Colby Tortorici looks at the effect that yearly releases of the same franchises have on consumers. Should there be a limit to annual game releases?
This should make fans and collectors very happy. PureArts & Ubisoft Announce Assassin’s Creed Hunt for the Nine 1/6 Scale Diorama Assassin's Creed Hunt for the Nine 1/6 Scale Diorama available for pre-order on January 25.
AC3 was released during a turbulent transition period for Ubisoft and the Assassin's Creed series. It ventured into uncharted territory, narratively and mechanically, which caused it to receive mixed reviews. At its core, though, it's a damn good stealth game.
Nope, I hated 3, connar was bland, literally the most flat character in the entire game. Not to mention to myriad of bugs, camera issues, and that annoying thing where he automatically ditches his weapon you payed for for the sake of a cool finishing move forcing you to trek back to your base after almost every encounter just to re-equip your own weapon. It just didn't work as fluidly as the others like 2 and 4
The series peaked at AC3 for me. It’s been my favourite in the series. Connor will always be one of my favourite video game protagonists.
No. Game was BORING. Connor was really dull. Environments, while impressive, because of the geographic location and time period were not really exciting to be in. I would love some kind of game set in there colonial American time period, but a game like AC that back then centered around parkour and vertical traversal really didn't fit those environments.
Nope
There was a lot of issues but mine is how they handled the war
They told us Connor was not going to get involved, that the war was more of a background setting for the real story and it wasn’t going to be one sided
They lied, even the cinematic E3 trailer showed Connor emerge from the Colonist side and slaughter the red coats to get to his target, inspiring the Colonists to fight back
I just thought it would have made more sense lore wise that the red coats were mostly compiled of Assassins fighting the Colonist templars who wanted to take the new world for themselves.
Since the Red coats lost the war, it would then explain how the Templars started to gain the upper hand and how on the future the assassins were mostly killed off and the Templar’s had pretty much taken over everything.
Instead it just felt like they didn’t want to p*** off the American audience
Even Haytham was cool, he should have been an Assassin through and through and should have been the main lead.
I’m one one of those weird people that liked Ass Creed 3, but to be fair I never got around to finishing it.
There are good video game protagonists, and there are bad video game protagonists.
I disagree that max is unlikable. Chloe is infinitely more unlikable in my opinion.
Most of these aren't even that bad. Especially comparing to others like Squall "Whatever" Leonhart, Forspoken's Frey, and the guy from Atomic Heart.
i had to stop reading after the "blatant misogyny" in the Dantes inferno section.
i actually liked Max haha.
the forspoken chick is missing tho
In my opinion, no. I believe it stagnates a developer's creativity and makes them lazy, all the while taking advantage of a part of the community that strive for updates in their graphics and teams. I'm sure there's a better way of doing annual releases, but no one developer cares enough yet. I would say that every annual release should be put on a two year schedule with updates in-between releases, so no one misses out on their team roster and the developer has enough time to make a better title.
I honestly would like to see Forza take a break for a little while. Forza games have had 5 releases since 2013 and I know that they are two different games between the mainline motorsport series and the horizon series but come on.
FM5 2013
FH2 2014
FM6 2015
FH3 2016
FM7 2017
I get that they are alternating but its getting tiresome and just as bad as being annual.
nope.. but it sure is good for game devs, minimal effort, maximum profit just how they like it ... :/ sadly only indie game devs and a handful of studios like ID, Machine games and CDPR still actually give a single fuck about quality nowadays :/ everyone else just wants to flood you with MTx's and season passes that truly truly arent worth the price at all and ship you as broken a game as they can actually get away with
3 years apart is better I think. Yearly games aren't high quality or are simply copy and pasted material
No.....they aren't. They turn the franchise stale and redundant. I don't know who in their right mind would buy these games over and over again.