Whether it’s because Nintendo is waiting for their online plans to fall into place or if there are technical and legal constraints to overcome, they’ll probably have whatever their reasoning is for keeping older games off the Switch resolved before long. The ideal solution — a proper Virtual Console — will hopefully be here sooner rather than later.
Nintendo's mid-noughties revolution feels so distant now, even if its impact hasn't really dimmed. The touch sensation of the DS led in its own way to the iOS revolution, the motion controls of the Wii helped reestablish video games in the living room and push them towards the mainstream, and the reverberations of both are felt to this day. There's another facet of its revolution that sadly never had the same impact, and now is set to finally fizzle away.
yet another part of gaming where the past was better than what we get in the present/future.
Streaming services have become really popular in the last decade. Are subscription and streaming services right for Videogames?
Nintendo Switch Online has replaced the Virtual Console but is the service up to the standard of previous Nintendo offerings? Furthermore, do subscription services like Xbox’s Game Pass and NSO really suit video games? This article explores these issues and looks back at the Virtual Console.
VC is better imo. I got games like Super Metroid for like 30 cents. If NSO allowed you to play online with anybody then I would give it the edge.
While that's valid, though, that old social media meme 'why not both?' springs to mind. Why not have subscription options and a Virtual Console eShop? With NSO being multi-faceted in its offering, it seems unlikely that everyone would drop that subscription in a heartbeat in order to buy Super Mario Bros. for $5.
Because a yearly flow of money is better than people buying specifically what they want. If online was also not behind a paywall you'd be surprised just how many people would drop the sub. When you're only given one option there's not much of a choice.
Just another reason why modding your Switch can fix almost all of the flaws Nintendo purposefully created on their platform. Save file back ups being another reason. Nintendo is the only company that forces you to pay money in order to back up your save files, and it doesn't even work for all games. Talk about anti-consumer B.S.!
Because it was only successful on the Wii. Both the Wii U and 3DS VC offerings were no where as successful. It was time to move on from that service. More and more 3rd parties devs started supplying older games in other ways on the Switch so there's no need. Look at all the Capcom collections for instance. Even Konami got in on it. Same with Neo Geo or Atari collections. I could go on and on.
The Switch really is the perfect place to play older Nintendo titles, but the lack of the Virtual Console service doesn't feel like it's so much the right time as it is finding the right moment. It's definitely coming, as sure as death and remakes, but I don't think their focused on that right now.
From a company standpoint those Console Classics make good money, with more minis on the way in a few more months, so there's no need to rush any virtual service.
Nintendo most likely wants us to enjoy what we have currently, whether it's their titles or pushing third party software, which is important.
Some might even venture to say that the lack of a Virtual Console right now may be a good thing, which might be pushing the Big N to bring out other titles. Maybe they're holding the Virtual Console back for their online service? Maybe they're launching it sooner than that? We don't know yet, obviously, but it's sure to be an interesting year for the Switch.
They don't need to they'll just keep making classic minis and keep raking in that nostalgia cash.
It will have one when it's good and ready. Nintendo isn't held to the same standard as MS and Sony. They do what they want when they want and how they want.
It will be launched with the new online service IMO.