1060°

EA: Closing Visceral Games an “Economic Decision” as Players Don’t Like Linear Games As Much Today

Electronic Arts Chief Financial Officer Blake Jorgensen explained in more detail the reasons behind the closure of Visceral Games.

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dualshockers.com
NewMonday2366d ago (Edited 2366d ago )

Who I'm I gonna believe EA or you?

You are just some random dude on the internet, EA has professional people that study the market, they know players love $2000 pay to win micro-transactions.

(sarcasm)

Kingthrash3602366d ago

Just shows how out of touch EA is.
Close already

chrisx2366d ago

These ea guys are delusional

ULTp0ltergeist2366d ago (Edited 2366d ago )

You're all getting old, they indeed see the numbers and have already groomed the next generation. It's too late! Well still enjoy our open world RPG games at least.

kneon2366d ago

EA are correct, they just left out one word, gamers don't like MEDIOCRE linear games.

The bar has been raised, either step up or move out.

rainslacker2366d ago (Edited 2366d ago )

People spending more money on MP games isn't the same as players not liking SP games as much nowadays.

Nor does it mean that their metrics take into account if they dislike bad SP games, or Sp games in general.

For the most part, everyone likes SP games, while some also like MP games. Some like MP more, but I don't know a single MP only gamer.....whereas I know quite a few who never touch MP.

I seriously couldn't think that EA could screw up their reputation more since that first reddit post a week ago. But it's like every day they just make it worse by saying stupid things like they are here.

Whats funny, is that EA's stock value just went down....so apparently, the notion that people don't like all the way these companies can make more money doesn't seem to stop them from actually doing it....yet SP games...which can be profitable, and even keep this stupid MT stuff, goes to the chopping block.

badz1492366d ago

"...as Players Don’t Like Linear Games As Much Today"

as Uncharted 4 went out to sell over 10 mil copies, Horizon ZD well over 3 mil by now, Zelda and Mario like 5 mil each...

seriously...WTH is this EA guy talking about?

freshslicepizza2366d ago (Edited 2366d ago )

EA is about making money, how much does Candy Crush and League of Legends make per year? Forums are mainly made up of the hardcore so of course they don't agree.

Games as a service is where the money is, not linear titles people finish in 10-20 hours and trade them in. How does a publisher maximize profits as much? They don't even see revenue when they game is resold. So it's become about keeping gamers engaged as long as possible.

UltraNova2366d ago

EA is full of shameless shit. They have the man power, the technical knowhow, the resources and all the money in the world to cater to both communities (SP and MP) at the same time and still make a shit load of cash for their efforts.

Long story short, they could easily make a great SP campaign and a great MP mode for all their games and cover both bases.

But yeah they think we are stupid basement dwellers and will swallow all their bullshit, while they lean on MP games and their build in MT exploitative nature so they can minimize dev cost while maximising profit.

Well F*** YOU EA.

zb1ftw7772366d ago

EA or Gamer?

Hmmmm... I'll choose the gamer in this occasion thanks.

EA are bullshit.

ravinash2366d ago

Yes EA, because your so good at telling what us gamers want. /s

andrewsquall2366d ago

@ULTp0ltergeist Yeah, those disappointing Star Wars Battlefront II numbers. Sony are the ones grooming the next generation and will show us the way. Its starts when they say so.

But EA is right about one thing, I never buy crappy linear EA games.

@freshslicepizza All you did was name 2 games that have made money in that area. Meanwhile we have flops like Lawbreakers, Battleborn and Evolve that fight against your case, even Marvel Heroes is a great example of the latest online focused failure.
The difference here is EA want to make MORE money and as much money as fast as possible. You think that no profit is made on a great single player focused game that sells 7 million units???

2366d ago
bow2yoda2366d ago

i would believe any guy on the internet before i ever believe EA. how many times have they been voted the worst consumer company in the world... hint way too many times!

bow2yoda2366d ago

@ULTp0ltergeist your too young to understand how the numbers can be played with to make what ever seem the way you want it to!

UnHoly_One2365d ago

I have a couple questions for you guys that are so convinced you know better than EA.

Where do you think they came up with this conclusion?

Do you think they are doing surveys asking gamers what they want? Reading forums and comments sections?

Or do you think it is based on sales?

What do you think might make sales of linear single player games be lower than other kinds of games?

Maybe Rentals?

Maybe people trading in used games?

What if everyone bought their games new and rentals weren't an option?

Do you think EA would have still come to this same conclusion?

Just food for thought.

+ Show (12) more repliesLast reply 2365d ago
-Foxtrot2366d ago

Damn right it is

They closed them because they wanted to make another "Battlefront II" with Lootboxes and MTs but realized that game couldn't work with those features. So they closed them down so they could buy Respawn who would make another online, money grabbing shallow game.

However with the uproar and it hurting them sale/money wise their little plan has gone to shit...they basically closed Visceral for no reason at all...they know now if they try anything with Respawns game it's going to be called worse then shit, hell Anthem is the next one coming up so anything they try and do...we'll know about it.

Profchaos2366d ago

There was some inside leaks a while back stating that anthem will take mt to another level

andrewsquall2366d ago

And the funniest thing is they have nobody to blame but themselves ^_^

Jon_Targaryen2366d ago

EA literally shat in their own money bed.

moomoo3192366d ago (Edited 2366d ago )

Respawn was really good about free content and only offering cosmetics for real money, no p2w or loot boxes. I hope to god that doesnt change lol

+ Show (1) more replyLast reply 2366d ago
Seraphim2366d ago

my exact words lol. BS indeed.

strifeblade2366d ago

Thats an official statement, reality is its all business, sure they make money with single player games- but they deem it that they would make more money if they reallocate resources to multiplayer games with microtransactions would ultimately make them more money. Its that simple and its true unfortunately

andrewsquall2366d ago

So in other words, its not illegal to be a greedy c*** so they are going to a greedy c***. Thank goodness no other dev makes this a top priority like EA does.

And now they are ultimately making less money on their newest game than they ever though possible due to bombing sales and forced removal of micro transactions by Disney. Hope it worked out well for them.

scofios2366d ago

I take a new dead space over battle field or starwars any day

_-EDMIX-_2366d ago

Exactly.

I don't disagree with their decision to close the studio down if the studio was not making them money, but it has nothing to do with linear games not being successful it's simply has to do with the visceral having a streak of releasing some bad games.

I would argue a development team is going to behave this way when they spend a lot of time developing content they may not like.

I personally think Electronic Arts should have lowered the budget for Dead Space and lowered the threshold of how much money they really thought they were going to make off of it and just allow the team to create the content they wanted to.

Dead Space 1 and 2 work-rate games Dead Space 3 failed because of EA's bizarre assumption that it was going to move Call of Duty numbers despite no history of horror games really moving that.

There's nothing wrong with the sales of the Dead Space series I would argue there's only something wrong about a publisher that was assuming they were supposed to move 20 million units or something.

I would say the last great game they made was Dead Space 2.

phoenixwing2366d ago

@snookies couldn't agree more. It's complete bs

butchertroll2366d ago (Edited 2366d ago )

But i like linear games., EA

Last_Boss2366d ago (Edited 2366d ago )

These companies see how much they make from people buying the SAME fucking game every year.
Madden
NBA2K
Assassins Creed
Battlefield
C.o.D
They see the non structured gamer and get the gullible sales, which easily keeps their business afloat. Map packs, Micro Transactions, Loot Crates, have infested gaming like an STD. These companies think it's cute to put out games severely unfinished on top of each other, adding content like it's fresh.

P.S Drop all First Person Shooters, without a strict narrative to digest, and tacked on Multiplayer. Drop all sports games accept Forza & Gran Turusmo.

Sirk7x2365d ago (Edited 2365d ago )

Those games make publishers millions. It's easier to put out the same crap and market the hell out of it than make something new. We see the same thing every year. Drop hundreds of millions in advertising, promising that it's going to be a different and better experience, and then deliver another steaming pile of dogshit. TV commercials work every time. They know exactly what they're selling and plan this shit out years in advance

Last_Boss2365d ago (Edited 2365d ago )

@Sirk

Exactly

SierraGuy2366d ago

Damage control ... apparently they lost 3 billion because of that Battlefront disaster.

slasaru012366d ago

EA games only deserve EA access

TheEroica2366d ago

In fairness, EA may have statistical information guiding their choice to move away from linear games.... HOWEVER, what they and many other big developers totally FAIL to realize is that we don't have a sour taste for linear games, we have a dislike for uninspiring, samezy, zero risk, cash-ins in genres that are more than capable of delivering incredible gaming experiences. Genre has nothing to do with it.

Chexs19902366d ago

Plus, gaming has become such a mainstream phenomenon that the majority of those numbers are being primed by the everyday consumer, more so than the dedicated gamers.

Bnet3432366d ago

Yeah this is complete BS. Am I the only one that is tired of open world games? There's so many of them. I don't want to keep fast traveling and running around. Sometimes I want a linear experience to not worry about 100 side quests to grind. I'm not hating on open world games but come on man change it up!.

patterson2366d ago

I feel the same way. Plus linear games tend to have a more cohesive story backing it.

bow2yoda2366d ago

snookies.. they think we like the model that put forth with battlefront 2

BLow2366d ago

Exactly. Didn't someone working for one of the big 3 say something close to this(just insert single player instead of linear)? Both those terms kind of go hand in hand. Yes, there are exceptions but let's not get picky here. I can't remember his name though...

Felsager2365d ago

Pretty Much.

EA had a fiasco with Battlefront 2. So other innocents have to pay.

Simple.

+ Show (13) more repliesLast reply 2365d ago
xCB3RTOx2366d ago

Horse shit. Look at the GOTY contenders and tell me that gamers don't like linear, single-player games.

kevnb2366d ago

What linear goty contenders are there besides maybe cuphead?

jaydiggler2366d ago

Lol what? Horizon, Zelda, Mario to name a few

Strange_Evil2366d ago

@jaydiggler... While I don't agree with EA and love single player games, all the games you've pointed out aren't 'linear'. They are open world single player games. There is a distinction between 'linear' and 'single player'

Skull5212366d ago

Don't know much about Mario but Horizon and Zelda are both open world games, completely different

Nitrowolf22366d ago

@Jay

Those aren't anywhere close to being linear....

kevnb2366d ago

Horizon is open world, Mario is sandbox, Zelda is open world... do you know what linear means?

BlackTar1872366d ago

KevinB

How about UC4

Next year or so will be TLOU God Of War (Most likely) most likely the Sucker punch game.

Bigpappy2366d ago (Edited 2366d ago )

I don't think your boys understand what linear games are.

kevnb2366d ago

Come on guys, uncharted 4 came out 2016.

Prince_TFK2366d ago

A better question would be what MP game goty contenders are there beside PUBG (an unfinished game at that) ?

dragonyght2366d ago

what we considered linear and what ea considered linear aren't the same

Omnislashver362366d ago (Edited 2366d ago )

I think Linear here is being substituted for single player, and narrative driven. As in it has a linear narrative. In that case Jay would be right.

EA is basically just saying they only want online pay-to-win games with a linear narrative not being the focus. Which is frankly horseshit.

Even Open World games have an overall linear narrative these days, even if the progression is different. This is not what EA is saying though- they're talking about pay-to-win vs single player.

nix2366d ago

i think linear also means that it follows a specific defined path no matter how big the world is. Sandbox games may be big but there's always a "main" story you HAVE to follow.

2366d ago
Kribwalker2366d ago

some say wolfenstein 2 or Evil within 2 could be

Cuzzo632366d ago (Edited 2366d ago )

You can't be serious. Lmaaaao
How many times has Uncharted been named GOTY

Cuzzo632366d ago (Edited 2366d ago )

Let's not forget at one point The Last of Us had the most GOTY awards ever in gaming history before Witcher 3 surpassed it... A linear game.... Better do sum research

DJStotty2366d ago

wolfenstein the new collossus, doom

andrewsquall2366d ago (Edited 2366d ago )

Okay then, Hellblade Senua's Sacrifice, its definitely nominated for something at the Game Awards but I'm sure it will win overall game of the year from somebody over any EA or Xbox game.

And that is the perfect example of a commercially successful and critically praised game that would have ironically been RUINED had somebody like EA been involved with its development.

+ Show (17) more repliesLast reply 2366d ago
darthv722366d ago

linear means it plays the same no matter how many times you play it. Games like zelda and horizon may have a start and a finish but you can pretty much go anywhere and do anything between start and finish. those are less linear and more open world.

Uncharted would be linear, halo would be linear, gears of war would be linear, god of war would be linear.... horizon and zelda may be single player but they are not linear. not in the sense of other linear games like I mentioned.

plmkoh2366d ago

For the record, that would mean Dead Space weren't 'linear' either. The missions allowed you to back track to collect resources and there were distinct side-missions.

darthv722366d ago

@plmkoh, could you finish the game without backtracking or did the game require you to backtrack in order to reach the end?

there are linear games that require you to backtrack. Many of which are referred to as metroidvania style because of the nature of having to explore and then return to previous areas in order to progress towards the end.

bow2yoda2366d ago

they purposefully ruined games like dead space and mass effect so they can push their communist propoganda!

GamingSinceForever2366d ago

The players don't decide GOTY awards.

I also think that he is speaking from a financial standpoint and for that he is absolutely correct. Outside of Naughty Dog what other linear type games are selling multi-million copies?

2366d ago
andrewsquall2366d ago

Seriously why is that such an argument. What are you trying to get at here? Does that mean that every single genre or game that doesn't win overall GOTY are worth ignoring?

Hellblade Senua's Sacrifice, the perfect example right now of a "stick that up your a** big publishers" linear game. And it didn't cost 50 million to make like the average EA game either.

GamingSinceForever2366d ago

This is not a debate on whether or not single player linear games are more fun than open world multiplayer games, this is about what people today are mostly spending their money on. If EA decides that they want to take things in a different direction then let them. Unless you're a share holder at EA I don't think your couch developer non-business minded thinking matters squat.

Yes we are gamers but to them this is business.

I tell you what open up your own studious and make the games you think we all should play, but remember you must do it out of love because the money you put in likely won't come back.

Hell Blade is an example of a great game that not very many bought.

snoopgg2365d ago (Edited 2365d ago )

Doom did Wolfenstein new colassis god of war will days gone will last of us 2 will.

+ Show (2) more repliesLast reply 2365d ago
VerminSC2366d ago

One of the best games of all time is very linear. The last of us.

2366d ago
_-EDMIX-_2366d ago

Never mind the contenders for game of the year I think the best thing we should look at is simply their sales their sales alone prove that people want linear games but they also want good linear games.

I don't think it's fair for them to try to claim this decision is based on that yet ignoring that that is something that varies from developer to developer.

That's like saying first person shooters are going to fail because a specific developer release is a flop of a first-person shooter completely ignoring Call of Duty's ridiculous success.

+ Show (3) more repliesLast reply 2365d ago
MadLad2366d ago

Nah. Nonsense.
I can promise you that gamers hate your linear, grid-driven, creativity crushing, anti-consumer business practices though, EA.
Perhaps work on that, being that I haven't played a single title of yours since DA:Inquisition ... and that was review code.

ILostMyMind2366d ago

I'm start to be afraid of next Dragon Age.

Prince_TFK2366d ago

If it will ever come out, that is. If it can’t have any sort of MPs baked into it, you can say goodbye to it as EA is not interested in single player game anymore.

DrumBeat2366d ago

It'll be MP only, probably.

bow2yoda2366d ago

lol unlock the main character for a low price of $100 bi-annually is what they are probably thinking lmao

MadLad2366d ago

Outside of the open world feeling largely 'MMO-ish", I thought the game was really good. Solid writing, interesting narrative and characters, solid gameplay.
I really enjoyed the game.

DrJones2365d ago

That generic main story though, and those bland characters

MadLad2365d ago

We have to agree to disagree there lol. Even the simple idea of working towards building a strong Inquisition was an entertaining, driving force for me. And, honestly, I liked most of the characters. That there was a lot of personality on display, myself.

Different strokes.

Gaming_Cousin2366d ago

Shove your economists up my ass

Juiceid2366d ago

I’ll even double dip ‘em for ya

SegaGamer2366d ago

Don't put yourself through the pain of shoving it up your own ass, shove it up theirs instead :p

MadLad2365d ago

Interesting way to go about things.

Show all comments (317)
110°

Arrowhead Games: "We want to be the next From Software or Blizzard"

Helldivers 2 developer Arrowhead on the success of its game, what comes next and dealing with toxic players

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gamesindustry.biz
LostPotato3h ago

Ambitious dream but sorry you don't make good RPGs. Just online co-op shooters.

ThinkThink1h ago

Not yet, but they can grow. Sounds like that's the plan. They have a new CEO this week as well. I can see they pushing helldivers 2 to other consoles, Mac and even high end mobile devices. The game could become a global force and sony can rack up their MAUs.

Eonjay1h ago(Edited 1h ago)

Sure for Helldivers. Surprised Sony doesn't put Helldivers 1 on mobile.... but in reality, I think Arrowhead is talking about creating original IPs that they own. What I question is how they will do this (while remaining multiplatform) without expanding. For HD2, Sony contributed a lot. If they do this by themselves, they are going to hire more people (which isn't a bad thing as long as its sustainable). I love that they are trying to 'stay small' but even when looking at HD2, you get the feeling that they were woefully underprepared to deal with the success they had. Even to today, it takes too long to get bugs addressed.

Another story said that players had stopped playing because of lack of new content. We have know about the new factions since launch but one doubts that they have the internal resources to get new content added at the pace they need to. If they are looking for the kind of success they claim, they need to invest in the resources that will allow them to attract and keep as many players as possible.

XiNatsuDragnel2h ago

Ambitious hopefully y'all can achieve it

shaenoide52m ago

Being the new Blizzard in neither a compliment or a good thing.

thorstein10m ago

When the Blizzard symbol appeared on a title, it used to mean quality. Starcraft, Diablo, Warcraft...I think that's what they're referring to.

CrimsonWing6929m ago

Not if those games are going to be GaaS.

50°

Amazon Games Opens New Studio Headed by Ex-Ubisoft Exec

Amazon Games has announced the opening of a brand new studio in Bucharest, and it's headed up by an ex-Ubisoft executive.

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techraptor.net
60°

Unicorn Overlord Developer Vanillaware Is Working On New Action RPG Featuring Online Component

Unicorn Overlord developer Vanillaware is currently working on a brand new action RPG that features an online component.

Read Full Story >>
twistedvoxel.com