Eurogamer: Frame-rates improve, but performance is still poor overall - and netcode quality takes a hit.
One week on from its controversial launch, the Xbox One version of PlayerUnknown's Battlegrounds has been patched, featuring a range of bugfixes and what the patch notes describe as a 'first pass' at visual and performance improvements, along with 'slightly improved' anti-aliasing. So what's actually changed? From our perspective, this patch is definitely a case of two steps forward, one step back.
From GI.biz: "Krafton, the Korea-based publisher behind PlayerUnknown's Battlegrounds, released its Q3 financial results alongside news on how it's expanding its collection of studios.
The company reported that it saw revenues of $328.5 million and net profits of $171.5 million, the latter marking a year-on-year improvement of 27%.
Krafton also announced it plans to acquire Neon Giant, the developer behind The Ascent, and open a new studio in Canada."
The latest PUBG update transforms the weapon meta in Krafton’s battle royale game, bringing changes to vehicles and Deston to make winning even harder
PUBG, the battle royale game from publisher Krafton, will be banned in Afghanistan in 90 days as the Taliban says it is a waste of time and too violent
The game needs extensive QA and code optimization.
I guess work a in progress, seems pretty typical of how games in general are launched today. Launch and fix in post, aaaaaaahhhhhhhh the good ol' days when they couldn't get away with that. Times have changed that's for sure.
Two steps forward one step back is still a step forward by my math 🤔
Broken game. Trash