GitHyp: "After most of the overhyped games that didn’t deliver in 2016, gamers weren’t as quick to jump on the hype train of new titles in 2017. As a result, only one game in 2017 broke into Steam’s top 10 Most Played, compared to five in 2016."
The Dungeons and Dragons genre has seen a big wave of evolution through these 3 titles that defined the genre's success and direction.
An unofficial fan-made launcher for Nexon and Boss Key Productions' first-person shooter, Lawbreakers, has once again made the game playable after 6 years.
After six years since servers were killed off, LawBreakers is being revived in an unofficial capacity with playtests happening this weekend.
Hey, if Gigantic can garner enough attention it can happen for LawBreakers too. Funny thing is that both would share a similar story if going multiplatform:
-Gigantic remained Xbox One/PC until closure
-LawBreakers remained PS4/PC until closure
Oh shit, it's actually happening? This game was pretty dope. Shame the marketing was shit-tier.
oh what surprise! my online game that does nothing different than other online games only gets played like a conventional offline game. this is getting so old. devs and pubs „suddenly“ realizing that producing online based games will do nothing for the longevity of their games. most gamers are playing onlinegames one or two weeks at best and then it‘s the next game of the day. how ignorant must an industry be to be so far out of rouch?