The first Resident Evil game was originally in development for the SNES instead of the original PlayStation that it ended up coming to.
Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.
Ubisoft says they are focusing on two "core verticals," and that's to return as a leader in the open world genre, and live service games.
Calling Ubisoft a leader in open world gaming at any point in time would be like calling Dollar General a leader in retail.
I don't think they were ever the leader tbh. I've never really cared for any of their open world games. I do wanna try watch dogs 2 because it looks like it's set in San Fran. Looked interesting
Xbox and EA have recently made baffling moves that define how bleak the future of the gaming industry is with major companies at the helm. Ryan Bates from "Last Word on Gaming" posits in this op-ed that maybe it's not ineptitude, but intention.
Name someone that isn't trying to look us these days maybe cdpr.
Take two, ubi and yes even PlayStation are pushing us to own nothing and be happy with our live service ad injected games on a sub so they can raise prices at will and take access away when they see fit.
If it keeps up I'll be a full time retro gamer and this industry will be crashing hard
As rediculas as it sounds we need government reforms to defend consumer rights
Really? Thats a cool story. How would it look on the SNES??? I still remember playing it on the PSX.
Cool, I like video game stories like this. I never would have known that.
Well good thing it never happened, I think if that happened the franchise would never had the success it had on the PS1 and the name RE wouldn't be as famous as it now all the around the world, RE in the PS1 mark a groundbreaking change in the game industry for this type of games and opened the doors to other famous franchises such as Silent hill or Death Space later on, and all of this happened mostly because of its PS1 graphic capabilities on that time, something the SNES could it never achieved or later on in the N64 without creating expensive cartridges.
Learn something new everyday. Pretty awesome tidbit, and it makes sense considering Sweet Home, but I'm actually glad it went the way it did. I don't think it would have scared me as bad on Super Nintendo as it did on Playstation. Fun bit of knowledge, though, nevertheless.
Gameinformer had a Sweet Home article about this not too long ago and it's a cool little story about the gestation of RE!