Kotaku writes: "I just spent some time playing Dead Rising on the Wii. Waiting in line, I was treated to one of the game's new additions: a new movie (you know, like the one that played if you left the title screen inactive on the 360 version). It was a zombie hardcore band, rocking out in front of a zombie hardcore crowd, like a music video. It was funny, I enjoyed it. Then I went inside and started playing. Things went downhill from there.
I spoke with Dead Rising Wii producer Mino Nakai yesterday. Having read Amanda's less-than-glowing impressions of the game from last week, I asked whether the stuff told Capcom her - mainly that a new, improved build would be playable at TGS - checked out. Know what he said? He said no, aside from a few minor bug fixes, this was the same build, because the game was nearly done.
Oh boy.
This game is a complete waste of time."
Alex S. from Link-Cable writes: "Video game remakes are a special thing, as typically no one sets out to remake a game that was poorly received when it was originally launched but instead it’s usually only the best of the best that get the remake treatment. Games that reviewed well, were a hit with fans and (maybe most importantly) sold well are often chosen for remakes (why do you think there are so many Final Fantasy and Zelda remakes?) so it stands to reason that most remakes – are typically quite good (check out our list of the best remakes ever)… typically. So today we’re dragging these games out of the gutter to remember why they earned the title of worst remakes of all time, whether it’s because they turned a perfectly good experience sour or are just bad games in their own right."
SuperPhillip Central writes, "The staff at SuperPhillip Central loves games. We live them, we breathe them, we bathe with them, etc. However, we sometimes go outside the norm with our reviews, bashing titles that many others enjoyed, and heralding other games that have received poor scores or negative feedback within the gaming community. This article focuses on the latter type of games. As the title suggests, this is our second go at representing the games that a sizable chunk of gamers and critics lambasted yet we still enjoy."
"Halloween 2012 is almost here, and over the next few days we will see how many hours Wii owners in the US have reported playing different zombie related games. Do zombies drink coffee? It probably depends on your definition of zombie, but apparently they do like shopping malls.
Dead Rising: Chop Till You Drop was released for the Wii on February 24, 2009 with a MSRP of $39.99. The game received an ESRB rating of "MATURE" with "Blood and Gore, Intense Violence, Language" listed as content for gamers and parents to be aware of.
How many hours of gameplay can you expect from Dead Rising: Chop Till You Drop, and how many more US Wii owners and hours have been reported battling zombies in Colorado with Frank West since the last report? Brew yourself some coffee, and let's take a look!", writes CoffeeWithGames.
Too bad they didn't port it to PS3. That's really the only game I want to get a 360 for... oh yeah Fable 2, can't forget that one.
Capcom is a good company but WTF were thinking? Lets have ALLLLL "few" of these zombies runnin around just "unlike" the 360 version? Well atleast you can kill'em! LMAO
the game will still sell ass loads some people will hate it some people will like it does it even matter
man wtf is capcom doing,why they waste time on this halfassed console(even less than half assed)
why didn't work on ps3 version that have extras and 360 dlc and extra achievements
Their going to get ripped off with this crap come the holiday season lol and their grand kids are going to have the most boring christmas morning ever.