110°

Summer Lesson's New Waifu Beats Shadow of War's Orc Husbandos in Japanese PS4 Download Chart

Apparently, Japanese gamers tend to prefer Summer Lesson's waifus to Middle-earth: Shadow of War's husbandos, which is pretty unsurprising.

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dualshockers.com
Rangerman12082391d ago

Too bad there's one thing Shadow of War has better than Summer Lesson: content.

Ashlen2391d ago

By content I assume you mean microtransactions.

wraith99992390d ago

FUCKINGGGG GOTTTT 'EEEEEEEEEEMMMMMMMMMM

BenjaMan642391d ago

Waifus are popular in Japan? Who would have thought?

Scatpants2391d ago

I don't get this. It's like softcore without the softcore. What's the point? Just to hang out with some girl doing asinine things? Might as well go with VR Kanojo, it's not that great either though.

Ashlen2391d ago

Do you understand The Sims?

Scatpants2391d ago

Not really. I guess they also fall into the utterly boring mundanity simulator category.

170°

Stop Forcing Multiplayer Into Single Player Games

TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."

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growngaming.com
Flawlessmic397d ago

I am in absolute agreement with the OP 👌

shinoff2183396d ago

I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.

-Foxtrot396d ago

Multiplayer or even co-op

If it was always a single player game then that's how it is

Inverno396d ago

It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.

Flawlessmic396d ago

Tbh multilayer now is a way to add live service and mtx elements, very rarely does it come of well.

What single players game used to be in a lot of cases now require 3 other people for keeping to really enjoy it and I hate having to rely on others to get the maximum from a game.

Sp should be sp, if devs want to add a separate multi mode then that's fine with me, the legends addition to ghost of tshushima was fricking sick but totally separate to the main game. Sick of co op too.

Hofstaderman396d ago

I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.

Dagexon395d ago

I didn't notice your comment before I added mine.
But good times indeed

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190°

Canceled Dead Rising: Dia De Los Muertos Gameplay Surfaces Online

Videos of the canceled Dead Rising: Dia De Los Muertos have come to light, giving us a look into what the game could have been.

Underpants444d ago

Shame loved the Dead Rising series. Even enjoyed 4 but not sure why they removed the campain co op.

TheColbertinator444d ago

A zombie lover like me will always wait for a new Dead Rising.

hotnickles444d ago

Dead rising 1 was one of my favorite games back in the day. I never got into the others like I did DR1. DR2 was ok but 3 and 4 were kinda lame.

Kakyouin444d ago

Absolutely agree with you 100%. 1 was A MASTERPIECE even though it had several things that were not that good. But still a very solid title. And the ending was EPIC.

hotnickles444d ago (Edited 444d ago )

I agree. I’ll never forget grinding the zombies in the parking tunnels to get the mega buster weapon. Its uniqueness will always stand out to me and is high up on my all-times.

MasterChief3624444d ago (Edited 444d ago )

When I got over the rather bland art direction of Dead Rising 3, I actually fell in love with that one. Dead Rising 4 on the other hand.... :(

It's a real shame the Super Ultra Dead Rising 3 Arcade Remix Hyper Edition EX + Alpha DLC isn't available on PC. It was one of the best DLCs I've ever played, it was so fun! But alas... I no longer have my Xbox One :(

hotnickles444d ago

I should give it another try on the newer Xbox controllers. I remember jumping over to the Xbox controller was a big peeve for me. I loved the 360 controller and dead rising was one of my very first games on it. The Xbox one controller felt cheaply and loose and it bugged me. I don’t feel that way with the series x one.

Kakyouin444d ago

Never played 3 or 4 but I read they weren't the same. As for 1 I guess the character played the "path of the hero" so well, no other title could keep it up with. 2 had to have another instance with Frank. And that's what I loved about the first: Frank was a good for nothing and still was the hero. He was not funny, he was not the hero everybody wanted. He was just there "for a good story". And the psychos..... my goodness!! Adam, the snipers, the three prisoners on the garden, the cult! MY GOODNESS!

Nebaku444d ago

Good Riddance. Capcom Vancouver's entries are a big stain on what was a great, charming game series.

The ideas shown here are the pinnacle of their ineptness. Yeah, let's remove items on the ground, a core mechanic to the franchise, and one that people would show they still love in BOTW 2 years later.

80°

Dead Rising Is Proof That Sometimes You Shouldn’t Listen To Feedback

TheGamer Writes "Dead Rising first burst onto the scene 16 years ago. At the time the game was a groundbreaking technical achievement, and a great showpiece for the then-new Xbox 360 due to how many zombies it could cram onto the screen at once. However, it was more than a mere tech-demo. Dead Rising captivated fans with engaging gameplay that allowed you to use almost anything as a weapon, packing that choice with unique bosses and an iconic protagonist in Frank West."

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thegamer.com
532d ago
RavenWolfx532d ago

I loved DR1 and 2. 3 was pretty decent, but 4 was just bad.

traqueia531d ago (Edited 531d ago )

I definitely agree.

What I always found amazing in DR1 was how it was a survival game first and a sandbox game second, and not the other way around...

Your weapons were resources for specific situations, and you always had to juggle your resources and plan your runs... "I'm gonna get two X weapons on this store for hordes and then I'll get to that other store and get Y weapon for Z boss".

Although the trend of combining weapons that started in DR2 and so on was fun, it removed that layer of strategy and streamlined the series too much by catering to the "it's too hardddd :((" crowd, since you only had to focus on crafting the same 2-3 kinds of strong weapons and you're good for the rest of the game...

shinoff2183531d ago

This was one of the games I got an Xbox 360 for back when. Dead rising. Lost odyssey. Blue dragon. Alan wake. Anyway the last 3 didn't disappoint. I thought dead rising was kinda eh. I didn't like the setup or how it played out. It's been years but if I remember right it was some kind of timer during the missions or whatever you wanna call them. Straight turned me off. I never even tried the sequels.

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