"As game development costs at the top continue to rise while retail prices remain steady around the $60 mark, many are questioning not only the profitability of linear games but, more importantly, whether gamers still want to buy them in large numbers." - Calum Muirhead, Gamer Professionals.
Phantom Knight provides his thoughts on the futility of Console Wars.
Humans are competitive by nature, in life there’s winner and losers.
Console wars don’t hurt the industry.
it will never die. It's not much of a war when Sony has won 3/4 of it's gens in historic fashion.
Nintendo atari sega were all once in the dedicated home console race, them 3 are the og's and none of them make home consoles anymore, Sony and microsoft killed them all and nintendo's case they ran off to their handheld market because they could not keep up with the big 2 in the dedicated home console business. Ill continue to support the big 2 as long as i can.
Gaming desktops are usually either big and heavy full-size beasts, or else miniaturized boxes that lack the power to impress. And whether you buy a complete system or an empty chassis to fill with components, they're often on the fugly side.
Deville Louw put together a list of 10 memorable and sometimes very difficult video game boss encounters. Do you remember these?
Most of the games listed span more than two decades. Why even add that in the title?
There's a lot more bosses that were memorable than just this list. Tough to narrow it down to just 10.
Are you okay? The most of them are from games that were released over 20 years ago.
That first boss fight in God of War was totally Legendary. I felt like it was a last boss fight.
Truly one of the best boss fights I ever played in a game.
Psycho Mantis fight also was Legendary.
Sometimes open world is not always the best choice though
This isn't talking about quality here or what's good/bad etc but if we take Zelda I would have prefered a Zelda game more like Orcarina or Majoras Mask then the open world gameplay in BotW. Epic boss fights, great dungeons, hubs filled with content, life and an overall design theme within each hub, memorable NPCs, a better story and so on. Same goes for MGSV which felt nothing like a MGS game at times.
Not everything has to be open world.
Did you repost this article?
Like I posted before, Let's Plays aren't the problem.
There are thousands of games available to us right now. All new games, especially linear games, quickly drop in price. Convince me why I shouldn't wait to buy a game and save 50% or more off that $60 price tag.
Blaming streamers and Youtubers for the lower sales is misinformed scapegoating.
Um they aren’t but I guess game “journalists” need to get traffic on their sites somehow.