On Twitter, Insomniac's official account responded to a tweet pleading for a sequel to Sunset Overdrive with "We'd love to, we just need to find a publisher!"
Game developers have already started to confirm that they will support the Nintendo Switch 2 with their future titles.
Back when the Xbox 360 launched, Microsoft pushed the big budget game as a differentiator. Following all the recent layoffs, it’s clear this strategy has run its course.
The Microsoft shill take on the Microsoft causing the death of big budget gaming...
The whole driving force for growth in gaming both technologically, creatively and financially was all nonsense, and it was definitely not because Microsoft ran the industry into the ground with obviously bad decisions and creating an unprofitable business model that massively disrupted consumer spending habits. /s
First, F**** Forbes and their shill take, I hope the money cleared by now.
Second, Which big budget games I might ask? Microsoft has been in a rut for like a decade now, with no big publisher and developers puechases they would have not released anything in the last 5 years but the new Halo and Forza.
Fortunately for us, since we know this message is basically coming from Microsoft, we can read into their motives. Why are they trying to turn people against big budget games and who would it help.... hmmm.
GP is like any content service it needs new content. AAA games take 100 plus million (low end estimates since most AAA games take double that) and it 4-5 years to develop. That’s why there were 2 god of war games instead of 3 because Cory felt like it would take too long
I am not defending MS. That’s just the reality when you put all your eggs in one basket (gamepass) and now they need content. Sadly that’s what we all said would happen and is happening. GP will be a service for AA games with 1-2 AAA games on yearly basis. And I am all for AA games because to me that’s where developers can take chances on smaller budgets but MS has mismanaged this whole situation from the beginning. Their messaging needs to be clear and it’s not
They own so many studios and IP’s they just need to get everyone on schedule so that there are games releasing every few months on GP. But I don’t even think Phil knows what he wants. It seems his goals change constantly
Game pass is not a sustainable and take two ceo was right when he said that it doesn’t make any business sense to release huge AAA games day one on GP. Just like call of duty shouldn’t be on GP because why give up on 15-20 million sales
"And I am all for AA games because to me that’s where developers can take chances on smaller budgets"
How'd that work out for Tango?
Do you think less AAA games will increase game pass revenue or decrease it when it has less value? What if they also have to increase the costs?
Right on.
Hahaha MS has ended “focus” on games? Lol when? 3 generations ago maybe?
Man I don’t know what the writer is smoking, anyone with a braincell can see what will happen is the exact opposite, they’re gonna double down on big name IPs and turn them into GaaS and milk them to the extreme with multiple studios focusing on specific IPs instead of creating their own games.
It was so clear with the way they keep 343 despite multiple failures and shutting down Tango even after winning awards, MS is a service provider and not a product creator, they will buy the product from others and turn it into a service.
LOL, this article is a big pile of dog crap...
Spencer has been constantly telling ppl that NO they would not go the route of having games like TLOU, Uncharted, etc because Playstation exists and prefers to focus on a diverse portfolio.
How many years have we seen Xbox as no game and we don't want small games like ORI, Pentiment, Grounded, etc.?
That's the real tragedy and why lots of gamers are mad at MS right now
because they have been championing smaller titles and yet fired the ppl delivering exactly what they were proning about.
So no the only nonsense is that MS seems now to be going BACK to AAA popular titles..sorry, I meant refocusing effort on core established IP where broken GAAS might be rewarded versus praised and rewarded work.
https://media1.tenor.com/m/...
You read an article cheerleading the end of big budget games and all the other articles about problems and this is what you have to say? That's what you think "the real tragedy" is?
I thought that xbox fans might finally "get it", but no, it seems they don't even understand what is happening and what is at stake.
Please tell me what's happening and what is at stake
Since it's not big companies closing small studios, killing innovation while refocusing assets on big ongoing projects and core IP?
Let's See MS Close Tango Studio mentions that they are too thin on key project
Sony Close London Studio and make massive cuts in Firespite will reallocate resources to core project
EA will focus on Core project
Square will focus on big established IP
.....
.....
Big budget games are great and MS can't manage them properly. Therefore, they have to quit trying because they are incapable of making them, and they want to go all live service, streaming, and mobile, which is why they are downsizing.
They are going to do literally the opposite. Focus on the big hitters only like elder scrolls / fallout / cod
What. No where in the last few months especially the last few days have I gotten Ms is about to kill it with the Xbox. Maybe kill the Xbox but not in a good way.
The level of spin in this article is so intense it should have a disclaimer warning it may cause dizziness.
I thought the whole point behind the recent layoffs were to focus more on the bigger IPs.
The denial is strong with this crowd. The implosion is happening. This big budget “race to the top” that started in the 2000s is reaching its peak, and may fall off a cliff. With MS throwing in the proverbial towel, that leaves Sony with the most to lose. There’s no more growth in the industry to facilitate ever-growing game budgets, and with consumers not willing to pay more than $60 for a new game, publishers have only one choice to survive…. Consolidate, downsize, and downscale.
Nintendo had it right all along as their focus on lower spec hardware justified an avoidance of the hyper-realistic blockbuster game. Their audience has been conditioned to accept, and ENJOY, single-A and AA first-party game titles with low graphical expectations.
It will be interesting how Sony proceeds going forward, but I suspect that we’re already witnessing the transition to lower budget/live service content, with only the occasional big budget game to keep their customer base placated.
"It will be interesting how Sony proceeds going forward"
https://twitter.com/Zuby_Te... check 1st pinned comment
its all the studios Sony owns, with exactly what they're up to
I'm thinking mid-to-long term. At the beginning of this gen/end of last gen, the focus was still on the blockbuster. That ratio will begin to shift to better economize the library.
And of course as we are seeing, things can change quickly.
yeh I see what you mean, in the mid - to long term, strategies could shift,
however, they did just cancel 6 games and the rest are going ahead as planned, so at least for now, we know exactly what's up, some trailers wouldn't hurt though, sheesh, suppose they used to get slated for releasing a trailer to early as well, so now they dont, can't win!!! hehe
Amazing how MS messes things up and all of a sudden it's "Sony has the most to lose". smdh
Yeah reached it's peak, no one's willing to pay $60, it's been $70 for a while now by the way. Now lets watch what happens when big budget GTA 6 launches, bet all that goes right out the window.
How f*cking small do you want’em?? U just got rid of HiFi Rush, you gonna put Jumping Sandwich turbo on the next E3???????
Big budget games are absolutely required to push forward the state of the art. Everyone loves to play a game that clearly pushes graphics forward, those are some of gaming best moments.
Big budget gaming doesn't work when those big budget games are put on gamepass day one. A day one gamepass inclusion lowers the overall quality of the game and severely limits if not completely removes the need for a full price consumer purchase. MS is looking for a cost trade off, small low budget games that cost much less to make than the money they rake in from gp subscriptions. Big budget gaming has worked fine for decades but now it "nonsense" becasue MS went and blundered it, yeah ok forbes, whatever you say.
Big Budget (AAA) gaming can be great of course when the game is done right. When it's released day one it should be charged at full retail price instead of releasing on subscription services day one.
Big budget nonsense huh? Who paid Forbes for this crap article. If anyone argued the movie industry should stop making blockbusters and instead turn to relying on more profitable subscription series sitcoms and shows I’d bet people would not be happy about that. Corporate shills gonna shill. Big budget games advance the industry, breaks boundaries and pushes hardware, engines, software design and the creative process forward. I thought Microsoft was an unstoppable piggy bank of power?
This article doesn't make any sense as they closed their small budget studios not the big budget ones.
Big budget gaming???? What big budget game have they developed from beginning to end?
Think OP means big budget spending.
I wouldn't mind there being less big budget games as long as that's reflected in the price of the game.
I'm mainly playing games on my PC that are 5--15 years old, with the occasional newer game which is becoming rarer and rarer. I'm having more fun playing the older games that i missed or didn't get around to playing yet then I am the newer ones majority of the time. I think the last new game that I remember really liking was Sniper Elite 5.
damn.
how tone deaf can u be.
a bunch of people lost their jobs and Forbes is like
"omg like finally microsoft is stop doing big budget games"
the fuck.
Forbes says this but the next COD will be a AAA game anyway. Short sighted fools.
Matt Booty said they're "prioritizing high-impact titles and further investing in Bethesda’s portfolio of blockbuster games and beloved worlds", that sounds like more big budget gaming to me.
Following the closure of 4 studios, many are now worried for the future of Ninja Theory once Hellblade 2 is released.
Meant better to sell the studio and not closing it 🤦🏻 not to sell more games….
and games are sold anyways, you can buy it on xbox (not recommended if you got gamepass) but many pc gamers prefer to buy on steam than deal with the xbox app or pc gamepass!
On a side note to OP, the sales of studios wont happen though, especially when they want to retain the IPs, and well nobody is gonna buy a studios without its IPs; the other publishers that want a certain dev from the studio that are closing on their team can try to grab them as soon as they see they notice of the studio.
@Sephiroushin
Well hypothetically speaking, Ninja Theory can be sold to Sony at a lower rate sans the Hellblade IP.
Sony can then welcome them to work on the Heavenly Sword IP, which they still own.
Will be a nice proposition for Sony who can continue to offer a God of War-like hack n slash in their portfolio via Heavenly Sword 2, whilst Cory Barlog & co. decides to take a break from the God of War IP & venture some other genres.
On top of that, Ninja Theory was also interested in a sequel to Enslaved: Odyssey to the West and such Sony can come to a deal with Namco Bandai regarding the Enslaved IP.
selling the studio wouldn't be an attractive offer unless they come with their IPs. MS wants to keep these IPs, so even if MS is selling just the studio, no one would wants them
Because they're next come next year. HB2 won't hit some impossible metric within MS so they're getting axed in 2025. Leave gaming now MS.
Every xbox studio is in danger now because there’s just no way they’re gonna rake in big money from game sales because of gamepass, even CoD was rumored to not come to gamepass because it would canibalize their sales number.
If they are smart they don’t put COD on GP day one. It’s one of the best selling games on yearly basis
Satya will make sure that doesnt happen. As you rightly put it; why kill the cash cow?
But then again, it is MS after all.....
I agree and disagree. They should not put it on GP, but CoD makes real money from the overpriced MTX that people buy for over a year. They also have it all linked up to the Mobile CoD, which will incentivize Twitch spending from consumers.
Software
That’s true but keep in mind COD is the best selling or top 3 selling game every year. So yes micro transactions money is there but so are billions more
They should have tiers of GP subscriptions and the higher end tier received AAA games while everyone else gets them in 60 days
Wouldn't putting it on Gamepass be smarter? Cod is typically played, I believe, for far longer than 6 months.. if you get everyone playing the game for a year, on Gamepass, you've essentially doubled your profit. $10 a month for a year $120 compared to selling the game once for $60.
Not to mention MT's, on top of it. Sell on PS5, PC and Switch, keep it on Gamepass for Xbox and PC. Much smarter in my opinion..
Also if you punish a studio for releasing a great critically acclaimed game which won some awards then what chance does anyone have
After this mess, I highly doubt the next installment of COD will be on Gamepass day one. It'll probably land on Gamepass 6 months after release date.
Like I said earlier, I wouldn't even mind. There's a good selection of games on GP already, and it gives me time to play my backlog of games while allowing the games that need to sell millions of copies to make a profit a chance to succeed, a win win scenario.
not putting CoD on GP is sort of a violation of their own marketing though. they said ALL MS 1st party games will be on GP day 1, not some. CoD is 1st party, so to not put it on GP day 1 would be considered as false marketing.
Ninja theory games were never big sellers. I could be wrong, but I doubt hellblade 2 will sell millions. I would rather they go independent and make heavenly sword 2.
heavenly sword is Sony owned IP. this will never happen as original didn't sell enough...
Wikipedia: "In 2008, it was reported that a sequel to Heavenly Sword was in-development at SCE Studio Cambridge, but was canceled due to Sony no longer seeing it as a commercially viable product"
I remember. I feel like the amount of time & technology that has passed would make a sequel a big seller now. The game has enough legacy recognition to build hype.
Hi-Fi Rush scenario: released on Gamepass - no sales, release on PS5 - handful of sales, than an email from dr. Phil:
- we so proud of your creative and immersive world and you will always be in our hearts...
but you know where the door is.
xbox has closed more studios this year, than they have released games. let that sink in
I mean, it doesn't matter how good it is, if it's on Gamepass then it won't sell.
If I were working for Ninja Theory or any MS studio i think I'd be looking for another job. I wouldn't think anyone would be safe.
I just don't know how tango and arkane got shut down when Microsoft let toys for Bob leave the stable.
There would have been room for people to work on cod surely.
Alongside that 343 hasn't done anything worthwhile since well ever they hemorrhaged money developing the slipstream engine which was so bad it's not even being used for the next halo game and they butchered the one good franchise Microsoft had yet they get a pass
Toys for Bob left MS and ABK with nothing but its people. sort of like a resignation from MS and ABK if you like but it's not like they bought themselves out like Bungie either.
It makes sense but tfb staff must of been performing some sort of work for Activision that gap surely needs to be filled.
Unless tfb was on the chopping block aswell
@Profchaos
but it was not like TfB got off scott free though. before they decided to leave by signing an agreement with MS and ABK, based on the report:
"It's not all sunshine and rainbows. 86 employees were let go earlier this year as part of broader cuts at Xbox, and its physical studio in Novato, California has shut down. It's possible Toys for Bob's move to independent development was part of a broader move to save the studio long-term, and didn't come without a heavy cost."
their studio was being torn apart by MS, so they decided to leave to save their people. let's hope they get back and running soon with their new game.
We are witnessing the death of xbox lets gooo
I hope the people affected land on their feet asap tho
Hardly any games and a whole lotta closing down studios. I didn't realize Microsawft was spelled Embracer Group. Weird...
Hellblade: Senua's Sacrifice after selling 500,000 copies turned a profit only 3 months after it's launch. Hellblade sold over 1 million copies by June 2018.
Gamepass won't help a game like this as it's single player that takes about 8 hours to finish. Cheaper just to get a month of gamepass finish it and play other games aswell.
I get why they did it but NT should have never allowed themselves to be bought by Microsoft. If MS shuts them down it's a complete disaster for xbox. If it happens hopefully the very talented people at NT land on their feet somewhere new, quickly.
I really hope the Xbox fans that are interested in this actually buy it and not rent it. Or if you are on the fence try it for a hour on gamepass if you enjoy it buy it. If you don't fair enough uninstall.
I don't expect anyone who has no interest in supporting this. I'm not as I couldn't get into the original.
The is short so it is a double negative for Microsoft. Less likely people will double dip on it.
Revolver digital just came out saying they much rather sell games to gamers rather than have them on subscription services like gamepass and ps+.
This game will very likely not sell. The original was relatively well received but bot a huge seller.
This is a sequel, given for free on Game pass and not available on other platforms.
It's not a game that is big enough to drive subscriptions, and very few people will actually pay for the game.
This "business" model is a mess and Microsoft is to blame 🤷♂️ the game would have done well as a $50 multiplatform release.
Ninja Theory should've known better.
If Microsoft were smart they would let the games sell for 3 months at regular price for a chance at making money, then put the games on game pass after that, like what Hollywood used to do. Even tho Microsoft is a trillion dollar company that can afford to support these companies even if they don't make a billion in it's first year, they have to listen to people that tell them to stop the support if it's not a major success.
Agreed,
Bet you in 6 months or 12 months they will release it on ps5. But it won't sell all that good compared to if they released it same time as Xbox.
It's inevitable. Watch this space. There's no way Ninja Theory is part of MS' future plans. Their games have a niche audience.
We'll see Ninja Theory go independent in future.
Toys for Bob are so lucky they got to leave and be Indie. Microsoft probably would have closed them too.
“Shut it down.”
What was the point of these mergers to take the ips and destroy them?
Walking sims aren't known to pull in a ton of money. They are next. Good thing the bosses of Ninja Theory cashed in.
I've stated this in a couple of articles that XB fans should support Hellblade 2 by buying the game first & foremost instead of renting the game. Solely sales matter. If the game doesn't sell well MS may shut Ninja Theory down as well.
Before that happens more than likely Hellblade 2 will release on the PS5 to see how well it sells.
Anyone working on any studio on the hands of MS are shaking like crazy and we all know why... They can "make a great game" and still lose his/her job because stupid suit guys that thinks they now better the market than people who make games. It's so sad and this year beat up last year in losing jobs and it's just May...
Mark my words. This will sell terribly, get middling review scores, Xbox will say it didn't meet expectations, and they will shut down Ninja Theory. Not a matter of if, but a matter of when.
Microsoft, Sarah and phil are going to toss them in the trash after hellblade 2 releases, you best believe!!
First, they sell it separately, and then, after 6 months, they should put it in GamePass. No matter how good your game is, not many people will buy it if it is released at the same time on GamePass.
Guess MS gave up on it
Um...where's Microsoft?
IDK why Insom is playing dumb they know where their fanbase and games are appreciated!!
Nintendo, step up :P