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Monster Hunter World Beta Impressions | KeenGamer

With the Monster Hunter World Beta in its third and final phase, now seems the most appropriate time to talk about pre-release impressions. Monster Hunter has always been a quintessentially Japanese game for Japanese audiences. Everything from its control schemes to its incredibly deep menu and customisation systems bear the hallmarks of classic Japanese game design. As a result, it has always struggled here in the West. Yet, with Monster Hunter World, a few things have changed to promise the franchise’s big break into Western audiences.

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keengamer.com
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A Late Look: Monster Hunter: World

VGChartz's Mark Nielsen: "While it was a mixed pleasure overall - at times exhilarating, at others agonizing - I would have to say I enjoyed my time with Monster Hunter: World and found it to be surprisingly addicting. It wouldn’t be wrong to say that I was surprised by how little had changed from previous titles, given how this particular entry took the series to unheard levels of popularity, but while it retains both positives and negatives from them, at the very least it’s a stellar-looking game that brings more freedom to the hunt than any of its predecessors (Monster Hunter Rise could possibly be a different story, but that, my friends, is a game for another article)."

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vgchartz.com
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Monster Hunter: World Tops 25 Million Units Sold Globally

Capcom Co., Ltd. (Capcom) today announced that Monster Hunter: World has sold over 25 million units* worldwide.

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capcom.co.jp
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Why are Players Returning to Monster Hunter World?

Launched in 2018, the action RPG has seen an explosion of players on Steam. Here's why and what makes Monster Hunter World so great.

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gamingbolt.com