The studio behind Drawn to Death, fronted by David Jaffe, has had to cut a significant amount of staff after its latest project is cancelled.
The servers shut down today (March 25th, 2019), less than two years since the game launched.
This game just wasn't good, which is a shame because I was one of five people that actually liked the artstyle. It had a cool tutorial though, I'll give it that much
I was kind of underwhelmed when Jaffe and crew delivered this one. It felt, looked and played like a leftover ps2 era project. However, it was true to its roots.
I can honestly say that this was the worst PS exclusive in history IMO. I only played it for 10 minutes though.
In our latest editorial, we discuss Telltale's handling of their studio closure, Sony's decision to pull the plug on Drawn to Death, and the reveal of a new legendary Pokémon.
It’s a noble notion to say they should take care of their people and not worry about finishing the game, but that’s kind of a stretch realistically. Finishing the game may be the beatnik they can do at this point and it’s better than nothing. My only problem with this whole situation is how did the suits not see this coming. They were hiring couple of weeks ago and now theyre belly up. Did the finance department not know how dire things were? That part doesn’t Add up.
The inevitable has arrived for David Jaffe’s Drawn to Death.
This game was sentenced to death right from the start... PVP game with Pay2Win elements? Good luck with that...
Creator of God of war has been reduced to this.
Single player is where his strengths are at, he should focus on that instead.
Also, I didn't even know the game released.
Time to get on Twisted Metal Jaffe....or maybe go multi platform since this game didn't do so well on one platform.
Hope fully he can do better
Not trying to be a dick...it's awful but he really should have stuck to AAA games.
Twisted Metal, God of War, a new IP
I say work on Heavenly Sword 2 since I'm sure Sony holds the rights to it.
Not sure why they decided to make a multiplayer only game. Most people aren't going to put in much time on a new multiplayer game unless it reinvents the wheel. Not every game can be the next Overwatch.
Pft... He was not all that enthusiastic about his own game when he was presenting it to us on the floor a couple years ago (DTD). Reminded me of too many team projects that no one really wanted to do. I hope he finds something that he is really excited about again, 'cause DTD sure as heck was not that.