New technology powers the detailed graphics and engaging gameplay behind this Wii FPS.
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
Ok great looking game but that guy was REALLY annoying
That game looks even better than the last time I saw it and 16-person multiplayer, I heard COD: WAW for the Wii will have half that. Keep it up, HVS.
... interview! The music at the beginning sounded very good, I hope the soundtrack to this game will be just as good.
"revealing lots of secret areas and (raises eyebrows) lots of goodies you can grab from there" LOL!
Day 1 buy, excellent game!
Good interview. Dev seemed a decent guy. He's the sort of guy you want working on your project.
Game is coming along well.
I must admit I was wrong all those months ago. The game looks a lot better now. It looks like they tried to take elements from Resistance and Bioshock. Hopefully it does well, and hopefully most Wii games will use this engine.