Rich at GameSpew: Right now, there are no actual reviews for the Xbox One version of Monster Hunter: World on Metacritic. I think that's a little suspicious.
VGChartz's Mark Nielsen: "While it was a mixed pleasure overall - at times exhilarating, at others agonizing - I would have to say I enjoyed my time with Monster Hunter: World and found it to be surprisingly addicting. It wouldn’t be wrong to say that I was surprised by how little had changed from previous titles, given how this particular entry took the series to unheard levels of popularity, but while it retains both positives and negatives from them, at the very least it’s a stellar-looking game that brings more freedom to the hunt than any of its predecessors (Monster Hunter Rise could possibly be a different story, but that, my friends, is a game for another article)."
Capcom Co., Ltd. (Capcom) today announced that Monster Hunter: World has sold over 25 million units* worldwide.
Launched in 2018, the action RPG has seen an explosion of players on Steam. Here's why and what makes Monster Hunter World so great.
Sony provided reviewers on PS4 a code to redeem the day one patch. Xbox One reviewers never got this opportunity, meaning we had to wait for the day one at launch. Without going into too much detail, I can safely say that Xbox One versions are in-line with PS4 versions in terms of quality. I fully agree with you however, it's odd that we never got to download the day one patch ahead of release.
well I am pretty sure the game is identical and should perform exactly the same.
Add another layer of foil to your hat, everything will be ok. Don't panic.
its because ps4 got advance codes and xbox didn't. its not a mystery nor is it unexpected considering sony's relationship with the studio.
Nobody cares.