340°

David Jaffe's Gaming Division Suffers Massive Job Cuts

The studio behind Drawn to Death, fronted by David Jaffe, has had to cut a significant amount of staff after its latest project is cancelled.

gangsta_red2322d ago

Time to get on Twisted Metal Jaffe....or maybe go multi platform since this game didn't do so well on one platform.

Nyxus2322d ago

The problem wasn't it being on one platform, it was it being a mediocre game.

The 10th Rider2322d ago

Exactly. I never really saw the appeal of the game. The humor seemed juvenile. The art style seemed like something that might work alright in a single-player game (Madworld is similar), but in a multiplayer shooter it seemed distracting. On top of that it came far too late in the genre (just like Lawbreakers) and the gameplay itself didn't look like anything special. It's no surprise the game wasn't successful. Sucks for those whose livelihood was affected though.

_-EDMIX-_2322d ago

@10th- agreed

I personally never really understood it and tried it a few times but never got into it. I simply think this game was unsuccessful simply because it just wasn't a good game. I don't really know how to feel about many multiplayer games as to be honest I only really play Battlefield nowadays.

joab7772322d ago

It was a cool idea, but so limited in scope.

yeahokwhatever2321d ago

"The humor seemed juvenile." yes, the game takes place in the mind of a juvenile, congratulations, you understand the premise of the game. This was easily Jaffe's worst game, but it was because of the unappealing artwork and the insanely-too-basic gameplay. The game didn't look hand-drawn as intended. Instead, it looked like bad 3D models with even worse textures attempting the hand-drawn look. It didn't work.

+ Show (1) more replyLast reply 2321d ago
AspiringProGenji2322d ago

He’s never had an issue working for one platform. Drawn to Death was just a weird game witb barely any appeal, at least to me. He should just go back to twisted Metal or make an action game. He was the creator of God of War after all

gangsta_red2322d ago

If I'm not mistaken his other game Calling All Cars didn't do so well either. At least critic wise it didn't, which I remember him going off on some reviews that didn't give it a high enough score.

There was a lot of excitement for Drawn to Death, even when it went to being F2P with the whole grind or pay model behind it. It was still a game many were looking forward to playing because it had Jaffe behind it.

Like I said, either get back to Twisted Metal or maybe think about broadening your horizons by going multiplat.

Araragifeels 2322d ago

Jaffe need to do another action game like GOW. Twisted Metal will be great but in a recent interview, Jaffe said that he if he make another TW that it will be complete focus on online and maybe free2play. And that sounds like a bad idea so I rather have him work on a action game again.

UltraNova2321d ago (Edited 2321d ago )

Thank God then you are so willing to advise him...

yeahokwhatever2321d ago

Calling All Cars was a legitimately great game though, the problem is that it released when all anyone was talking about was graphics. In the age of E-sports and streaming it would do a lot better. Speaking of which, if Jaffe made a PUBG clone it would KILL.

Cyborgg2322d ago (Edited 2322d ago )

"or maybe go multi platform since this game didn't do so well on one platform."

That's the same way I feel about a *few* Xbox exclusives. But then again every Xbox game is on PC now. I heard Remedy is going multiplatform

_-EDMIX-_2322d ago

I mean that is true but clearly even those games going multiplatform from Xbox to PC didn't really change that much in terms of sales

If a game is bad it is going to be received poorly no matter how many platforms it's on , I mean how people not figured out that we've seen many multi-platform games fail simply because of being bad games?

So remedy going multiplatform is not even going to guarantee their game is going to be good or successful or anything like that then actually making a good game determines that before we ever talk about the number of platforms it's on.

I really really hope that team could get it together too.

sampsonon2322d ago

sony is the only one that can give the ok for another Twisted Metal, If they decided to make another one i would like it to be a Battle Royal style game. would be amazing to be honest.

_-EDMIX-_2322d ago

Well the game didn't do well in general I don't think it has anything to do with being on multiple platforms as there's lots of exclusives that push huge numbers on singular platforms..

Great examples are Horizon zero Dawn or Mario Odyssey.

A bad game is going to perform badly no matter how many devices you push it on... I mean for multi-platform to even be a problem the game actually needs to be massively successful on one platform in the first place.

sampsonon2322d ago (Edited 2322d ago )

@Araragifeels: "Jaffe said that he if he make another TW that it will be complete focus on online and maybe free2play. And that sounds like a bad idea so I rather have him work on a action game again."

A Twisted Metal game should be focused on an online system. They could make a PuBG/Fortnite style TM.
would be a hit for sure if it had the same style physics of the first two games but with todays graphics.

I can hear the heat seeking missiles already, along with Specter jumping Paris rooftops trying to get into the safety zone before the world closes in. loved those games.

ILostMyMind2322d ago

You can get DtD with crossplay on all platforms and it still sucks.

+ Show (5) more repliesLast reply 2321d ago
-Foxtrot2322d ago

Not trying to be a dick...it's awful but he really should have stuck to AAA games.

Twisted Metal, God of War, a new IP

I say work on Heavenly Sword 2 since I'm sure Sony holds the rights to it.

_-EDMIX-_2322d ago

I mean I think it's cool that he at least tried going independent and tried with some of his ideas that he had but I agree with you I think maybe it's time he needs to strike a deal with Sony for a big AAA auction IP.

I like God of War a whole lot and I think David Jaffe is a cool person but the last couple games he's released have just been absolutely awful.

OpenGL2322d ago

Not sure why they decided to make a multiplayer only game. Most people aren't going to put in much time on a new multiplayer game unless it reinvents the wheel. Not every game can be the next Overwatch.

KwietStorm_BLM2322d ago

The game didn't work. Has nothing at all to do with being multiplayer, and "most people" not putting time into something new is just another nearsighted internet statement. And a game doesn't have to sell like Overwatch to be successful. That's an extreme, not a barometer or even average.

rdgneoz32322d ago

It somewhat did. It was a 2v2 multiplayer game. Sure it was free, but it was meh when you have a ton of games out already doing so much more. And yes, it doesn't have to sell like Overwatch to be successful, but a company needs to make back it's investment so it doesn't have to lay off a ton of people or go under.

KwietStorm_BLM2322d ago

@rdgneoz3

My point is making a comparison of anything to Overwatch is pointless. I think you'd have to agree that there's a pretty large gray area between a write off and Overwatch. It's like using GTA as a barometer for whether game X should exist or not. A game can still be successful if it does make a profit, and has a strong enough userbase though, so no, Drawn To Death didn't work.

OpenGL2322d ago

There were more issues than just it being multiplayer but nothing makes me lose interest faster in a new game than it being multiplayer only. It's whole model was built around lootboxes which surprise surprise did not work. Obviously a game doesn't have to be GTA to be successful but at least Rockstar understood that people aren't gonna be tricked into recurrent consumer spending without first being given something they want.

mastershredder2322d ago

Pft... He was not all that enthusiastic about his own game when he was presenting it to us on the floor a couple years ago (DTD). Reminded me of too many team projects that no one really wanted to do. I hope he finds something that he is really excited about again, 'cause DTD sure as heck was not that.

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430°

Drawn To Death Dies Today, Servers Shutting Down

The servers shut down today (March 25th, 2019), less than two years since the game launched.

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Blastoise1896d ago

This game just wasn't good, which is a shame because I was one of five people that actually liked the artstyle. It had a cool tutorial though, I'll give it that much

Snookies121896d ago

I liked the art style a lot, it was really unique. Never actually gave the game a try though.

crazyCoconuts1896d ago

how about in the tutorial when it told you to try the voice commands. i fell for that crap lol

KickSpinFilter1895d ago

I loved the artstyle on this but it was severely lacking in animation between the key frames of animation and was hard on your eyes. If it felt smoother and was 60fps I would have kept playing it.

mastershredder1896d ago (Edited 1896d ago )

I was kind of underwhelmed when Jaffe and crew delivered this one. It felt, looked and played like a leftover ps2 era project. However, it was true to its roots.

AspiringProGenji1896d ago

Go back to Santa Monica and make a new Twisted Metal Jaffe

AnubisG1896d ago

I think that guy is done man. He created GoW and TM but other than that, not so much good stuff. Just like Cliffy B. Let them go.

zombiewombie1895d ago

He's started the planning phase for a horror game. He talks about what hes up to on twitter, all the time.

CanadianTurtle1896d ago (Edited 1896d ago )

Jaffe stated many times that he has no interest in making AAA games anymore. He said that he's already made his mark with the first 2 GoW games on the PS2. He's solidified a legacy with those games. Also, he doesn't want to get back into AAA games mainly because it would tear him apart from his family which he said is his main priority these days.

Hardiman1896d ago (Edited 1896d ago )

He seems kinda bitter really. He also said he hasn't played the new God of War, or at least that's what he said a few months back. Seems strange that he directed the first and with what Cory and Santa Monica did with the new game was incredible! You'd think he'd want to support it. But he's more worried people being pissed about Beyond Good and Evil 2 being multiplayer!

TiredandRetired1895d ago

God of War spoiler: David Jaffe is one of the giants who has fallen and died at the end of the new game. His legacy lies in the mountains though for others to build upon.

Except for Drawn to Death. Let that s*** stay dead. The thing was more like one of the turds the giant sha* out in his pants as he fell to his death.

KickSpinFilter1895d ago (Edited 1895d ago )

No please don't, TM was awful.
And with God of War?...well there's a new God. but thanks for GOW 1,2,3 anyhow.

+ Show (2) more repliesLast reply 1895d ago
salmonade1896d ago

I can honestly say that this was the worst PS exclusive in history IMO. I only played it for 10 minutes though.

Kiwi661896d ago (Edited 1896d ago )

Not quite the worst one as Life of Black Tiger comes to mind

thatguyhayat1896d ago

I almost forgot about those... God those were awful

salmonade1896d ago

Life Of Black Tiger doesn't count. It was a tiny game with no advertisement and no press. The only press it got was because it was hilariously bad indie game

1895d ago
AK911896d ago

Sorry Jaffe I love most of your games but this one was a complete mistake.

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90°

Telltale Should Prioritise Their People Over Clem, And Drawn To Death Is Done

In our latest editorial, we discuss Telltale's handling of their studio closure, Sony's decision to pull the plug on Drawn to Death, and the reveal of a new legendary Pokémon.

FloydianAndroid2077d ago

It’s a noble notion to say they should take care of their people and not worry about finishing the game, but that’s kind of a stretch realistically. Finishing the game may be the beatnik they can do at this point and it’s better than nothing. My only problem with this whole situation is how did the suits not see this coming. They were hiring couple of weeks ago and now theyre belly up. Did the finance department not know how dire things were? That part doesn’t Add up.

JTGA2077d ago

Apparently it has to do with a major financial investor suddenly pulling out. But if the company was on such a knife edge, surely it's their legal and moral obligation to communicate to their employee's? The whole situation is a mess.

240°

Drawn To Death Servers Shutting Down In March 2019

The inevitable has arrived for David Jaffe’s Drawn to Death.

gangsta_red2077d ago ShowReplies(5)
madforaday2077d ago

Don't make your PvP game pay to win...

Patricko2077d ago

This game was sentenced to death right from the start... PVP game with Pay2Win elements? Good luck with that...

madforaday2077d ago

I replied with the same thing just after you. I was excited for the game, got the game and saw it was pay to earn all of the characters and moves. He did something similar with the PS3 version of Twisted Metal. I think has a problem trying to find that balance for PvP and progression.

Spurg2077d ago

Creator of God of war has been reduced to this.
Single player is where his strengths are at, he should focus on that instead.
Also, I didn't even know the game released.

Palitera2077d ago

He was a late victim from a dying trend. Felt for the trap real good... Everytime some golden egg comes around, lots of people fall for it and fail.

madforaday2077d ago

You do know he is the creator of Twisted Metal, a very PvP influenced game.

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