefully GamePass will push EA to add newer games though or lower their price.
If MS buy a popular dev/publisher that makes multi-plat games:
- and then makes those games exclusive, they'll just end up angering the fans.
- if they keep those games multi-plat, they'll still have a lack of exclusives.
I think it would be best, and arguably cheaper for MS to create it's own studios ( like they did with 343/Coalition) to work on the IP's they already own, or make new ones.
A lot of gamers would be happy to see a new Banjo/Conker/Lost Odyssey etc.