100°

The doors close on The Chinese Room - for now

Just under a year after the launch of Everybody's Gone to the Rapture, a "walking simulator" about dealing with loss in Shropshire in 1984, it won three BAF…

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eurogamer.net
gangsta_red2428d ago

I read mixed reviews and feelings about this game but it was definitely the talk of the town for that time.

It's a shame this studio couldn't keep thier doors open.

"Eurogamer understands most of the staff ended up at Studio GoBo"

Interesting, this is the studio that is rumored to be making some mmo for Xbox. (I believe)

Good luck to these guys

Kribwalker2428d ago

with the amount people that were hyping these guys games up on here and releasing them on a large install base like the ps4, i wouldn’t have thought they would close down. i guess releasing on a larger install base (like lawbreakers as well) won’t guarantee them sales.
good luck to those that moved on to new adventures

IGiveHugs2NakedWomen2428d ago (Edited 2428d ago )

Some people always have to add console wars to a discussion for no reason at all. The Chinese Room has had several games that didn't have successful sales numbers so they had to close. This is nothing new in the industry and it most certainly had nothing to do with ONE game.

TotallyOriginalName2427d ago

I liked Everybody’s Gone to the Rapture, except for the movement speed. Agonizingly slow to build up any speed. Hope these guys can make a comeback. I’d like to see what else they can do.

Knushwood Butt2427d ago

Really liked egttr.

Nostalgic for me, and unique.

I thought they just released a mobile game?

Knushwood Butt2427d ago

Great article.

I beat EGTTR a few weeks ago, and didn't know there was a sprint button until 5 minutes ago.

Never mind. I loved the atmosphere, and took so many screenshots in that game.

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60°

Crossplay Will Be In College Football 25 But Not In Online Dynasty Mode

EA Sports dropped their first gameplay trailer for College Football 25 today and the game looks truly amazing. Buried in the details of the game hype, however, is a significant letdown for those who play online dynasty (a significant portion of the userbase).

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collegefootball.gg
420°

Resident Evil 1 Remake To Have Slower Pace; Will Further Expand On The Game's Lore

Many details for the upcoming rumored Resident Evil 1 remake have already leaked online. Capcom appears to have huge ambitions for it.

XiNatsuDragnel19h ago

Sounds interesting I'll be interested in the second remake of re1

Cacabunga18h ago

They game cube remake was mind blowing.. another remake would be nice but i was really hoping for Code Veronica first

-Foxtrot17h ago

If it's true they are probably leading up to RE5 with the Chris vs Wesker story

RE1, CV and then RE5

Terry_B16h ago

Their REmake is still one of the best 3 video game remakes ever made.

Cacabunga15h ago

Terry

Zero was not a remake but an amazing game as well. I hope they remake that one one day with some coop play.. great great game

maelstromb11h ago

The whole Lisa Trevor side-story was an incredible addition and really fleshed out more of the lore. It could have easily felt tacked on to artificially extend the length of the game, but it felt 'right' like it should have been in there from the beginning. I'm hoping they include that in the Re-remake.

+ Show (2) more repliesLast reply 11h ago
fsfsxii18h ago

Cant wait until they cut the basement section and replace it with something worse.

Becuzisaid18h ago

While I want another modern remake of 1, I think code Veronica should be first. The first re1 remake holds up amazingly well. Give CV it's due.

Scissorman18h ago

As long as the Crimson Heads are back.

Nerdmaster5h ago(Edited 5h ago)

I hope they don't. They were created mainly to justify Wesker not really dying, and they do create more tension, but they don't make much sense.
Re-reviving things that were twice dead? Why would the virus stop there and not keep reviving them forever (until the head gets destroyed)?
And also the characters knowing that destroying their heads keep them from becoming crimson heads, while having a combat knife and lots of heavy objects around to do it while they're down, but having to rely on lucky shots or burning them with oil?
They can create other stuff that serves the same purpose of creating tension but that makes more sense.

Levii_9218h ago

Come on State of Play already!!!

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80°

Take-Two Head Denies Closing OlliOlli World, Kerbal 2 Devs

Take-Two head Strauss Zelnick has denied closing Rollerdrome developer Roll7 or Kerbal Space Program 2 studio Intercept Games.

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techraptor.net
-Foxtrot2d ago (Edited 2d ago )

That's hilarious because he did and said the same thing with 2K Marin who developed Bioshock 2

They've been closed since 2013 but not officially acknowledged

He just doesn't want the backlash so pretends there's no issue.