During this summer's Xbox Holiday Showcase in New York, product manager Michael Johnson got camera shy when MundoRare asked him about GoldenEye XBLA. However, other people around the same party were more eager to share their thoughts. "Let me tell you what happened," said a Microsoft representative who chose to remain unidentified. What he was about to describe was pretty much the same story we all know. Rare started working on GoldenEye XBLA before anybody knew if it was legally possible to release the game; they completed it; Activision, the current holders of the James Bond licence, greenlighted it; and then Nintendo, who share the rights of the original game with Microsoft, refused to give their approval for a joint launch on Wii and Xbox 360. "But the game is finished and it could be released if the situation changes in the future," MundoRare's source added. In other words, Microsoft is still willing to release GoldenEye even if it takes a decade for Nintendo to eat up their ego.
This is a version of the story that even the third party involved backs up. "It's not up to us, we want to see that game out there," another source from Activision told MundoRare, "you've seen it, it looks amazing and we would love to play it. It was Nintendo's fault." In fact, the people at Activision should be the first in line fighting for GoldenEye. "You know, they have nothing to lose. It's only good for them to get it released," this Microsoft contact said, "they would make a lot of money they are not making the way things are right now."
BY WIL HARRINGTON: From GoldenEye to Fortnite, from Zork to Horizon Zero Dawn, gamers have long had a vast selection of great single player and multiplayer options. Is one mode genuinely better than the other or is a balanced experience between both best? Let us dive in, shall we?
Single player or co-op, I usually have like one competitive MP game on the side I'll play for a couple years, BF used to be my go to but 2042 sucks and I haven't really found a good replacement
Single Player
Having developers create rich, lore filled worlds and giving us great single play driven stories always appeal more to me. When developers do multiplayer games it always feels the effort just hasn't been put into it, like they are expecting replay value and overall fun to come from gamers gaming with each other, especially with close friends.
Rather having a well crafted level that will capture you and draw you in they'd rather create a short generic like level which you need to grind over and over with your party. It's like they are hoping you are so distracted playing with your friends, talking amongst yourselves that you won't realise and when you finally do click on and start to get bored they'll flash a shiny new update or expansion in your face which really is just the rest of the game you WOULD have gotten it if was purely single player.
The reason for that is by playing by yourself you don't have any distractions and you are concentrating more on the world on screen. You then start to notice if the gameplay is short, repetitive, not fun, buggy, generic etc which is why developers have to try harder when doing single player games. I always feel that's why developers want GaaS titles because it doesn't mean more money for them but less work as you drip feed the game content.
Both.
I like tits growing games like jrpg and rage inducing games like Rocket League.
There’s been a lot of remakes in 2023 like Resident Evil 4 and Dead Space with plenty more on the way, and Kurt can’t help but ask: is this a good thing?
Nah, actually without a lot of these remakes I would forget why I loved gaming in the first place. So hard to just get a straightforward complete game out the box these days, remakes help fill that void considerably
no
there's hundreds of games every year
a handful are remakes
maybe it's because they are good remakes they stick with us
Not until we get
MGS4
Tenchu 1 and 2
SOCOM
KILLZONE 2
im sure there are other gems. These are a few of my favorites
I mean, Ive enjoyed them. So I cant sit here and say there's too many. For the most part they've all been very good remakes. As long they remain of high quality and people are buying and enjoying them, I think its fine. They help fill the gaps between new releases. This year alone Ive beaten The Last of Us Part 1, RE4, Metroid Prime Remaster, and Dead Space and I loved every single one of those games.
Compared to the abandoned 360 remaster, this re-release is a painful reminder of what could have been.
It still blows me away that Xbox couldn’t secure online multiplayer for this…. Like, why even bother then?
It should have been the cancelled rare remake that was a total rebuild of the game but we got poor emulation instead
that's pretty lame of you.
Why Nintendo!? WHYYYY!?
I will give you a batch of cookies if you release it Nintendo.
no.
TWO batches of cookies.
:( plz
not even sure what the nintendo motive is for this one, if it was released on wii as well they would make a killing, but i think it is clear these days nintendo only cares about selling hardware...not games
It's a shame to see all that effort put into this remake but put in the Microsoft vault because of Nintendo. Just look at those screenshots and you can tell that Rare did a great job remaking the game. Maybe not to the highest of modern standards like you would see on a full, 50-70 dollar retail release, but for an XBLA (and Wiishop or whatever it's called) release that is pretty damn good. Damn good. Both parties would make a ton of money, Oh well, if it happens it happens, but I wouldn't hold my breath on it.
I wish the remake would come to the Wii shop. With Wii controls that is. It really doesn't bother me if it goes to both XBox and Wii. Everyone should experience this game.
I was just playing this game earlier today, and it's still fun. This is the only game that my sister, my brother and I will play together. However the controls did seem a little dated, but that game is a classic.
I really don't know why Nintendo won't do it; they would make a killing.