Stevivor -- AO Tennis is available now on Xbox One and PS4, though there are essentially two versions of the game on offer. Here's what's available in each, right now, as of 8.00 am AEDT on Tuesday, 16 January.
Here are all the tennis games available on PS4. The good and the bad. Just in time for Wimbledon, what better way to hone your skills and own the court?
AO Tennis will run at native 4K with HDR support on Xbox One X, while PlayStation 4 Pro is stuck at 1080p resolution. Both consoles will output the game at a constant 60fps with increased texture resolution.
The developers are also looking at a possible port for the Nintendo Switch.
Rarely watch the actual sport, but I love tennis games. Hopefully some of the ones coming out this year turn out to be good!
I love playing actual tennis but not a fan of watching it or playing it in video games. Although it is the one game type I do enjoy motion controls with. But with a controller, no thanks.
Top Spin was an amazing game. Tennis World Tour should be more like it than this one though.
Yet another lazy attempt to make a game. If it can run 4k/60fps on xbonex there is zero reason why it can at the very least be 1440p/60fps on ps4 pro. The X is nowhere near that many orders of magnitude more powerful.
@thekhurg
Probably due to the lower amount of ram.
I'm guessing their looking for realistic physics and constant 60fps
If fifa can run 4k @ 60 on the Pro, then I'm sure this can as well. Ithink that's a typo
I wonder how many people will buy an Xbox One X in order to play this game in 4K instead of just 1080p on their PS4.
@thekhurg
Maybe is time to ask Cerny why this is happening? Somehow Xbox One X ehancements is getting better and better as most games are/will run a native 4K while PS4 Pro enhancements are getting worst. Most games used to run a at least 1440p. Now we´re getting games running at native 4K on the X and 1080p on the Pro.
Maybe because they're already outselling anything 4K... being at 1080p?! ;)
Maybe Cerny was right keeping tech to 'this gen' instead of 4K-ing Pong n' Tetris XD :D ... with a sweet price range? Working only at resolutions and color richness etc. is paying off it seems. A whole year late offering and with that higher price point (1x) is still not outselling any game than PS4/Pro's versions.
Well, you can see this ^^^ is what is happening. That 4K didn't really fly off and still the best looking console thingy remains on PS4... and even non-pro version as well ;) right besides HZD, U4 and the 'whole' lot of new gfx tech coming up in successive exclusives ;)
Yet another game with 4x the pixel count advantage Xbox One X has on PS4 Pro. Didn't think there would be such a massive difference!
Really do really believe that? Does any gamer with experience believes that the pro just can reach 1080p in a tennis game? or other crappy games like last week?
This kind of stuff and BC are now the only two «weapons» that the team Microsoft use to attack Sony and try to downplay the reality in videogaming.
Look at the comments here? Only gamers with no understanding of gaming believe that the X (6 teraflops) is 4 times more powerfull then the PRO (4.2 teraflops).
I'm talking technically. It really is bring outclassed in terms of multiplats. I'm not talking exclusives. That's a whole different discussion.
@corririos
Not how hardware works, you don't scale resolution potential based on just TFLOPs alone
Heh, yep Pro or 1x, both being pointless to go to as Pro is weak and 1x is overpriced and devoid of cutting-edge technology or a developed market with 4K TVs flying about (and what's 1x worth w/o a 4K TV? ;) )...
So yeah all the way vanilla PS4 baby, the whole 'new gfx tech' is fully realized in plain PS4 too (wow loved that digital foundry article on the appreciation of new god of war 4 technology), when you get the latest and most beautiful console games in 249$... why both any next-gen wannabes ;)
I do wonder if it's something to do with sales rather than power ect. We don't know how many pros have been sold or Xbox 1 X's that have been sold only thing to go off is that Microsoft came out and said the launch was better than the pros. Now how many new Xbox one s Vs Xbox one X are being sold and the same for the PS4 Vs PS4 pro. I don't know many People with a pro but know more with a X. Again not saying that's what's going on but you do have to wonder wish less and less pro Rez games being made
Which is odd. Yeah, the X is more powerful, but there are tons of Pro games that surpass 1080p.
But it's a tennis game. So what. 4k tennis balls and rackets? Yeah, amazing.
The only reason the difference is this massive is because they're not doing the work for the Pro. No way this game couldn't run at 1800p on Pro.
The X is going to outclass the Pro always on resolution and performance, but the developers are being lazy on the Pro. Which is funny since a lot of people were concerned the X would be held back by the Pro due to parity.
you gotta wonder though, is it just that much easier to get that output out of the onex with the power + dev tools MS provides? There had to be more to the reason one is 4k and the other is 1080p
At that level of disparity, sorry, the reason is solely laziness. And the tools they provide is DX12, which are great tools, but Sony also provides good tools (just not as good). Developers have said as much. But, in the end, if you're not designing a game for the Pro you should just say what you're putting out on PS4. It would be more honest.
but they have provided upgraded textures and graphics settings for the pro version as well as the xbox onex version, but the pro doesn’t have the extra ram the onex has, so perhaps instead of upping the resolution and not the textures they went the other route and went for IQ over Res and used the extra power there
***but they have provided upgraded textures and graphics settings for the pro version***
Read the article again. One, they absolutely never mentioned upgraded graphic settings. Two, they said increased texture resolution, which is 1080p->4k. Perhaps the journalist made a mistake, but they never said increased texture quality.
But, even then, why not offer 4k w/o increased texture quality? Why not 1440p w/increased texture quality?
Other sport games run at 4k on the Pro and X, with better performance on the X.
I get you're trying to argue for the developer here and trying to make the idea that the X is easier to develop, but at the same time you are also arguing that it's okay for them to not develop for the potential of each platform. That last part is something I don't agree with and never will. The X deserves its attention for 4k, but the other platforms deserve the attention they are capable of delivering upon as well. I've said the same when the XBO was delivering 720p for Titanfall and not 900p, I'll continue to say the same for any future platforms.
@Christopher
"The X is going to outclass the Pro always on resolution and performance, but the developers are being lazy on the Pro."
Different engines, different results. Could be some memory or memory bandwidth limitation on Pro´s side. I think its silly to think that every game running at 1080p on Pro is lazy work.
Matterfall is PS4 indie/platformer exclusive and runs at 1080p on Pro and 900p on the base PS4. The level of disparity is 1080p vs 900p when the difference in power between the two systems is 4.2Tf vs 1.8Tf.
Lazy work?
https://www.dualshockers.co...
@Obscure_Observer this is the same engine across the X and Pro. Not different engines. Same engines.
You gave me Matter fall as an example which IS an entirely different engine and is heavily CPU bound.
***Could be some memory or memory bandwidth limitation on Pro´s side.***
That would make sense if the disparity between those were vastly different, they are not. The largest difference between the systems is terraflops. The rest is closer in spec. This doesn't equate to 4x better resolution. The fact that other titles reach higher prove this.
***I think its silly to think that every game running at 1080p on Pro is lazy work. ***
I never said that.
Developers not bothering their arse to try higher resolutions on Pro. Kind of lazy if you ask me if they'll do 4K for X.
Never mind, a game is a game is a game.
Actually, the opposite. The Pro is less than the X, but do people honestly believe it's only capable of 1080p with a sports game? Just to note, FIFA18 and Madden 18 are 4k on the Pro and X.
Yea pretty much was thinking the same. Way more demanding games are 4k on PS4. HZD has some of the best graphics and its 4k on the pro.
On a side note I enjoy tennis and would buy this if the price is right.
@Christopher 4k. Yea and that is 100% acceptable to me.
Considering the reviews on CB4K when the pro came out and having seen it.
I was thinking... In terms of effort put into and returns gained. May be this game is done mostly to sell on base ps4 and not pro or may be this game will continue in Xbox marketplace/store after this generation due to BC and not on ps store or hardware was not supporting on PS for full 4k without compromises.
Oh man, a Switch tennis game with good motion control would be killer. I miss Wii Tennis!
Nice
60 frames Gameplay on the X on top of its native 4K resolution.
60frames on both is good work from devs.
Microsoft is able to get devs supporting X despite the fact that it isn't selling as well as PS4, while the leader of this generation cant seem to get devs to utilize its "Pro" model over its base model. Very interesting indeed. Ill keep an eye out for this one...I like when devs take advantage of my set up.
I would hardly call this the norm, most ps4 pro games run at 1440p and/or have high frame rate modes. In general the ps4 pro provides better frame rates and graphics, that’s all I ever expected.
Actually, their is quite a few Pro games that run at the same resolution as the base model. More and more we are seeing devs simply not put in the work like they do on X. Its not just about resolution though...lots of the Pro games that run at 1440p share the same exact textures as base model...
For anyone who thinks this is demonstrates the power gap between the consoles, consider the following...
The GPU in one console does not have a 4x power difference. The CPU is not a 4x difference either (it's not even a 2x difference). The fact that One X is outputting FOUR TIMES the resolution with a CPU that isn't scaled to match at 60fps (in case you didn't know, it takes more CPU power to render frames at 60fps in 4K) should be a pretty clear indication.
If it isn't obvious, Pro is not being utilized here.
You have no clue what you are talking about, higher resolution has very minimal effect on the cpu... it’s almost 100% gpu. This is why so many games get a boost in resolution on this mid gen systems but still can’t offer a 60 FPS mode.
If you're going to call me out, make sure you understand what I'm writing.
" it takes more CPU power to render frames at 60fps in 4K"
That is fact. Ever wonder why games are very often EITHER 1080p/60fps OR 4K/30fps? That's because you need more computing power to render frames at the same speed at a higher resolution. The GPU handles resolution, but if the CPU isn't up to snuff, it cannot render frames fast enough at higher resolutions. Why do you think we have performance modes on some games where resolution drops and frame rate improves?
It sounds like you believe if a game can run at 60fps in 1080p, it can run at 60fps in 4K. That is incorrect.
How about you try pc gaming and change settings around, monitor cpu and gpu usage etc and then come back. The impact on cpu usage from 1080p to 4K is almost none.
Oh, the gpu renders the frames by the way. There really isnt many Xbox one x games that offer 1080p 60 or 4K 30, but the ones that do are gpu limited at 4K.
***How about you try pc gaming and change settings around, monitor cpu and gpu usage etc and then come back. The impact on cpu usage from 1080p to 4K is almost none.***
The amount of impact a CPU has on a game varies from one game to another. But, there is definitely an affect on the power needed by a CPU to manage the performance of higher resolution games. Sometimes it's only 10% more than at 1080p, sometimes it's 50% more. It really depends on the engine, how much is offloaded to the GPU, what type of GPU, etc. You can't say it's almost none, but we can't definitively say how much it is either as the games can be programmed differently to utilize more of one thing or another.
Do you even know what a cpu and gpu are? Graphics processing unit and central processing unit should have given it away I would think. On a pc do you plug video cables into the cpu or gpu? How do you think this works exactly? Do you think the cpu sends instructions to the gpu only to have the gpu spit instructions back to the cpu to render the graphics? Do you think the cpu has to send more instructions just for the gpu to render at higher resolution? And people are agreeing with you and down voting me, what a world we live in.
https://www.maketecheasier....
No Christopher that is incorrect, but I have seen cases where higher texture resolution increases cpu loads significantly in games like fallout 4 that decompress compressed textures in real time.
Now if we are talking last gen where the gpus on consoles were terrible and devs actually used the cpu to help out, sure... this gen devs actually sometimes do the opposite since the gpu is so much more powerful than these new CPUs that are possibly even slower than the cell. I can’t imagine any dev doing things the gpu is better at on the cpu this gen, it wouldn’t make any sense since the cpu is already struggling in many games.
***No Christopher that is incorrect,***
What I said is 100% fact. How much a CPU is affected by resolution changes (note, lighting and object physics such as cloth simulation are affected by resolution changes) varies by game and how it is developed.
DarXyde is completely wrong, framerate has an impact on CPU load, not resolution. Changing detail settings has a CPU impact because it increases the number of draw calls being made.
Humor me for a moment...
- A game like Assassin's Creed Unity: worse frame rate on PS4. Xbox One has a slightly faster CPU.
- MGSV: The Phantom Pain has, what, a very slight dip in frame rate at a specific point on PS4 compared to Xbox One?
- Resident Evil Revelations 2's wooded area with the Revenants; takes a sizable performance hit when going through it on PS4, but not on Xbox One.
Knowing that the PS4 has a more powerful GPU and [marginally] less powerful CPU, in principle, following your logic, would that not mean the PS4 would and should outperform the Xbox One unilaterally as far as frame rate goes? This, of course, assumes your model where frame rate is largely dictated by GPU. The argument of development differences doesn't even hold up since the Xbox One has the added burden of eSRAM. Using the aforementioned examples, I'm inclined to believe that these frame rate issues appear largely CPU-bound.
Your thoughts? If I learn something new today, that'd be cool. I'm open to being wrong. I just don't understand your reasoning here.
At the very least, we should be able to agree that that there just wasn't a sincere attempt to get the most out of the Pro with this Tennis game. We've all witnessed some crazy things done with the hardware.
Lazy devs pro could easily run this in 4k skyrim older but alot more demanding than one on one tennis
4K at 60fps with the same texture detail, I can't say. But above 1080p? Definitely. I'm thinking they could probably pull off at least 2K.
It doesn't matter if...we know it could certainly do above 1080p if devs wanted to put in the work...the problem is devs don't seem to want to put in the work. That's the issue.
Screw off with lazy dev remarks, this was obviously a business decision. I bet they simply didn’t have any budget to do any kind of scaling but since the x could handle 4K they put it in.
Dont make sense gow runs 4k checkerboard but a tennis game runs 1080p lol i think it could do 1440p 60. Plus there thinking about a switch port which is great buy the way but what does that say.. to me no effort on the pro if the switch can run it .
I thought this released in January on PS4 alongside the Australian Open? Sure I've seen copies of it in the "wild"?
Was it withdrawn and getting a re-release?
As we know exclusives are ALL that matters, and industry leading ones at that... so you accept you have nothing at all XD :D !
So, about exclusives with the cutting edge technology, hmmm:
the vanilla PS4 non-4K offerings of HZD, U4 and now god of war 4 (and gaining) are above and beyond what the 1x has so far... and the 98% plain xb1s in the market? mwahahahaha... that's basically the past gen man ;) ... yep the brand xb has a long way to go alright ;)
cmon man, look I have an xbox 1x and a PS4 Pro. I love the console upgrades, but I bet you fan boys running to this article to say look, look how mine is better I bet don't even own the X lmao. Firstly, this game is hot garbage with terrible reviews and pretty bland graphics so if your going to hold it as your shining beacon of evidence your already losing. Secondly much more polished games with better graphics are already running at 4k/60 on the PS4 Pro such as NBA 2k18 and Fifa so it is obviously much more capable than your heart strings are pulling for. Yes the X clearly has better specs but all of the current main stream 3rd party titles look and play almost identical. Microsoft has yet to put out a product showing what the system is truly capable of while Sony is pumping out some really high quality stuff.
I wanted to point out that an objective play on words was labeled inappropriate.
Here is it again with (comments about it's accuracy added):
"What's all the RACKET about around the NET today? 1X has the ADVANTAGE again (4K vs. 1080P), the Pro got SERVED (the performance difference is large), and the 1X ACED it (with a console that developers find easy to support)! Are the developers just not on the BALL(with developing for the Pro)? If so' I'd take them to COURT (for being lazy with their coding)!"
At any rate, the capitals are all tennis terms and you can easily see that there was nothing inappropriate about the post if you cared about tennis and not just arguing about pixels.
Can't you guys take a joke? Oh, wait...
Neil writes: "Were you one of the few who managed to pick up a copy of AO Tennis? Well, there's both good and bad news as AO International Tennis is on the way!"
This is kind of weird to mention it was released earlier and now a new one is being quickly released. Yet the article does not detail the story of what happened and when the original was released.