170°

Avalanche, the team behind the Just Cause series, could have developed Star Wars: Battlefront 3

Christofer Sundberg, CEO of Avalanche Studios, has revealed that his studio could have developed Star Wars: Battlefront 3. Avalanche Studios would be working closely with Lucas Arts for this new part in the Battlefront series. This deal was offered ten years ago, however Avalanche passed on it as it was busy with the Just Cause [...]

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dsogaming.com
TheMuffDiver2370d ago

Nice then we would have 15-25 fps...no thanks!

UltraNova2370d ago

It would use the Frostbite engine.

CurbStompin2370d ago

.... no. It would have used the Avalanche Engine. And it would have been shit.

UltraNova2370d ago

^

So I guess the fact that both Battlefront 1&2 were developed and optimized on Frostbite doesn't count, they would drop all that work and port all assets to Avalanche?

Smh..

Paytaa2370d ago

The Frostbite Engine didn't exist yet when this deal was pitched and even then, LucasArts was the publisher not EA.

UltraNova2370d ago

Ok thought it was a deal on the next Battlefront since the damn tweet refused to load! Lol

My bad boys!

+ Show (1) more replyLast reply 2370d ago
Krysis2370d ago

Beautiful games but when the action hits it's climax the frames drop to slideshow status.

ONESHOTV22370d ago

well if you had a rig you wouldn't have ran into that problem so I guess that's your fault

CrimzonRazor2370d ago

Who cares what could have been

Big_Game_Hunters2370d ago (Edited 2370d ago )

Dice are the perfect developers to make the battlefront series. EA is simply the worst publisher.

The 10th Rider2370d ago (Edited 2370d ago )

Meh, they're a good pick but I wouldn't say they're "perfect". There's plenty of other companies that could do a fine job and I'd almost prefer someone else to make it so that it doesn't feel so derivative of Battlefield. They'd be perfect if they didn't already have the Battlefield franchise.

_-EDMIX-_2370d ago

Agreed.

I believe the best arrangement with Electronic Arts regarding the Star Wars licenses was that they have lots of teams that could do the series Justice like DICE can't say much about the Publishers Behavior though.

But what can many people really say? They are a business that behaves as such as why they've allowed DICE to make some of the best multiplayer games and gaming. This is just one of those situations where you're going to need a necessary evil to fund such an incredible project.

DialgaMarine2370d ago

People are getting too caught up in this loot box controversy if they’re seriously going to start daydreaming and claiming “well, what if this dev made it, it could’ve been better..”, like no. Regardless of how you feel, DICE was, and likely still is, the perfect developer to take on such a game. Hopefully over time, people will stop crying about the loot box nonsense so we can actually see if this franchise can grow and expand and have the future that original series didn’t.

Chaosdreams2370d ago

I agree on the notion of DICE being the right fit. However people won't stop "crying" until something is actually done to remedy the situation.

DialgaMarine2370d ago (Edited 2370d ago )

I don’t know what there is to remedy? The loot box system is no different than what it is in games like Overwatch, Uncharted 4, Gears 4, CoD WW2, etc.. The majority of what you get out of them is purely cosmetic, and you can unlock it all through just playing the game and not spending an extra penny. Yeah, it takes a long time to unlock everything, but at least you will always feel like you’re working towards something. I can somewhat understand the heroes thing, but I refuse to believe the 40 hours per hero thing until I see it for myself.

Chaosdreams2370d ago

...DialgaMarine, have you been up to date on what's been going on?

The MT's/Loot boxes in Battlefront 2 are nothing like what Overwatch has/does. Overwatch is fairly generous with their progression system and the loot boxes are cosmetic. They also didn't charge full retail price upon their release date. Battlefront 2 however integrates their progression system with MT's to its very fiber for a full priced AAA game.

For example:
- The variation in Star Cards and their effectiveness
- The rate in which you obtain crafting resources to upgrade a Star Card
- The cap within the Arcade mode to stop you from obtaining those crafting resources (it has a cool down)
- The crafting resources recieved being exactly the same for everyone who participates in a match.
- How long it takes to obtain a Hero
- Them lowering the amount of crafting resources upon completion of the campaign.

That's what we know so far - before the game has even been released to everyone.

Every literal thing they've done is based on creating a structured PTW experience that punishes the ones who don't participate and rewards those who have no problem spending ample amounts of income towards getting what they want when they want.

I respect that you're holding your judgement until you see it for yourself. But the thing is. You're going to see it. So the remedy is for them to rearrange the way the progression system in the game works. They've made it so the loot boxes are part of how you level up - and that's not how it should be. Loot boxes, their existence, at most should be an optional thing that doesn't impede those who just want to play the game.

_-EDMIX-_2370d ago (Edited 2370d ago )

That's the thing there's lots of people were complaining that I believe literally were never going to buy this game there are even people complaining about features that don't even exist in the game for example multiple people on this website don't even know the content in side those loot boxes can be obtained naturally through the game.

So it'll be quite honest I'm not entirely sure if removing them would stop people from complaining especially when some of them are complaining about things that are completely untrue regarding the game.

I mean put it this way do not remember all the complaining regarding Battlefront 1? Yet the game went on to move 15 million units....

And I understand where you're coming from chaos listing the things that people are talking about what this game but dear God have you even spoke to anybody that's actually really playing it? Several people have already confirm to me that no it is not going to take you 40 hours to get one here oh I know someone who was able to get Darth Vader within 2 hours.....sooooo no.

The other half you're complaining about is the idea that somebody else could have something a different way than you which to be quite honest is just irrelevant to the people really playing the multiplayer game I just don't know how many people are going to be spending up words to $2,000 to level up in a video game. That sounds to me extremely far-fetched and extremely exaggerated especially since I know people currently playing the game and they are not witnessing anything like a bunch of people at the max level destroying everyone.

@dial-I have a few people I know playing it on PlayStation Network and I can confirm that it is not 40 hours per hero some of my friends were able to unlock Darth Vader within 2 hours of playing the game.

Chaosdreams2370d ago

@EDMIX

It's impossible to know if someone was originally going to buy the game or not. I for one know of numerous people who were interested but then taken back by how the game was structured. But who I know means nothing in context because it's just words - similar to you knowing someone who obtained Darth Vader in 2 hours.

This video at the 6:07m mark will give you the breakdown leading up (after the changes). For what it takes to unlock a hero:
https://www.youtube.com/wat...

Technically speaking, I'm not sure how your friend did that.

The credit adjustment was only made from the outcry of those in the community because it was initially 40 hours per. So while you're fed up with/annoyed by those speaking up, they are actually what's making your gaming experience better, be it small to no victories (as other areas haven't changed).

You mention Battlefront 1. It did sell really well, but it was riddled with faults and the community spoke up about it. That's why the gameplay changes (excluding MT's) were made better to address the communities concerns.

Lastly, there are what people call "whales" and they spend upwards of $100 without blinking an eye. Your friends with early access may not have discovered them, but one day of gaming does not automatically rule out the severe concern of this impeding the enjoyment of multiplayer. If you have millions of people playing this game, all it takes is a handful to start creating a rippling effect that will then in turn alienate or pressure others to follow the same pattern of spending to win. Because who wants to spend ten hours trying to unlock a Hero when someone else drops money, obtains a few Star Cards and starts demolishing them.

DialgaMarine2370d ago

I just don’t see the point in deterring people from playing a potentially good game, if all the loot box system is doing is incentivizing you to play it a lot, if you have no interest in paying extra. It’s also more difficult to complain due to EA announcing all expansions will be free, so long as they stick to their word there. Oh well, to each their own.

_-EDMIX-_2370d ago

That's the thing chaos you may not fully understand how multiple of my own friends are playing Battlefront and we're able to unlock Darth Vader in 2 hours, but maybe that only shows that you don't really know that much about this game other than what you're reading sensationalist clickbait articles telling you.

Mind you nothing is wrong with people speaking up something is wrong when they are people literally creating articles that are actually not true and I'm looking at multiple people on PlayStation Network playing the game to confirm it is not true.

If something can be fixed with the game of course the community should take notes so that way there are updates to correct it but I'm not sure how you could correct something that's also not true.

My example for Battlefront 1 it was showing just how exaggerated most of the complaints were about that game the vast majority of consumers did not care enough to not buy the game based on these so-called problems.

+ Show (3) more repliesLast reply 2370d ago
Ittoittosai2370d ago

You mean the team that developed one of the most unopitimized games in the last 5 yrs? That avalanche?

ONESHOTV22370d ago

Ittoittosai---correction, it ran like sh--t on console because i have no problem maxing it out in 4k with reshade/sweetfx

280°

Square Enix Preparing for Layoffs in U.S. and Europe Amid Heavy Restructuring

In a town hall that took place on Monday, Square Enix president Takashi Kiryu reportedly confirmed imminent layoffs in the U.S. and Europe.

5h ago
lelo2play4h ago(Edited 4h ago)

Square should ask Sony for more money...

gleepot3h ago

Sad but true. It's the consequence of a shift in player habits, massive overhead, and out of control budgets across the industry.

blackblades4h ago(Edited 4h ago)

What did NA and EU did anyways? Just translate or something? I would say it might help them get back to there roots but DK.

Hofstaderman4h ago(Edited 4h ago)

Actually, you are correct they play a hand in localization especially in Europe with the many languages. That and marketing.

Show all comments (41)
230°

Xbox Gives Incoherent Explanation For ‘Hi-Fi Rush’ Studio Closure

The gaming world is still reeling from the announcement that Microsoft is shuttering Tango Gameworks, the studio behind last year’s big Xbox hit, Hi-Fi Rush.

Reaper22_20m ago(Edited 19m ago)

They have a reason but they don't need to give a explanation. Gamers nowadays think they have a say so in telling people how to run their company. It's not the end of the world, fanboys. Microsoft is gonna due what benefits them the most. It's never been about you. Same with sony. Some of you need to get a grip. The crazy part is that some of the ones complaining don't even own an xbox.

Relientk771d 2h ago

There's no logical or good reason to give for closing Tango Gameworks. They make great games consistently and Hi-Fi Rush was the highest rated Xbox game in literal YEARS. Closing the studio was just plain stupid and nonsensical.

notachance7h ago

It’s quite strange to not see Phil Spencer in any talkshow or podcast… usually the dude would talk almost daily when there’s even a bit of news from xbox.

Hofstaderman6h ago

Muzzled and/or in on it from the very beginning. You have to be a very stupid person not to anticipate that your division is going to be under scrutiny from shareholders after 80 Billion Dollars worth of acquisitions

Aloymetal6h ago

The beauty of being a CEO here in America is that when your company does well, you get extra money as a reward...
And when your company does badly, you get extra money to encourage you to stick around and lead it through the storm...And at some point, you get to bow out and float toward retirement on your golden parachute, which means and you guessed it, MORE MONEY!! What a deal for snake oil man Phil!!

5h ago
5h ago
-Foxtrot1h ago(Edited 1h ago)

Oh god no

You see when shit like this happens he throws Sarah Bond to the wolves

Seriously I only hear from her when it’s the yearly big Xbox showcase or when it’s super bad.

When the whole multiplatform release came out earlier this year he put her front and centre…kept his mouth shut for most of it

purple1017h ago

Perhaps they think they can sweep this one under the rug, gamers will forget about it,

We will not

They made a good game and you put the whole studio in the bin, this couldn’t be clearer, ms don’t care, everyone suspected it, but now we KNOW it

Amplitude6h ago(Edited 6h ago)

She's kinda got the verbal communication of 3-years-ago Biden trying to say something he knows nothing about.
What she meant to say is: "We wasted our budget for the next couple years buying Call of Duty, and we're moving all our chips to that one series"

It's starting to seem quite obvious that XBox is going to be shutting down most of their studios or selling them off, then focusing on some sort of PC/Console hybrid OS for the next XBox where they can collect royalties Valve style.

esherwood4h ago

To be fair I don’t think there is a good answer, I’d rather her been honest but that probably would have pissed more people of then the word salad route.

Silly Mammo2h ago

Amp- Do you ever get tired of trying to make everything political?

1Victor1h ago

@amp please leave your political red ruby sleepers at the door this is a gaming site or go back to truthfoxnewsmax to comment over there.
BACK ON TRACK
It’s obvious that Microsoft is moving on the money now direction guided by their investors watching all the failures from the 3rd quarter of the 360 gen to this generation I wouldn’t be surprised if they have a plan to replace Phil with Bobby as he proved for years he kept making money for activision.

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420°

Square Is Shifting Strategy To Aggressively Pursue Multiplat Releases,Focus On Quality Over Quantity

Square Enix is shifting its strategy to aggressively pursue multiplatform releases and focus on quality over quantity.

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twistedvoxel.com
CantThinkOfAUsername14h ago

Yup, it's official. FFXVI and FFVII Rebirth didn't sell as much as they expected.

gold_drake13h ago

read the report, where exactly does it say what u just said ? lol

Barlos11h ago

It's your interpretation. That doesn't make it 'official'.

CantThinkOfAUsername4h ago

- 1% increase in net sales compared to a year with Forspoken and Octopath Traveller II, which didn't sell more than 3 millions combined (and I'm being generous).

- A 38.3% decrease in operating income despite the release of 'High-Definition' titles namely FFXVI, FF Pixels Remaster, Dragon Quest Monsters, and FFVII Rebirth.

- Aggressive multiplatform strategy one year after saying that exclusivity with PlayStation was mutually desired.

Sure, it's all in my head.

Sonic18818h ago(Edited 7h ago)

Probably for PC and the upcoming Nintendo Switch 2. Square Enix games doesn't sell to well on Xbox

Extermin8or3_7h ago

Nothing sells well on Xbox that's precisely Microsoft's problem

The3faces6h ago

Apparently they don't sell well on PlayStation either.

Lightning776h ago

Square named Drops Xbox as part of their multiplatform approach in their quarterly reports.

Like it matters MS will probably find away to close them down to.

DarXyde7h ago

I mean, maybe? They'll want as much as possible and I figure they could have been hoping for greater impact on PlayStation, but that's good reason to reflect and realize the resources and development cycle of these games aren't very sustainable. The solution is to make more affordable games with shorter dev cycles, then once in a while bring out the big guns.

I think Final Fantasy VII Re make and Rebirth would do really well if it was multiplatform. Specifically, if Nintendo gets their hardware up to snuff, and the rumors are promising. I don't really have much faith in its performance on Xbox, but Nintendo gamers really commit to buying their games. At one point, Breath of the Wild for Switch outsold the Switch itself.

Granted, Zelda always solos everything except GTA, but Nintendo folk are avid Final Fantasy fans. I think it would do exceptionally. Nintendo just needs to make porting easy and inexpensive and they'll get more games.

Christopher6h ago

The two most profitable games for them didn't sell as much as expected. Yes. Make it make sense.

MrCrimson3h ago

I interpret it as - they want to be multiplatform, as they will sell more copies.

EternalTitan2h ago

16 isnt even a JRPG let alone a final fantasy game.
So glad that it bombed.

+ Show (5) more repliesLast reply 2h ago
CrashMania14h ago(Edited 14h ago)

Hopefully the next Nintendo system isn't a potato and it can contribute to FF sales in future as well, in addition to PC releases. If this ensures the long term health for SE and franchises than like FF and KH then I'm all for it.

NotoriousWhiz13h ago

Adding Nintendo and PC customers is the best way to increase sales and long term success. Not going to get that from Xbox.

shinoff21838h ago

Hopefully square brings all the lose switch exclusives over to.

Hofstaderman12h ago

Will there be a XBOX for Square to release games on? Or a MS Games service?

thesoftware73011h ago

Hof,

You must not have heard they are launching new hardware and have already committed to a Next-Gen Xbox.

But, for some reason, I think you already knew that and wanted to spin a silly narrative; besides, why wouldn't they release games on the SX/SS? You do know these consoles will still be here, right?

Hofstaderman10h ago(Edited 10h ago)

Optics. They have a STATED plan to do so. Thats not commitment. The shareholders and board are calling the shots now. Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already. Investment in hardware, R and D and marketing is how much again? That cost with the history of their hardware performance....at most maybe a handheld. What I am certain of XBOX is finished, the writing has been on the wall before the studio closures. Its MS Games and they are not hardware. They are software because MS is a software company. Expect them to be folded in the Surface team.

DarXyde7h ago

*hardware

I believe they committed to hardware.

I hate to nitpick, but that's kind of the company they are. You have to.

7h ago
Michiel19892h ago

@hofstaderman the board and shareholders have always called the shots or had a huge impact on decisions.

Xbox finished lmao, the writing has been on the wall? mate they just spend 70 BILLION dollars, and you see the writing is on the wall that they're done. 0 idea what you're talking about. They grafiti'd on the wall and you still can't see it.

+ Show (1) more replyLast reply 2h ago
Aloymetal9h ago

No to both, not worth the effort, money and time on an already dying brand.

7h ago
thesoftware7309h ago

"They have a STATED plan to do so. That's not commitment."

Huh? What are you talking about? They announced they would be unveiling new Hardware this holiday season; how else are they supposed to commit to it?

" Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already"

What a silly statement, you think this deal was approved so they could make 80 billion in less than a year? This is a long-term commitment, a future-proofing of profit.

"What I am certain of XBOX is finished,"

No, you are not certain of this lol; as you stated, if they make even a Handheld in the form of a Steam-Deck that can dock to a TV/monitor, wouldn't that be just changing the form factor but still XBOX?

Closing these studios has really got you guys delusional; that is what happens in companies, in a changing market: you acquire, and you trim; like it or not, that is the way things are done. Lets look.

Where is the new Psygnosis with a new wipeout?
What happened to Japan Studio? Pixl Opus? London Studio?
Where is Zipper Interactive?

I can list more, but you see, closing devs doesn't mean your company is finished, especially when you have like 30+ dev teams.

Extermin8or3_7h ago

They won't be unveiling the hardware this holiday season it will be like the series x and s they got a tease at the game awards 2018. But no details until year of their release in 2020 lol

Relientk7712h ago

Please tell me the Dragon Quest III HD-2D Remake is still coming. I feel like I've been waiting forever for that game.

gold_drake8h ago

i think the juggernauts kingdom hearts (disney provides the money for that one) final fantasy and dragon quest are fine, the rest not as much

Michiel19892h ago

I'm kinda worried about the future of DQ though, Toriyama and the composer both passed away. Huge blow to the franchise.

Charal12h ago(Edited 12h ago)

Another sign that dedicated consoles market is in trouble, while PC seems more and more attractive to big publishers.

Having a good gaming PC and a PS5 myself, given current trend form both Sony and MS I am less and less playing on PS5, waiting for exclusives to release on PC, so I understand the logic behind the new strategy.

anast12h ago

Post those numbers. Then your comment might make sense.

thesoftware73010h ago(Edited 10h ago)

Ants,

I get that we don't know exactly without numbers, but come on, man, we can clearly see what's happening.

The console market has not grown much, the highest-selling console in history is still the PS2. You can play the " prove it" game all you want, but Sony's more aggressive PC push, SE completely rebooting their company/business, after being mainly exclusive to one console and showing a sizeable profit loss is telling.

PC is a high seller, and your doubtful PS5 dominant stance does not change the clear writing on the wall, straight from Sony's mouth, that they need to be, and will be more aggressive in the very lucrative PC market.

So, in other words, PC market is indeed looking more and more attractive to Pubs.

anast10h ago

@730

Numbers?

I'm willing to bet the farm that ¨PC gamers are not the dominate number compared to console, but I don't know because I don't have numbers. However, the price point of entry can allow us to infer what I had just stated.

anast5h ago

I don't click on links on forums. Tell me why that .com source is legit.

Tacoboto3h ago

What an ironic thing to say on a link-agreggate site like N4G. Explains your comment history perfectly.

Michiel19892h ago

asks for numbers. receives numbers and then continues to say I don't wanna click a website (because it might shatter my illusion)

anast21m ago(Edited 17m ago)

@All the people with that good 'ol folk wisdom

It's ironic how I clearly asked for the site and people still can't even answer this simple question.

Tell me how many people click on random links on forums?

Tell me the site and I will look. I don't mind being wrong and I'm barely intelligent enough to change my mind with something substantial.

All the numbers I have seen is that PC doesn't even come close console gaming in revenue, and nothing touches mobile gaming. More people touching something doesn't mean anything. It just means more people own PC for work and touch Steam every now and again, those numbers mean even less.

+ Show (4) more repliesLast reply 21m ago
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