Twinfinite writes:
Dark Souls Remastered on Switch is an announcement we've been anticipating for a long time now. But here's why we're torn about it.
GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
GF365: "Exceptionally powerful enemies in games are almost always more difficult to defeat than ordinary enemies. But there are instances where these supposedly powerful foes turn out to be just pushovers. These are some of the easiest boss fights in games that aren't easy."
Patches is 'dim-witted'? I don't know about that. That's what he wants you to think maybe.
I don't remember TW3 bosses being easy but I played it on Death March and a crippled peasant armed with a broken twig could one hit kill you.
The only reason to get it is if you like 720p 30fps and the original engine not the new DS3 one. There will be blight town slowdown I'm sure. I think 60fps is the only way to play a souls game today. Reaction time is everything.
It is not enough to just say everything is portable and it gets a free pass.
Reason #1 You have a Switch and want Dark Souls.
For me, there's several:
#1 I like having more games to play on my main console despite owning several.
#2 I haven't gotten to play all the way through Dark Souls prior to this.
#3 I'm sure there's going to be some sort of exclusive content per version.
#4 I don't stress out over graphics/framerates so it being lesser on Switch doesn't bother me.
Never been able to tell the difference between 30 fps and 60fps.
I'm 100% buying the switch version, my son and I both have Switches, we can play together while I'm at work and he is home, and then we can continue when I get home on the T.Vs or while laying on the couch, or on the patio. Portability is worth it for me.
I'm not sure why everyone thinks the game will still have the terrible frame rates in Blight town..the switch is way more powerful than the Xbox360 and Ps4. Im not claiming no frame rate drops at all, but I'm sure it will be locked closer to 30fps which is 100% playable.
And as far as playing on the go, yes it is a factor for every switch game, a sweet factor I might add..then you can play it at home as well..so we get both worlds..home and portable, I see no way to make that a negative..people need to stop trying to make portability a bad thing, even if you don't use it.
The article does make a good point about online..hopefully they can come up with a solution, maybe even when playing offline have pre-loaded messages and update it when there is a connection?